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Thanks for the feedback and trying out the mod. Unfortunetly I'm unable to update the mod anymore because I lost all the files. The mod should already be updated for BNW as i made it when it came out.
http://steamcommunity.com/sharedfiles/filedetails/?id=592586790
Because both civs (your Scrooge McDuck civ and [X6] Omninorinmo's Yuan Shao Forces civ) use the same IconAtlas Tag (CIV_COLOR_ATLAS_LEGENDS), Yuan Shao's Empire Icon overwrites the Icons from Scrooge McDuck's UU, the Investor. Maybe you should edit your IconAtlas Tags in your XML file to something else to fix it.
And whenever you play with sukritact's Events & Decisions Mod, the money bin doesn't provide any Magistrates, so you start with a disadvantage (I personally fixed this issue for myself, though).
Btw, do you plan to update this for BNW or add ModSupport for this civ?
If mod not showing up in mod list try deleting the mod database.
anyhow, thanks for the help^^
I notice though that the Market, Bank, and Stock Exchange's yields change for ALL civilizations. It might just be better if you create three "unique" buildings for Market, Bank, and Stock Exchange with the extra gold yields that only Scrooge can build instead of updating the yields for the buildings.
Other than that, you did a good job! Nice mod!
However, due to the 2 great merchant points from the money bin, I get tons of investors early on in the game, which snowballs to an OP advantage later on. Might I suggest removing the great merchant points?
Again, very fun mod!
I like this mod for two reasons. Firstly it's Duck Tales and secondly it is fun to see a money based civilization. I have always thought Civ 5 should have had an economical victory. There are mods to fix it though and this mod will work well with those mods.
Thank you for making this. ^^
IT BEGINS