Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for Unit Resources
5 Comments
The Ancient One7 Oct 23, 2024 @ 5:36pm 
Hello, if you are still alive haha, I would very much love to see also a version that does this for the information age as well. And what I mean by this is to make Mechanized infantry use no resource and make Rocket Artillery use Niter (I know this doesnt make as much sense from a realistic perspective but its better for balance I think.)
oktawianavgust Feb 28, 2021 @ 1:05am 
It would be interesting if the infantry consumed a resource of food.)
And the motorized rifle troops oil.
Tanks of oil. Artillery saltpeter.
Submarine fleet "Submarine", non-nuclear submarine and aviation oil. Battleship coal.)
Thank you for your work!
Eps  [author] Feb 23, 2021 @ 12:58am 
It should in theory.
WolfDragon27 Feb 22, 2021 @ 6:12pm 
Does this mod works with steel and thunder?
draerr Feb 21, 2021 @ 9:07am 
Good! I wait this mod!