Arma 3
Vanilla Extended
9 Comments
Reticuli Jul 2, 2022 @ 12:55pm 
Not as interested in more guns as ammo, but interested in improved vanilla gun specs. ACE doesn't seem change gun specs, just add different ammos and changes how the ballistics is performed, right? Nice, but why 7.62 Sig 556 exists with longer barrel than real Sig 556 if HK 417A2 is heavier and does same thing? Intervention vs the Lynx -- out to 800m when using ACE but not a ballistics computer or range chart, they are both accurate enough, but the Lynx is way harder hitting for obvious reasons. If no plans on shots past 800m, then zero reason to bring M200. In real life, the Lynx is much less accurate unless using match grade ammo and has much shorter useable range than the Intervention that you would have difficulty hitting anything besides a big truck out much farther with this ammo. Specs are not only bogus but make no sense even for balance & trade-offs, both in fantasy & deciding which guns to include. Worse, some guns in Arma 3 never have utility compared to certain others.
Red Dog May 27, 2022 @ 1:49am 
I'd definitely like to see the Promet added with a rechamber for either 6mm ARC or 6.8mm NGSW, or both.
ꐟ Nebula ꐟ Mar 4, 2022 @ 5:55pm 
There's also the True Velocity round that would be cool to have, the polymer ammo.
https://www.tvammo.com/68tvcm
ꐟ Nebula ꐟ Feb 25, 2022 @ 4:01pm 
If you could ever add the Promet, that would be cool.
Valken Nov 25, 2021 @ 5:05pm 
Will this be updated to the newer version of UAS?
JADED Sep 16, 2021 @ 2:46pm 
I wish there was a version of this just for the MX2 and the 6.8x51mm NGSW, I also agree
Reticuli Sep 12, 2021 @ 9:46pm 
Agreed. It actually is so much it slows down Arsenal even opening. How many different AP and match versions does anyone need? Is there any significant difference? Some AP rounds not listed as explosive are doing HE type stuff. Seems totally random. I am about to try the Ace patch, but the explosive grenade rounds were ridiculous and it was impossible to hit anything with the bullets. Learned the hard way not to use this UAS for any loadout I'm going to save. For that matter, why would guns & ammo need a patch to work with Ace? I haven't found anyone else's guns needing that.
Maelstrom Sep 7, 2021 @ 2:16pm 
Honestly, as cool as UAS could be, it adds way too much to even be remotely usable. Especially when used with mods like RHS. The concept is cool and all, but there is such a thing as too much.
PineCone227 Jul 30, 2021 @ 2:45am 
Hey El Berl, could you sign this aswell as your other mods? I was excited thinking I could use them on my dedicated server but then realized only the main UAS mod was signed and nothing else :((