Teardown

Teardown

Quake 2 Railgun 0.81
51 Comments
CoopKylo Nov 17, 2024 @ 1:22am 
Deer-Lover 4 May @ 11:58pm 
im gonna rail everyone

alexanderkeithblignaut 21 Mar @ 4:32am 
LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

RaV Mahov  [author] 17 Mar, 2022 @ 11:51pm 
@DragonFire if anything, it made me happy (and realize that I need to work on it a bit more)

DragonFire 17 Mar, 2022 @ 7:49pm 
Hey I made a video about your Mod I hopoe this is ok https://www.youtube.com/watch?v=JVmTlxFmuu4

SI 14 Feb, 2022 @ 5:04am 
This is the first TD mod I ever subscribed to. Kinda makes it legendary if you ask me :)

questionmarkmanyes 30 Dec, 2021 @ 11:18am 
@ongpeichin delete system 32 for free ter down !!11!!1!!!!!1!!!!111111!!!!

chavezt1014 18 Oct, 2021 @ 11:21am 
is this a good item

dorenbosch93 6 Sep, 2021 @ 6:13am 
AWSOME! hope for more quake 2 content thank you



Jetstream Sam 30 Aug, 2021 @ 4:46am 
don't spam otherwise it lags
WeedSei May 4, 2024 @ 6:58am 
im gonna rail everyone
alexanderkeithblignaut Mar 20, 2024 @ 10:32am 
LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
RaV Mahov  [author] Mar 17, 2022 @ 5:51am 
@DragonFire if anything, it made me happy (and realize that I need to work on it a bit more)
DragonFire Mar 17, 2022 @ 1:49am 
Hey I made a video about your Mod I hopoe this is ok https://www.youtube.com/watch?v=JVmTlxFmuu4
Kesike Feb 13, 2022 @ 10:04am 
This is the first TD mod I ever subscribed to. Kinda makes it legendary if you ask me :)
questionmarkmanyes Dec 29, 2021 @ 4:18pm 
@ongpeichin delete system 32 for free ter down !!11!!1!!!!!1!!!!111111!!!!:steamthumbsup::steamsad::steamhappy:
ABVRAINY Oct 17, 2021 @ 5:21pm 
is this a good item
dorenbosch93 Sep 5, 2021 @ 1:13pm 
AWSOME! hope for more quake 2 content thank you
RaV Mahov  [author] Aug 29, 2021 @ 12:12pm 
The unstoppable power comes with great... computational requirements :)
But seriously, the fact that there is no delay between shots doesn't mean it should be used like a chaingun.
The Clobberer Aug 29, 2021 @ 11:46am 
don't spam otherwise it lags
Grean Aug 21, 2021 @ 6:23pm 
buy the game dumbo
ongpeichin Aug 9, 2021 @ 11:06pm 
how to downlond teardown
ongpeichin Aug 9, 2021 @ 1:02am 
t
RaV Mahov  [author] Jul 5, 2021 @ 4:25pm 
The issue is the same as in my KITT: I'm not touching Teardown modding till either I sort out life stuff, or, a wild new fun API functions appear.
RaV Mahov  [author] Jul 5, 2021 @ 4:21pm 
Partially firing effect (unbounded sprite count), partially the penetration mechanism.
silverfox123 Jul 3, 2021 @ 1:10pm 
Also it lags alot if you fire it too quickly. Thats most likely because of the firing effect.
silverfox123 Jul 3, 2021 @ 1:09pm 
I wanna see a sniper with the tiniest realistic hole. But with the penetration of this fucker.
RaV Mahov  [author] Jul 3, 2021 @ 12:44pm 
@silverfox123 good idea!
silverfox123 Jun 29, 2021 @ 5:15pm 
Sniper version when.
blastermaster0199 Jun 1, 2021 @ 7:33am 
is
RaV Mahov  [author] May 15, 2021 @ 12:49pm 
Works on main and experimental branch. Without any details, I can't tell you why it doesn't work for you. Did you enable it? What's your game version?
erinlgbenjamin May 14, 2021 @ 10:04pm 
it does not work when i play and it wont let me use it how to fix it
RaV Mahov  [author] Apr 25, 2021 @ 5:16pm 
15k subs, thank you very much!
RaV Mahov  [author] Apr 6, 2021 @ 5:02am 
@aurimuxxll it's because the weapon is so powerful that the reality stop for a moment on every shot :)
pure_uranuim Apr 6, 2021 @ 2:18am 
it makes me lag
Polerka YATO Mar 26, 2021 @ 7:25am 
najlepsza gra
RaV Mahov  [author] Mar 25, 2021 @ 2:44pm 
@meme time 理由はわかりません, I didn't add such tags to it :P
76561199074818641 Mar 25, 2021 @ 1:14pm 
why did i get this when i looked for anime. im trying to get some dragon ball z mods
RaV Mahov  [author] Mar 20, 2021 @ 6:37pm 
It was a bit tricky, and they're still a bit off, but it's based on Q2 official source code :)
Fitne Por Mar 19, 2021 @ 10:51pm 
Damn I really need to learn more about making railgun trails
belet Mar 18, 2021 @ 5:46pm 
gosh this is fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuun
RaV Mahov  [author] Mar 8, 2021 @ 7:51am 
(Until I fix it), I consider the lag part of experience. You know, reality needs to keep up with what just happened, because it was mindblowing. :)
tf2 pomson enjoyer #FREESCHLEP Mar 8, 2021 @ 6:38am 
P e w
Dzage Mar 8, 2021 @ 6:35am 
Great job. To get rid out of a lag try making a scope (ask MyCresta), so when things are zoom in the shot will look better and the lag will feel natural.
RaV Mahov  [author] Mar 7, 2021 @ 11:56am 
Part of the fault for the performance is lack of particle system. I had to create my own and use Sprites instead, which are, as Dennis says, not optimized for this kind of usage. But that's the smaller part.
Apparently, the hole creation algorithm needs to be a bit tuned not to create that many new particles, or the destruction needs to be distributed over consecutive frames/physics ticks.
The tuning will hopefully result in bigger chunks, which I actually want, because then I can also apply force to and make it spew big chunks of concrete/wood/whatever into the direction of projectile.
yep Mar 7, 2021 @ 11:48am 
this rail gun is really good...... at bringing my fps down to 0 for a sec. I have an i76700k so that is at thing, really cool concept tho. If you maybe optimised the gun that would be great, maybe the particles should be turned down with distance from shot?
RaV Mahov  [author] Mar 5, 2021 @ 9:41am 
Will hopefully get better with time, I have couple of ideas and findings to make it about as fun as My Cresta's weapons.
^1Akagi Mar 5, 2021 @ 7:15am 
@Paril Nah I was purely referring to QC's iteration of this weapon, as an option, obviously. It's great as it is already.
RaV Mahov  [author] Mar 4, 2021 @ 6:45pm 
@Paril Hmm, didn't notice that he fired twice... but yeah, it's more like a "warm-up" sound before shot (sound/gladiator/railgun.wav). The recharge one was present in Q3 from what I see. There is also "railgun hum" which I never noticed. Need to replay later stages of Q2 with headphones on...
Paril Mar 4, 2021 @ 6:03pm 
As a Q2 afficionado, I'll explain the confusion with the recharge sound:
The Gladiator had a long-ish "warm-up" on his railgun, which had a slight pause and then a rail sound at the end. The game, however, plays the regular railgun fire sound on his muzzleflash, so he ends up playing the firing sound twice (one in his charge-up audio and one from his muzzleflash). I can see how one might confuse that for a re-charge sound.
RaV Mahov  [author] Mar 4, 2021 @ 10:08am 
@Akagi Added it. Not too happy with how it sounds in the game though. No actual delay introduced yet
RaV Mahov  [author] Mar 4, 2021 @ 9:49am 
(Self-promotion) Be sure to check out one of the longest-developed addons in Teardown: https://steamcommunity.com/sharedfiles/filedetails/?id=2401269232
RaV Mahov  [author] Mar 4, 2021 @ 9:48am 
@Akagi Found it in Q3. Will try to add it soon
RaV Mahov  [author] Mar 4, 2021 @ 9:44am 
@Akagi I looked around in Q2 files, I remember it being here, but neither Makron recharge nor Gladiator one sound remotely similar. Might be just Quake 3+ thing...
RaV Mahov  [author] Mar 4, 2021 @ 9:34am 
@moopy if you had a way to export geometry, you could voxelize them using tool
^1Akagi Mar 4, 2021 @ 8:48am 
That's what I was thinking about, option to enable recharge sound (with delay before next shot), refer to Quake Champions: https://youtu.be/PrvexzY1f4U?t=465 https://youtu.be/wxBY87OjGPo
moopy Mar 4, 2021 @ 8:41am 
mm....kinda...wanna make some q2dm levels now...
RaV Mahov  [author] Mar 4, 2021 @ 8:26am 
Nothing prevents me from having that as an option though, so noted!
RaV Mahov  [author] Mar 4, 2021 @ 8:25am 
@Akagi Thanks for sub.
According to this video, there is no recharge sound: https://www.youtube.com/watch?v=SX1xGOdmIb4
The sound clip with recharging was used by a Railgun-equipped Gladiator monster, mostly to warn you that you're about to be killed.