Turok
Unreal Tournament
22 Comments
Smoke39  [author] Mar 31 @ 2:41pm 
It runs , but has significant issues. Will need an update to really be playable.
Darktooth Mar 31 @ 3:50am 
does this mod work with the current update?
Kennardion Jul 30, 2024 @ 9:54am 
Dude, this look so cool.
Hastie Quad Apr 15, 2024 @ 4:04am 
Amazing. Unreal and Turok have same vibe like high tech, mystery and something ancient. This weapons almost naturally fit in Turok.
Smoke39  [author] Jan 12, 2024 @ 7:58pm 
Just a heads up that Steam now allows you to configure workshop mod order. Instructions are now linked in the description.
Smoke39  [author] Aug 16, 2023 @ 9:24pm 
Sanctum isn't really being actively maintained right now. Try the standalone downloads in the workshop descriptions to make sure you have the latest versions.
Steel Thunder Aug 16, 2023 @ 9:16pm 
Reason I am using the off-steam version is im using the light burden launcher to organize the load order.
Steel Thunder Aug 16, 2023 @ 9:12pm 
UT on its own works fine, but T+ refuses to work with it. I will say I am using the turok sanctum version of your mods, and Turok+ from the workshop.
Smoke39  [author] Aug 16, 2023 @ 8:57pm 
Just tested it to be sure, and compatibility is still fine. Is there a popup with an error message? Are you using any other mods besides T+ and UT? And does it work if you try using just UT on its own?
Steel Thunder Aug 16, 2023 @ 8:38pm 
Hey so you say its compatible with Turok+ and to place THIS mod after Turok+, but when I do that the game wont load, i have a black screen. Any idea why? Did Turok+ update and break compatibility?
Smoke39  [author] May 22, 2021 @ 1:51pm 
Unfortunately there's no "proper" way to do that. All you can do is unsubscribe and resubscribe to this to try to force it to the end of the list. You can try launching the editor and refreshing your subscription list in between, and restarting steam to try to make it stick. Even then it might take a few tries, and Steam might reorder them when they're updated. It's finicky.

If you can't get that to cooperate, or don't want to fight with it, you could also use the Light Burden mod loader: https://turoksanctum.com/light-burden-turok-mod-loader/ Your subscriptions are in steam/steamapps/workshop/content/405820/ (or you can use the standalone downloads).

Another option is to create a "mods" folder in your Turok folder and manually put the .kpf files in there. They'll be loaded automatically in alphabetical order.
rockjaw May 22, 2021 @ 9:06am 
All your other weapon mods work great for me but I had no luck with this one. Tried it on two computers and it causes my game to crash at the first load screen or at the main menu. I got an error message about the keg of health missing.

Also I saw your note about making sure this comes after Turok+ in subscriptions but I'm not sure how to change the order.
Ryvalt Mar 8, 2021 @ 3:04am 
Never think someday i'd be doing shock combos in Turok... You legend.
Nether Animal Mar 1, 2021 @ 8:00pm 
Thanks for this
Be Very Afraid Jan 27, 2021 @ 12:03pm 
Holy shit this is cool!
vodkins Jan 23, 2021 @ 8:49am 
Nice! Thank you for such work!!!
Smoke39  [author] Jan 20, 2021 @ 2:00pm 
Yes. I didn't use them in the video, but the ripper, enforcers, and impact hammer are included.
vodkins Jan 20, 2021 @ 7:39am 
Ripper?
Francisè von Spitroast Jan 14, 2021 @ 5:01am 
This is incredible. They're identical to the originals in every way.
Joshjoshajosh Jan 10, 2021 @ 2:24pm 
Omg the whole time I didn't realise you had to specially map the alternate fire, you actually put all the alt fire modes in like the guided redeemer shot, this is insane!!
Joshjoshajosh Jan 10, 2021 @ 2:17pm 
Amazing lol
DoomMarine23 Jan 5, 2021 @ 10:33am 
Well holy shit. You sure do keep upping the ante