Total War: WARHAMMER II

Total War: WARHAMMER II

Glory of Phoenix - High Elves Immersion Mod
123 Comments
santodomingo123 Apr 23, 2023 @ 1:01pm 
This mod is great! Hope to see it in WH3
SirDudeMan_MrBroGuyMateChiefKing Sep 24, 2022 @ 7:46pm 
Any chance we shall see Tyrion stab more elves in WH3?
niqs98 Sep 22, 2022 @ 12:18am 
Please! Bring this to Immortal Empires!! Great mod.
freymaks Sep 10, 2022 @ 8:35am 
Hey, are you planning on adding a mod to wh3? Without it, playing as Ulthuan is so poor :(
OoO May 15, 2022 @ 4:49am 
Hello @Biniu. Thanks for creating a great mod. This is the mod I created which fit to the version of SFO. So HE gangs, enjoy!

https://steamcommunity.com/sharedfiles/filedetails/?id=2808405407
Malefic May 13, 2022 @ 9:16pm 
Not sure if the mod author is still around, but im going to try my hand at making SFO compatibility sub mod, you have any issue with that Biniu
Whysoserious Mar 29, 2022 @ 4:48am 
This is impossible to find by trying to find it as it is: A tech tree/technology mod.
Having a custom title is fun and all, but you'd have alot more subs if it showed up in the search results.
rwatson Jan 27, 2022 @ 10:52am 
Fantastic mod, love the way it encourages me to keep playing the endgame.
oldie Jan 16, 2022 @ 1:37pm 
This is still working just fine for me. Added it in the middle of my campaign and seems all the technologies can still be unlocked and they work too. I wish all the races had such tech expansions, makes the endgame a lot more enjoyable.
bibiox Jan 7, 2022 @ 5:59am 
Sfo update?
jmyidol Dec 28, 2021 @ 9:19am 
This mod is awesome! Will anybody be updating it?
jaksurf Dec 1, 2021 @ 5:51am 
Hi Mastermodder, how about an update. I am in Love with yr mod. Actually i miss the alchemy building for Karond Kar.
Mer Oct 29, 2021 @ 12:39pm 
Has anyone made an SFO submod for this? Cheers.
Houshmandzadeh Oct 29, 2021 @ 10:26am 
While I enjoy this mod, a significant number of these techs need to be linked with tier 3 buildings instead of tier 5. Even if you play a moderately aggressive campaign, you should have most of the map colored in before you can research "Our Common Heritage".
GenuinelyEric Sep 15, 2021 @ 11:49pm 
F
Quickpawmaud Sep 13, 2021 @ 7:28pm 
This was one of my favorite mods awhile ago what happened? I thought it was going to keep getting updates. I quit playing for awhile but I am back and was disappointed to see the SFO update didn't happen. Are you ok? Did you quit modding?
TricksterNot Sep 8, 2021 @ 11:05am 
Also could use an alternative tech to bypass the need for the Oak of Ages, like the Druchii counterpart to this mod has.
DCC Sep 1, 2021 @ 11:33am 
There's no unique building in Karond Kar on Vortex map, at least for me, which locks me out of later stages of tech tree.
Oakie Sep 1, 2021 @ 4:36am 
Are you still planning the SFO update? As previously stated it wipes out some of the SFO techs which is a bummer
nopasties Aug 23, 2021 @ 12:09pm 
I like the mod but is there any chance you could make it compatible with SFO? Like it doesn't crash but SFO wipes out most of the extra techs.
Fengxian0830 Aug 22, 2021 @ 10:21am 
Yeah MegaWizard99 I can confirm it's compatible in my game
LemurKing Aug 20, 2021 @ 7:31pm 
Any idea if this is/could be compatible with LOW Phoenix / Dragon legion for tech buffs and such?
|/|/573|)|/|006™ Aug 17, 2021 @ 3:16am 
@ Biniu
Seeing that Sfo is almost rdy would you mind if i made
a compatible standalone version till you fix yours?
Much love
Human72 Aug 15, 2021 @ 11:58pm 
will the AI take advantage of this and will there be one for each of the race's out right?
Mer Aug 15, 2021 @ 5:55pm 
Thanks for all of your hard work. This is one of my favourite mods, and I was wondering if it will be made compatible with the SFO Sundering update? Cheers.
billymom2 Aug 14, 2021 @ 8:57pm 
works with vortex?
Noir Aug 11, 2021 @ 5:49am 
Maybe it is just me, but don´t you think that a +50 growth tech for turn one with a reseach time of 1 turn might be a little but too much?^^ Honestly, +10 growth ould be more than enough alongside the other boosts. ;)
StormWarriors2 Aug 2, 2021 @ 7:56pm 
Umm. So I think i encountered a bug with your mod. The perfect vigor trait is now faction wide... Not white lion specific. I don't know what mod is changing that but its hilariously broken.
JP Jul 30, 2021 @ 6:56am 
Any chance you could maybe make it so that having the faction as a vassal will still unlock the tech?
Feanaro Meneldur Jul 26, 2021 @ 9:41pm 
One of two best mods(other for dark elves)
Ben Jul 22, 2021 @ 1:27am 
Love this mod, really hoping you or someone would do the same for other factions!
CaledorNation Jul 18, 2021 @ 11:30pm 
Will this be updated? I hope so! Best mod for HE's.
Rauri Jul 16, 2021 @ 12:56am 
Have you unlocked the our shared future tech? It says in the description (not the requirements for some reason) you need to unlock that first.
Cherry Fairy Jul 12, 2021 @ 11:42am 
@Black Goat No I have no Landmark Mods active or any Mods that change Capitals besides a 1 turn build, but that shouldn't affect it should it?
Cherry Fairy Jul 12, 2021 @ 11:07am 
@MrRandomCoding Yes I have the special buildings..

I can't seem to get the bretonnia tech which only requires you to build and occupy their main Capital.
His majesty the king Jul 7, 2021 @ 3:28am 
hey does this work for dragonlords expidition or just etaine?
nikjec777 Jul 5, 2021 @ 3:03pm 
I just tried @Black Goat suggestion for SFO and it works perfectly now.
MrRandomCoding Jul 4, 2021 @ 8:40am 
@ Xaxas - Do you have the special buildings built? It looks like the techs depend on the unique buildings rather than owning the provinces.
Cherry Fairy Jul 3, 2021 @ 3:06pm 
so I'm having a few bugs with this as I have all the places taken over, but the teches aren't unlocked
Jimmoman Jul 2, 2021 @ 12:36pm 
Update to my previous comment, you have to find a source of medicinal plants elsewhere. Nearest source is Lustria, owned by Hexoatl. If you don't feel like fighting lizards yet, Lower Southlands also has a source.
Jimmoman Jul 2, 2021 @ 12:28pm 
Like a few others, Im having issues where Karond Kar requires the Alchemy Workshop, but I'm not able to build that building. Anyone got a fix?
Kyris Jul 2, 2021 @ 4:20am 
Very reminiscent of Hearts of Iron 4 national focuses trees !
Mathicsatem Jun 29, 2021 @ 9:16pm 
Wow this looks awesome. Would love to play on SFO! Any chance of a submod?
KAY BEE Jun 23, 2021 @ 5:29pm 
So I have all the objectives beat except destroying the leaders of Chaos. The Warriors of Chaos have been defeated already so I'm assuming that was just the initial wave but Im at turn 150ish and no sign of the Everchosen... how much later does he come?
endurstonehelm Jun 23, 2021 @ 6:33am 
I noticed the perfect vigor bug as well. Also, it would be nice to not require uniting all high elves before conqeuring dark elves. You might have HE alilies while conquering DE.
青眼橘猫•Z Jun 20, 2021 @ 7:08am 
sfo,plz
modmodmod Jun 6, 2021 @ 10:13pm 
Please fix Chrace tch bug!!
John_is_Cringe Jun 6, 2021 @ 8:17am 
this is cool as fuck. Thank you for making this!:6thstreet:
Ghost May 31, 2021 @ 7:21am 
Hello.. does this change faction colors for the high elves?
Kami May 17, 2021 @ 10:50pm 
I probably know the answer to this, but asking for clarity. This isn't save file compatible, right? As in, I need to start a new game for the mod to activate?