Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Hellenika - Population
23 kommentarer
POLEWA 20. jan. kl. 12:12 
Will there ever be a fix for the population system? I love these mechanics and it adds a lot of immersion. But what is unbearable is that no other classes are growing except, for example, helots in Sparta
f4Runner 30. juni 2024 kl. 22:23 
how do i update the mod it keeps saying its out of date?
daanapeymaan 20. mar. 2024 kl. 17:09 
This submod causes desync issues for the multiplayer
Leonardo 3. okt. 2023 kl. 21:14 
I'm so embarassed. Usually I leave the load order to the mod manager. But this once it kept putting this pop mod under the other mod, that's why they were not working
TKO-[3rdKY]Vol. Saltjunkie 24. sep. 2023 kl. 6:42 
The link to the population mechanic is dead. Can we get another link, please? I'd like to read about it. Thanks.
Tenerife_Boy  [ophavsmand] 15. sep. 2023 kl. 8:09 
It's just optional
Aslan Ponto 15. sep. 2023 kl. 7:00 
Is this population mod absolutely necessary or is it possible to play the WoS campaign without it? Thanks in advance.
Tenerife_Boy  [ophavsmand] 26. aug. 2023 kl. 3:28 
Everyone interested: This is the Population mechanic that was later implemented by so many mods like DeI, Para Bellum, Hellenika, etc...https://www.twcenter.net/forums/showthread.php?706259-People-of-Rome-2-(P-)-Main-Discussion
Leonardo 25. aug. 2023 kl. 22:22 
@Tenerife_Boy yeah I'm with Undercooked Toast on this one.... For the life of me I could not see the population description anywhere in-game so I've been scratching my head not knowing how much of each kind of population I have. Some description on where the population info is located and their effect would help. Heck even a single image of it so we know where to look.
Arkyn 28. maj 2023 kl. 12:58 
Am having the exact same problem as Mitch, when I start a campaign with Sparta I have a big number of 1st class population, after that turn it goes to 120 all of the sudden. When you see the growth of the 1st class is always 0, no matter how many buildings you have that would boost the population growth.
idiotdoomspiral 11. dec. 2022 kl. 15:08 
I think this pop mod is bugged for me, is it intended for 1st class pop to disappear after turn one and never rise again? I remember this mod being buggy in DEI. Sometimes weird things happen too, like every so often one province suddenly gets hugely populated. I played as Argos and even after 80 turns I never had any growth of 1st class pop, except when I captured Mantinea and suddenly I had some but only that one time. Also I noticed Argos gets virtually no replenishment in the capital.
Tenerife_Boy  [ophavsmand] 23. juni 2022 kl. 11:50 
@Undercooked Toast- Population bro..
Undercooked Toast 23. juni 2022 kl. 10:20 
Could you describe what this submod adds to the base mod? I didn't see a detailed description on the page. Also, does the old greek music submod work on the new version? I loved the traditional music
Tenerife_Boy  [ophavsmand] 7. juni 2022 kl. 10:48 
@LacedemonYT - Well, that's easy, unsub this population submod and stick with the rest of the mod parts
Arkyn 6. juni 2022 kl. 9:50 
I would love a mod with all the features except the population feature.
LordWellington 25. dec. 2021 kl. 19:45 
I would like to point out something about this part of the mod that is rather confusing to me: for whatever reason, when this part is enabled, the public order bonuses for battles are eliminated, i.e they don't exist. However, when this part is turned off, that feature is clearly present and impacts the campaign just as in the original mod. Is this intentional? And if so, I do not see why the aforementioned featured has been removed from the mod...
Prince Alireza 22. dec. 2021 kl. 1:49 
would you please add the ability of changing Culture to your Nice mod?i played as Sparta and i took most of asia minor land but cant hold them because of their Persian Culture . This is Really bad in wrath of Sparta's DLC that you cant change Culture. THANKS
der Oberst 5. dec. 2021 kl. 14:21 
Can someone explain to me how I replenish units? I noticed they do not do so on their own like normal Rome 2 units. What do I need to do to restore a unit back to full strength? This is a fascinating mod but I am stuck on this and I don't know what the secret is.
Tenerife_Boy  [ophavsmand] 14. maj 2021 kl. 4:23 
Maybe that disease is due to certain scripted events happening in the original Hellenika mod
SyntaxError 13. maj 2021 kl. 16:12 
Hello! I think It's appropiate to write this here, however if directed I will go to the main Hellenika mod. I love this mod so much. I play with this population mod and I would like to understand, to plan better, why most turns I can't get any replenishment going. I can recruit new units of the same type (and the tooltip clearly says that I have more than enough people in that pool) but replenishment is completely stuck. Sometimes I hover over the + sign with the "disabled" look and it says "disease and starvation" (but there is no plague anywhere and I have food) or it says "recent events" but I can't for the life of me figure out what event could be causing it. Any insight is welcome. Thanks for this mod, I'm having so much fun.
Tenerife_Boy  [ophavsmand] 5. mar. 2021 kl. 7:32 
I played long time ago. Too aged for me.
~~~ COOKIE ~~~ 5. mar. 2021 kl. 2:46 
Love this mod, I don't know if you play Napoleon total war but if you do.. your skills are very much needed :)