RimWorld

RimWorld

[1.2 Earlier] Drape for Hiding
50 Comments
Si-Cafe  [author] Jul 31, 2023 @ 12:29pm 
@XxHyde840xX Thank you for your comments. I didn't know the Antiquities mod existed.
The patch to this mod in Antiquities doesn't work now, so you can also ignore that error of dependency (but don't use them together.)

Antiquities authors should recreate patches.
XxHyde840xX Jul 31, 2023 @ 11:27am 
Hey @Si-Cafe! Hope you're well. Just wondering if i still need this mod in conjunction with your Antiquities mod. I noticed that its been incorporated into GCO2 but Antiquities still lists it as a dependancy.
Si-Cafe  [author] Jun 18, 2023 @ 12:46am 
@Ultimate Oddball Sorry. I forgot to remove GCO2 from the "required items" on this page.
You don't need this mod if you have GCO2 with the latest version. By the way, even if you load them together, an error should not occur.
Ultimate Oddball Jun 17, 2023 @ 10:42pm 
Rimpy shows a "Mod Incompatible with Graphic Chair Overhaul 2" error, is that safe to ignore?
Si-Cafe  [author] Jun 5, 2023 @ 7:17am 
With the update, this mod has been integrated into Graphic Chair Overhaul 2 .


For those of you who say "not chair backs!" you can still use the 1.2 version of this mod. (Open the this mod folder, delete 1.4, and replace 1.2 to 1.4. May it work well.)
Si-Cafe  [author] Jun 2, 2023 @ 1:12pm 
It had no mandatory requirements before.
Anyway, this mod is just a patch mod, so still do nothing without Royalty or VFE-Props. And now also requirement GCO2.
LordXamon Jun 2, 2023 @ 11:45am 
Did this mod use to have a different requirement before? To delete it if so.
Si-Cafe  [author] May 30, 2023 @ 11:52am 
@Saya For v1.2 it should work alone, but newer versions should not.
Tokido Saya May 30, 2023 @ 8:48am 
did the way it works been change so it need a new mod now?
not very sure but the old version looks like fine
Si-Cafe  [author] May 30, 2023 @ 5:20am 
Updated for 1.4.
New version requires dependent mod Graphic Chair Overhaul 2 .
Dr. Quackers M.D. Jan 11, 2023 @ 11:38am 
Needs 1.4 rule number one to rimworld modding never use outdated mods.....
Dizzy Ioeuy Dec 21, 2022 @ 8:46pm 
Ruins painting them, however as they are two parts now.
ProfZelonka Nov 15, 2022 @ 10:31pm 
you da real mvp @qc
qc Nov 12, 2022 @ 3:36pm 
I can confirm this seems to work on 1.4 - I created a game with just this mod installed and set down a drape, and pawns are drawn behind. No errors in the log. :)
夏夏猫 Nov 6, 2022 @ 8:04am 
Gentlemen, do you have any MOD that can put the head of the character on the food? Now, every time my people eat, the food will block my villain
夏夏猫 Nov 6, 2022 @ 7:52am 
1.4!
Dizzy Ioeuy Oct 30, 2022 @ 10:55pm 
Oh feck it I can't resist....

no... mustn't....

no....

aaaaaaagh


ugh!

ARGH!

1.4?
Bunkier Mar 23, 2022 @ 4:04pm 
nice mod
Jew yb Sep 29, 2021 @ 6:44am 
perfectly fits for having some private happy time
egoanditspwn Aug 18, 2021 @ 8:02pm 
@Snack you might want to check out owlchemist's mod here https://steamcommunity.com/sharedfiles/filedetails/?id=2572022990
Si-Cafe  [author] Jul 29, 2021 @ 1:18am 
@Snack Unfortunately, the answer is no. To do this drawing method in a tree would require a lot of changes, and the performance impact would be immense.
Snack Jul 28, 2021 @ 1:27pm 
Looks great! Is there any chance you could do this with trees? I've always hated how pawns and objects are drawn on top of them. Or does such a mod already exist?
veiimas Jul 28, 2021 @ 4:38am 
Awesome man, thank you!
Si-Cafe  [author] Jul 27, 2021 @ 5:50am 
@veiimas I released an updated version of GCO. Please try that if you like.
https://steamcommunity.com/sharedfiles/filedetails/?id=2558578458
veiimas Jul 26, 2021 @ 10:06am 
I'm not sure what's needed. I noticed in my game it didn't seem to be working in 1.2, but that could be on my end since I run like 200 mods.
Si-Cafe  [author] Jul 26, 2021 @ 5:22am 
@veiimas If it's just an update for the current version, I think I can do it with including his credits.
veiimas Jul 26, 2021 @ 3:45am 
Is there any chance that, considering you already use the doublegraphiclayer from GCO, you could update that mod? It hasnt been updated since 1.1 and is no longer working.
evil yaoi wizard Jul 26, 2021 @ 12:28am 
Awesome :D thank you so much
Si-Cafe  [author] Jul 25, 2021 @ 11:42pm 
@GHOST Updated. It now works with 1.3.
Dizzy Ioeuy Jul 25, 2021 @ 10:33pm 
Modding with mods, will get you... buggy. LOL. Pain, man.
evil yaoi wizard Jul 25, 2021 @ 12:23pm 
Would love for this to get updated, my mod was using it xD;
Catta X Jul 18, 2021 @ 2:44am 
Does anyone know if this mod is going to be updated to rimworld version 1.3?
Si-Cafe  [author] Jul 15, 2021 @ 6:35pm 
I've removed the 1.3 tag because it turns out that it doesn't currently work in version 1.3.
The Blind One Jul 9, 2021 @ 3:40pm 
How is this even a mod?

This seems like a bug/oversight in vanilla.
The Guy in Your Closet Mar 20, 2021 @ 10:17pm 
This honestly just needs to be basegame, but in the mean time good work, that always bothered the shit out of me
Rogue Variable Mar 3, 2021 @ 12:53am 
@Si-Cafe Oh? I didn't know that. That's neat. And no trouble at all! Thank you for at least looking into it ^^
Si-Cafe  [author] Mar 2, 2021 @ 6:46pm 
@Rogue Variable After painting with Dub's Paint, the color of the second layer is not reflected "immediately". But, after save and load, everything will be colored.
Sorry to trouble you, but please do it that way.
Si-Cafe  [author] Mar 2, 2021 @ 3:31pm 
@RogueVariable The drape uses the color of leather or cloth material.
I don't know how to color Dub's Paint, but I'll try to find out if I can.
Rogue Variable Mar 2, 2021 @ 3:19pm 
@Si-Cafe Would it be possible to make the "hiding" layer colorable with Dub's paint thingy?
Halfelfaedyn Feb 10, 2021 @ 7:00pm 
Thanks the screen is cool!
Si-Cafe  [author] Feb 9, 2021 @ 10:04pm 
I created a folding screen as new furniture. For those who don't need it, it's an add-on mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2390258643
bash Feb 9, 2021 @ 12:36pm 
THEY MADE IIIIIIIIIIIT!
Halfelfaedyn Feb 6, 2021 @ 1:14pm 
Thanks for the link to plank divider and for this cool mod!
Tokido Saya Feb 6, 2021 @ 2:38am 
Thank you so much:winter2019happyyul:!
Si-Cafe  [author] Feb 5, 2021 @ 6:37pm 
@TokidoSaya When I checked it, "Tuitate" was too small. To use the double layer, the building needs to be a little bigger.
It's not impossible, but need to resize the original texture and recreate it as a separate building.
I will ask the author of the Zipangu mod.
Tokido Saya Feb 5, 2021 @ 9:11am 
Hello,could you please support this mod too?
https://steamcommunity.com/sharedfiles/filedetails/?id=2056631665
This mod have a Japanese drape,I think it call folding screen in english...?You can find the photo in the mod page,the 4th photo from the rightest,the thing below the bed.
Thank you.
CrackaJack Feb 5, 2021 @ 4:25am 
thank u very much!
Si-Cafe  [author] Feb 4, 2021 @ 6:46pm 
Changed MOD requirements.
-Required: Royalty or VFE-Props

Drape still need Royalty, Dvider still need VFEPD.
(If neither is installed, this mod will not work)
Zen Feb 4, 2021 @ 2:22pm 
@CrackaJack - Drapes are part of Royalty, hence the dependency. The only thing the author would be "allowed" to do is add in the Dividers as a separate mod or make a patch of sorts.
CrackaJack Feb 4, 2021 @ 10:07am 
rlly cool, but could u remove royalty need?