RimWorld

RimWorld

VWE Coilguns Compatibility Patch
30 Comments
dabeek Feb 25, 2023 @ 4:15pm 
1.4 please
tidal  [author] Sep 7, 2022 @ 7:06pm 
tbh if someone wants to fix up my 1.2 xml for this minigun, i'd be happy to fix up the art for them. i just can't bring myself to do the xml for it rn
Neunmalklug Sep 4, 2022 @ 2:42am 
the mechmod from vanilla expanded? pls more info. i just love the sound of the coilweapons and an even bigger one would be awsome.
tidal  [author] Sep 3, 2022 @ 6:26pm 
I don't plan on putting this one in particular on the workshop, but I think if you wait a little bit, you will get an even better one.
Neunmalklug Sep 3, 2022 @ 4:36am 
so what about the minigun? the artwork exists, i would really like to hear it ingame.
tidal  [author] Jul 29, 2022 @ 7:39pm 
@toradrow777: it should work with anything compatible with the original VWE - Coilguns mod.

@Sledjer: good point

@lloki: sure
toradrow777 Jul 29, 2022 @ 6:59pm 
Is this compatible with Combat Effects for Combat Extended (Continued)?
https://steamcommunity.com/sharedfiles/filedetails/?id=2172612733
Sledjer Jul 14, 2022 @ 11:24pm 
Hey, could you patch SOS2? Hull that can tank a ship cannon hit shouldn't be getting pierced by a rifle.
lloki Jun 12, 2022 @ 4:46am 
Neunmalklug Mar 10, 2022 @ 6:24am 
i need the minigun
PremiumPvP Feb 12, 2022 @ 10:45am 
You should release the minigun. Balance isn't that important for coil guns. There was a mod that added a coildgun PDW that was OP.
Reprogrammed Automaton Aug 10, 2021 @ 6:41pm 
I mean people might still like it, they could always reballence it themselfs if they find it too strong.
tidal  [author] Jul 22, 2021 @ 1:10pm 
I've thought about releasing it, but it's really strong.
MaxTillentine Jul 22, 2021 @ 11:58am 
It's a shame))
tidal  [author] Jul 22, 2021 @ 11:01am 
@MaxTillentine: It's a gauss minigun texture I had lying around, it's not in any mod.
MaxTillentine Jul 21, 2021 @ 11:37pm 
What kind of weapon on the picture here? Never seen gauss minigun in the vanilla VWE Coilguns mod.
tidal  [author] Apr 12, 2021 @ 4:54pm 
No idea what's wrong, but it's definitely a mod conflict. You could eliminate chunks of your list until you find whatever happens to be doing that. Maybe verify your files if you haven't done that already.
Wolfette Apr 12, 2021 @ 11:37am 
I posted the hugslib on the Coilgun steam page if you wanna see it
tidal  [author] Apr 12, 2021 @ 11:28am 
I just tested it with a minimum of mods and it's working properly. Not sure what could be happening on your end without more information.

https://i.imgur.com/wKPG0U2.png
Wolfette Apr 12, 2021 @ 11:24am 
Can't say I have tbh, Oskar asked for a Hugslib, I submitted one and... nothing.
tidal  [author] Apr 12, 2021 @ 11:20am 
@Wolfette, there's nothing wrong with VWE's patch that I can tell. Have you ruled out a mod conflict?
tidal  [author] Apr 9, 2021 @ 10:26pm 
Weird, in that case, I'll make a patch for it until VE decides to change it on their end.
Wolfette Apr 9, 2021 @ 7:56pm 
Except it doesn't, I've already brought the issue up with Oskar.
tidal  [author] Apr 9, 2021 @ 11:32am 
@Wolfette Reinforced Walls is actually one of the few other mods VWE patches for already, along with MBS Faux Rock Walls.
Wolfette Apr 9, 2021 @ 1:46am 
I know it's a bit outdated, but I'd love to see support for Necros' Reinforced Walls:

https://steamcommunity.com/sharedfiles/filedetails/?id=1929389479
tidal  [author] Apr 1, 2021 @ 12:44pm 
@template sure, don't know how that slipped past me!
MysticFelines Apr 1, 2021 @ 11:56am 
Can you add support for VFES reinforced embrasure?

https://steamcommunity.com/sharedfiles/filedetails/?id=2331798696
tidal  [author] Mar 19, 2021 @ 10:16pm 
hehe happy to help
tidal  [author] Mar 19, 2021 @ 6:13pm 
Not exactly a bugfix, just consistency.
tidal  [author] Mar 19, 2021 @ 6:12pm 
Coilgun shots do penetrate most things, however they're stopped by vanilla natural walls and reinforced walls from VFE/Reinforced Walls mod.

This mod makes modded natural walls behave the same way vanilla natural walls do.