Divinity: Original Sin 2

Divinity: Original Sin 2

Improved Bedroll
13 Comments
Bonesnake  [author] Jan 21, 2022 @ 12:30pm 
You're welcome. I've never thought about using it on summons, but it makes sense, especially if they're permanent.
NdranC Jan 21, 2022 @ 12:10pm 
Thank you very much. It makes using permanent summons from some of the overhauls much more manageable.
Bonesnake  [author] Jan 21, 2022 @ 3:19am 
Thanks for letting me know, that was not intentional. I've updated the addon, the bedroll should now also affect summons. :winter2019happyyul:
NdranC Jan 20, 2022 @ 1:48pm 
I'm not sure if you are still able to work on this mod but I've noticed that unlike vanilla the bedroll doesn't work on summons anymore. Would you be able to update it to work on summons? Thank you regardless for your time.
yuhly Mar 14, 2021 @ 1:15am 
After the update, it worked! Thanks!
Bonesnake  [author] Mar 11, 2021 @ 11:12am 
Thanks for your feedback @higanbana! I've updated the mod, being unable to rest due to certain game conditions will now give feedback to the player. If there is no feedback and you are still unable to rest, please let me know. I couldn't reproduce the issue you've mentioned, so it's possible that this mod checks for a condition that interferes with some other mods.
yuhly Mar 11, 2021 @ 9:08am 
I confirmed it by unticking the mod in the list and then diving back in the game with the unmodded bedroll, I can use it now. I really like this mod, hope you'll fix this in the future.
Bonesnake  [author] Mar 11, 2021 @ 8:49am 
Is it possible that it's because you're close to them? The dialog for not being able to rest near enemies seems to be missing, so I'll see if I can find the dialog file and include it manually in the mod.
yuhly Mar 11, 2021 @ 4:32am 
I've got a problem that became persistent. After I was killed by a Shrieker, I haven't been able to use the Bedroll.
Bonesnake  [author] Mar 6, 2021 @ 2:41am 
That's not included in this mod. You need to enable the Source Meditation gift bag for that.
yuhly Mar 6, 2021 @ 1:54am 
Does resting with the bedroll also restores source?
Bonesnake  [author] Feb 20, 2021 @ 12:10pm 
I think most cursed items run on a separate script that reapplies their effects automatically, so it should only remove them temporarily. :)
kmcsjr Feb 20, 2021 @ 11:28am 
looks neat. i don't suppose it would remove permanent curses set by items? : ) just hoping