Arma 3
Re-Fortification Mod 40K
51 Comments
Heartache ♡ Oct 30, 2024 @ 9:22am 
VCOM AI can cause that
You can disable that in the options.
Xemio  [author] Sep 15, 2024 @ 8:42am 
They do not for me or any youtubers ii have seen are you using ai mods
some chinlet who cares Sep 15, 2024 @ 3:29am 
anyone know why the ai crew members of the baneblade always dismount for no reason as soon as they enter contact?
Yo Gabba Gabba! Feb 23, 2024 @ 10:45am 
Great work
Devourerking12 Dec 7, 2023 @ 7:57am 
Texture errors about missing textures are appearing. Choas walls corners the crows nest
Perturabo Nov 2, 2023 @ 5:44pm 
Hey beautiful mod but the walls are not showing up on Zeus (only the gates do).
Space Jun 28, 2023 @ 2:57am 
is there a way to unload a leman russ with the AI?
Body Apr 28, 2023 @ 5:51pm 
Would yall be able to make a optre version of this mod?
Rusty Kuntz Mar 15, 2023 @ 7:56pm 
what all does this add?
Mrassassin12 Feb 5, 2023 @ 11:46am 
Chaos Crows Nest doesn't have a texture or Arma cant find it as it shows to be fully black and shows error everytime its being put down
baron556 Jan 11, 2023 @ 8:02pm 
Sling load capability on the Cinereous would be pretty cool, it took me a while to figure out it uses the VIV system and not sling loading. Be neat to have both options.
Mead Nov 9, 2022 @ 7:01pm 
Are there plans to add in support for the vehicle transport under the helicopters to be able to transport vics from the Imperial Conquest Project mod?
PDubs Sep 12, 2022 @ 7:35pm 
Where do you get in the baneblade?
Sckullchrusher Aug 11, 2022 @ 3:31pm 
hey also um can you add some more of the building form the DOW imperial guard and possible a turret on the listing post
Sckullchrusher Aug 7, 2022 @ 5:52pm 
hey so when are all the wall props going to be added to zues
AYYEPIC Jun 22, 2022 @ 12:04pm 
poopies
Brickky Feb 14, 2022 @ 6:23pm 
Any chance of the gate having door functionality (locked, open, etc;) so it can be unlocked with a key?
Hereticus Feb 6, 2022 @ 1:07am 
most of the Guardian Sentry turrets all have a ridiculous amount of recoil. The turrets almost never stay in position because of this. Can this be fixed? I would like it if the turret stays in its position for a battle.
ConQueefTador Feb 4, 2022 @ 12:30pm 
The baneblade can travel at 60kmh if you turn with it, in a straight line it only goes about 30. cool feature
Will79++ Jan 20, 2022 @ 10:20am 
@Xemio, where do i find the leman russ turret emplacements, I can't seem to find them. are the 3den only or can you also spawn them in zeus?
Crowdedlight Jan 1, 2022 @ 7:33am 
Cheers!
Toxic Dec 31, 2021 @ 6:52am 
@Crowdedlight Looks like they're fixed now
Crowdedlight Dec 7, 2021 @ 8:23am 
Thanks for the update "sudo rm -rf /"!. Sounds good!
Toxic Dec 5, 2021 @ 12:35pm 
@Crowdedlight He answered in the discord to me. Apparently it's coming in the next update
Crowdedlight Dec 1, 2021 @ 11:55am 
Hi Xemio

I noticed only one of your PBOs are signed and thus the mod is only partially signed. Would it be possible to get it fully signed so we can use it on servers with whitelist?
Generic Nov 27, 2021 @ 9:57pm 
@Xemio thanks, I found out the problem. I was looking for it in Zeus....
Xemio  [author] Nov 27, 2021 @ 9:27pm 
@Generic It is found in eden at the top if its not there then repair your mod it has a bug fix coming with a big update that will include a complete rework to the code if you want more info hope onto our discord there is some info there :)
Generic Nov 27, 2021 @ 5:10pm 
Where can I find the Baneblade?
Sometimes I can find it in the factions, then it disappears for a few weeks, then it shows up again
Xemio  [author] Oct 18, 2021 @ 10:23am 
@YOBA PEKAREV its a warhammer 40k vic it is meant to be tough that is the whole point of warhammer it is also not balanced to other mods 6 lemans can kill it even 1 leman can if you drive well enough.
YOBA PEKAREV Oct 17, 2021 @ 2:14pm 
@Xemio i kill this monster by Tu-160 Blackjack from Pook Soviet Air Force pack mod. Droped 200Kt nuke.
Xemio  [author] Oct 16, 2021 @ 4:55pm 
@Soupermonkey I will take a look but this does not sound like something wrong with the baneblade this seems like something wrong with that hud mod as the baneblade does not have interaction with hud at all it uses all the base arma 3 huds will soon use 40k ones
Xemio  [author] Oct 16, 2021 @ 4:53pm 
@YOBA PEKAREV I have seen people kill it with melta bombs and even space marine hammers they are meant to be hard to destroy they are super heavy tanks.
YOBA PEKAREV Oct 16, 2021 @ 8:04am 
How to destroy Baneblade? It can even withstand a nuclear explosion.
Soupermonkey Oct 13, 2021 @ 2:04am 
Don't know why or how, but this addon seems to mess with the first person HUD on the HMCS addon, placing it in the incorrect space and disabling the custom HUD for the HMCS.
Granite Royal Wolf Sep 18, 2021 @ 1:16pm 
If you can please fix the key for the mod. Some of us cant run servers unkeyed.
hvymtal Sep 17, 2021 @ 8:33pm 
BEEEEEEEEEEEEEEHNBLEDE
Xemio  [author] Sep 15, 2021 @ 3:30pm 
@Rei it seems to have that problem will see if i can fix it if you want to play it try to run it unassigned.
Rei Sep 15, 2021 @ 1:25pm 
Having an issue. baneblade.pbo and refortification.pbo are showing as unsigned even after using the latest xemio.bikey
Eagle Eye Sep 14, 2021 @ 6:39am 
BANEBLADE!!!
Plandough Sep 14, 2021 @ 2:17am 
that baneblade is boss
Lone Sep 13, 2021 @ 12:09pm 
BLOOD FOR THE BLOOD GODDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
kullervo Mar 23, 2021 @ 2:51pm 
Is it intended that the end caps don't have collision?
Horsemen Juan Feb 28, 2021 @ 4:30pm 
wot da fok
Gekon1557 Feb 27, 2021 @ 7:40am 
In editor type in search bar "blood" and you should be able to find blood pools.
Its in base arma and you don't need any mod for that.

SpsasFx Feb 27, 2021 @ 7:21am 
Whats name is blood effect?
Rocky Bukkake Feb 26, 2021 @ 7:14pm 
whats dem blood effects from?
Alexander Feb 25, 2021 @ 7:54pm 
Glorious
Xemio  [author] Feb 25, 2021 @ 1:22am 
Nope
Exocet Feb 25, 2021 @ 1:14am 
fantastic! does this need any dependencies?
Thaddeus Feb 23, 2021 @ 8:04pm 
This is awesome Xemio