Total War: WARHAMMER II

Total War: WARHAMMER II

Siege - Minor Garrison Wall and Improved Tower
32 Comments
hi3r0ph4nt Aug 2, 2021 @ 11:12am 
Still works. It would be nice if you could make it compatible with OvN on your next update.
Gwenolric  [author] Jul 9, 2021 @ 3:22am 
@Ref
No, most of them have values close to each other (for exemple you won't have one with 150/75 and another with 200/100) but they are not exactly the same. In addition to damage, some gains magic attack earlier or later, have more accuracy, more reload speed, more splash damage or earlier splash damage, ect ect. In general, T1 to T2 gain 10-20% damage, T2 to T3 gain 25-35% damage and magic/splash and T3-T4 gain 20-30% with even bigger splash and magic.
Ref Jul 8, 2021 @ 2:23pm 
Yea just vanilla values. Do all races have the same tower damage at T1-T5 ?
Gwenolric  [author] Jul 8, 2021 @ 3:27am 
@Ref
That depends if you play vanilla or a mod. Vanilla values would be for exemple between Tomb king T1 150/75 (Normal/AP) to T2 165/85 (Normal/AP). That's the kind of small improvement you get from gaining the improved tower.
Ref Jul 7, 2021 @ 10:36am 
What are the damage values for tower tiers? Can't find any info anywhere
Mou bu Mar 21, 2021 @ 2:55pm 
thx!
Gwenolric  [author] Mar 20, 2021 @ 8:44am 
@一杯浊酒一份孤独
For? No new buildings added so no update.
一杯浊酒一份孤独 Mar 20, 2021 @ 7:28am 
update?
Mr.Necrophile Feb 11, 2021 @ 10:38am 
Awesome mod, always thought this was necessary in the Warhammer setting - and having arrow towers at turn 150 is just ridiculous.
Thanks for all your work.
Gwenolric  [author] Feb 1, 2021 @ 5:12pm 
@grz34998
Ok, it's easy, it's Tailored Faction Garrisons. Better Sieges and Reporting for Duty don't touch the Garrison building.
However, Tailored Faction Garrisons replace the "wh2_main_skv_defence_minor_1" by "wh2_main_skv_austin_skryre_defence_minor_1" / "wh2_main_skv_austin_pestilens_defence_minor_1" / ect ect. Meaning he split 1 building into X building, 1 for each faction. This also means this mod is incompatible with virtually 90% of other mods that change garrison building. Including mine.
I will include that in the Compatibility part, but I am afraid this mod is incompatible with Tailored Faction Garrisons only, the rest of your list is fine. My other mods modify primary tables, so they are 100% compatible with everything including Tailored Faction Garrisons.
grz34998 Feb 1, 2021 @ 4:58pm 
I use 3 other Garrison mods in the following order for my Skaven-Skyre campaign:

Yours

Tailored Faction Garrisons

Reporting For Duty - Garrison Upgrade

Pierce's Better Sieges

-Unfortunately even though I load your mod first I don't seem to see any change to Tier II defenses structures in the campaign map or build menu.

Should I be giving it an extra turn or not use Better Seige's since it changes tower range and angle? (Would those count as changing the table?)

Gwenolric  [author] Jan 30, 2021 @ 12:56am 
@grz34998
Yes, but whether it works or not can you write it with the other mod that you used? Like for exemple, "I used SFO + Better Siege + Better Siege SFO and it still works" or "I used End of Time", that kind of thing?
grz34998 Jan 29, 2021 @ 3:04pm 
Could I just double check that this mod would work with garrison changing mods?
Gwenolric  [author] Jan 29, 2021 @ 2:30pm 
@FABIEN Z9
Ceux la, approximativement ... 5 min? Genre, 10 min pour les 4 mais c'etait plus le fait de lancer le jeux pour verifier si ça marché. Sinon l'écriture, c'est 1 ligne pour le victory point, 4 lignes pour le fire rate et celui la c'est 46 lignes d'ajout. Tous les mods de la catégorie Siege - XXX vont être des mods à effet tres restreint, comme ça chacun peut prendre oui ou non le mod.
FABIEN VID Jan 29, 2021 @ 2:21pm 
Oui Tkt pas de soucis justes pour savoir les 4 mods que tu as faits il tond pris combien de temps j'aimerais savoir et pour avant j'ai vu que tu étais français alors je voulais te parler dans notre langue :steamhappy:
Gwenolric  [author] Jan 29, 2021 @ 1:43pm 
@FABIEN Z9
C'est juste un Français qui se plaint que les autres Français sont assez facilement repérable. J'ai eu des russes qui faisaient l'effort de Google Translate, même des asiatiques. Sinon ce que je disais est vrai, les colonies mineures c'est 4 emplacements, pour les buffs c'est soit les overhaul comme SFO et Radious soit les mods qui buff les garnison (il y en a pas mal).
FABIEN VID Jan 29, 2021 @ 1:29pm 
If you want but it will be google translate :steamsalty:
Gwenolric  [author] Jan 29, 2021 @ 1:18pm 
@FABIEN Z9
Ca va etre tres dur, les villages de provinces sont hard codés en 4 emplacement, à l'inverse des capitales qui peuvent etre a 10/12/18 emplacements. Aussi, serieux, tu peux parler anglais quand meme?
FABIEN VID Jan 29, 2021 @ 1:07pm 
Merci super mod. Les colonies mineures sont trop laisse sur le côté il faudrait plus de mod comme le tien pour cette pauvre colonie mineure et pourquoi pas ragoûté 2 emplacements pour elle ?
Ali Jan 29, 2021 @ 4:18am 
nvm it is op just didnt change my previous garrison but now when i make a wall garrison building it buffs it up insanely holy shit
Ali Jan 29, 2021 @ 2:57am 
i ended up using the Lords Elite Dwarf Garrison (Vanilla style)
honestly mate it doesnt feel toooo op. It adds 1 thane and 2 longbears to lvl 3 minor settlements. To me it feels alright. but maybe more hardcore players find it too much. Appreciate you for the link buddy. Thank you for making the community great
Gwenolric  [author] Jan 29, 2021 @ 2:39am 
Ali Jan 29, 2021 @ 2:38am 
i think you linked me the same link twice haha but thank you mate youre a gem mucj appreciated
Gwenolric  [author] Jan 29, 2021 @ 2:35am 
@Ali
I will give you 2 links, but it is better for you to search exactly what you want. For example, do you play with an overhaul? Radious, SFO, Lucky, End of Times, ect, ect? How powerful you want the garrison? Do you want to steamroll any 20 stack or do you want to barely hold against it?
Both link are not updated, but it doesn't matter since no Dwarf updates were made after them.
Lord (OP) : https://steamcommunity.com/sharedfiles/filedetails/?id=1821408408&searchtext=elite+garrison+dwarf
Heavy (also OP): https://steamcommunity.com/sharedfiles/filedetails/?id=1821408408&searchtext=elite+garrison+dwarf

Would advise the Heavy mod because it's less bloated than the Lord one. But both of them really add a lot of units, and strong units. That's the issue, almost no garrison buff mod is light. Honestly, if you just want to add like 2-3 units, there will be no mod. If you want to add 6+, you will find your happiness.
Ali Jan 29, 2021 @ 1:47am 
im sorry can you possibly link me the actual names of the mods? i looked up all of them and didnt find any D:
Ali Jan 28, 2021 @ 3:40pm 
I'm playing dwarves right now, and thank you a lot i'll make sure to check those out. This is my first playthrough with mods. I always found the dwarves the coolest but their playstyle felt so slow in battles so i looked up some mods and now i got more units, so much fun!!
Gwenolric  [author] Jan 28, 2021 @ 2:13pm 
@Ali
You have a lot of mod to choose then, there are the Elite Garrison, the Elite Trio, The Lord's Garrison. Except if you play Vampire Coast, there are almost none for them. The only issue is that if they don't fix the CA priority, you will have some unfortunate errors (for example, Zombies are valued higher than Blood Knights for Vampire Count, so if you have 21 units, the Blood Knights will disappear)
Ali Jan 28, 2021 @ 1:31pm 
just wanna say thank you. I don't think i'll use this mod, i was looking for a garrison upgrade (only my faction) and yes i know its cheese but hey i just wanna have fun haha
but thank you for making the community great

-a new player
드로우달스 Jan 27, 2021 @ 8:17pm 
Siege warfare has likes and dislikes, but personally, I like siege warfare.
Thanks for a good mod.
Sad Frog Jan 27, 2021 @ 3:29pm 
yes and im one of them :D
Gwenolric  [author] Jan 27, 2021 @ 3:11pm 
@ShaggothChampion
You know, you can always just auto-resolve ^^ Also, I think there is maybe ..., let's say, at least 10, 20 people that enjoys more siege battle. At the very least.
MorglumNecksnapper Jan 27, 2021 @ 2:47pm 
All great, but why on earth would we want even more siege battles in this game?