RimWorld

RimWorld

Insect Husbandry
79 Comments
Droider Jun 30 @ 6:09pm 
Would/could you ever make this work for other mods, like Insectoids 2 and alpha animals?
Elijah Mar 14 @ 1:28am 
This mod works in version 1.5.
As for these insects to nuzzle, I recommend this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3289175077
Kcancaro Sep 9, 2024 @ 7:31pm 
This mod works with 1.5?
Usernames Are Hard Jun 13, 2024 @ 6:35pm 
please add nuzzling megascarabs I beg you
Snap Dragon Jun 5, 2024 @ 3:52am 
I just want you to know that this is, my number one most beloved mod in my mod list, essential to my insect loving cults, and I really appreciate you making this. I hope it will be updated to 1.5 but even if it isn't I will force my game back to 1.4 in order to continue enjoying this
Solarius Scorch Apr 18, 2024 @ 4:34am 
Nuzzling megascarabs sound like a must.
Farbott Mar 26, 2024 @ 1:30pm 
should allow the megascarab to nuzzle since i swear to god this was a feature in earlier versions and gives more incentive to have three million of them
Booperius Sep 17, 2023 @ 4:16pm 
Do they dig?
Reboot Jul 31, 2023 @ 8:22pm 
does this work with vat grown insectoids from vfe?
TheGoofyOne  [author] Feb 4, 2023 @ 8:37am 
You can add it yes, but removing it could cause issues on the first load. Save twice edit one and find out :)
Milkman Nov 28, 2022 @ 7:47am 
is this save game safe?
accusedauthor Oct 17, 2022 @ 5:08am 
no like i want a mod that removes the 'unable to build microelectronics after research' im with the insect ideology and it says i need transhumanist and high life
TheGoofyOne  [author] Oct 16, 2022 @ 9:19am 
Not sure on the first one, but the second one yeah, search up more components or something like that. Lets you build components after machining research at a machining table instead of waiting until Fabrication.
accusedauthor Oct 16, 2022 @ 2:56am 
im currently with the insect ideology
accusedauthor Oct 16, 2022 @ 2:56am 
and is there a mod that allows me to build microelectronics?
accusedauthor Oct 16, 2022 @ 2:52am 
hey i have a question, is there a mod that removes the need to remove roles when getting a new meme/precept for ideology?
accusedauthor Oct 14, 2022 @ 10:06am 
alright
TheGoofyOne  [author] Oct 14, 2022 @ 7:05am 
Oh yes it makes them spawn more often in biomes they don't normally spawn in, so that you have a better chance of finding one :)
accusedauthor Oct 14, 2022 @ 12:30am 
also if im correct when you spawn in the game there are random insects roaming the map correct? if no then its weird because i have it
accusedauthor Oct 14, 2022 @ 12:29am 
also i just got ideology yesterday i used it with this mod it seems to work amazing
accusedauthor Oct 14, 2022 @ 12:29am 
oke thanks for telling me
TheGoofyOne  [author] Oct 13, 2022 @ 3:12pm 
Personal hives that spawn insects into your colony would be my other MOD, Insect Upgrades. Comes with statues and shedding insects to make armor with and a lot more. I have to update that one to 1.4 though. May take a bit.

The insect eggs in this mod only hit 50% unless they get fertilized, then they will lay fertilized eggs. Be sure to set a specific stockpile for them in good temps. :)
accusedauthor Oct 12, 2022 @ 10:49am 
another question, how do i make the eggs fertilized? i have a female and male spelopede
accusedauthor Oct 12, 2022 @ 10:43am 
like any insect that spawn immediately becomes your ally
accusedauthor Oct 12, 2022 @ 10:43am 
alright but can you expand it to the point where you can basically "claim" hives?
TheGoofyOne  [author] Oct 12, 2022 @ 9:36am 
This mod makes insects lay eggs, be less wild, and makes them trainable.

That doesn't mean not wild at all. They aren't farm animals. ;) But it does mean they are trainable and they lay eggs. Those eggs hatch for smaller insects that have to grow up before they can be fully trained.

When you select anything in RimWorld, click the little i. You can learn tons about the individual items.
accusedauthor Oct 12, 2022 @ 8:02am 
what does this mod exactly do for the insects? will they attack the tamer when he's taming them or what?
TheGoofyOne  [author] Oct 9, 2022 @ 8:33pm 
Updated to 1.4
VoidLord Aug 21, 2022 @ 7:52am 
ok
TheGoofyOne  [author] Aug 19, 2022 @ 8:15am 
The human mind can learn anything. Try. The modding community for rimworld is huge. You can find lots of help.

When I say I only modded to allow them to be trained and lay eggs, that is all I changed. What they eat I did not.
VoidLord Aug 19, 2022 @ 5:27am 
i can't code
TheGoofyOne  [author] Aug 6, 2022 @ 8:46am 
Copy the MOD and do whatever you'd like with it. Write one from scratch works too. I won't be changing this MOD. May even delete it.
VoidLord Jul 21, 2022 @ 9:31am 
megascabs can be forgers and secopeds hunters and foragers, megaspiders could hunt
VoidLord Jul 21, 2022 @ 9:29am 
please fix this
TheGoofyOne  [author] Jul 18, 2022 @ 8:34am 
I didn't change what they eat so..........
VoidLord Jul 6, 2022 @ 8:53am 
@f- f f f- f- f***y town, good idea thx
VoidLord Jul 6, 2022 @ 8:51am 
Bugs: insects don't eat vegetation or hunt, also, they apare more often tan i think thy sould, i mean, you could become op with millions of insects
shit-for-brains Jun 26, 2022 @ 5:26pm 
pretty sure theres queens in Better Infestations 1.3 you could add compatability with that you dont have to but it would be neat
VoidLord Jun 10, 2022 @ 7:03am 
:( ok
TheGoofyOne  [author] Jun 9, 2022 @ 1:20pm 
Ahh I see. Yeah the lore has changed. But no queen from me sorry :)
VoidLord Jun 9, 2022 @ 7:32am 
no the lore of the vanilla says that they are like worker ants, they cant mate, only the queen can mate, how about you make a insect queen? it can mabe make hives, or infestation hives make queen eggs
TheGoofyOne  [author] Jun 9, 2022 @ 2:00am 
They all lay eggs for their own kind, unless something changed in CORE and it stopped working. Let me know.
Skosmugglaren Jun 7, 2022 @ 5:12am 
Is it intended that megaspiders lay eggs that gives megascarabs?
Or do megascarabs turn into megaspiders at some point?
If not then how would you breed megaspiders?
VoidLord Apr 12, 2022 @ 4:38am 
um the vanilla game says tat megascabs cant mate can you fix it?
Nay Jan 29, 2022 @ 10:20am 
wow, thanks !
TheGoofyOne  [author] Jan 29, 2022 @ 6:57am 
CaptArcticWolf - It may yes, but I have not tried them all. If you find an issue please do let us know.

Nay - This mod adds train-ability, so they are smarter than pen animals, and can do work etc, so you would use zones not pens.
Nay Jan 28, 2022 @ 8:39am 
the pen marker doesnt recognise insects, how do you add them to a pen?
CaptArcticWolf Jan 28, 2022 @ 4:19am 
Will this Mod conflict with any other Insectoid Egglayer Mod? or mod that deals with insectoid functions besides texture and behavior (I.e tameability, egglayer,etc) ? just a thought.
TheGoofyOne  [author] Sep 11, 2021 @ 3:07am 
@Deepfield - Sorry for the delay. Yes that's correct.
Deepfield Sep 8, 2021 @ 10:59am 
Anyway to remove them from spawning? Can I just delete the Patch_Biomes.xml patch to do this?