Noita
Summon Peasants
11 Comments
md_pixel Apr 14, 2022 @ 8:32am 
i found the spell not
Sodium Molecule Feb 4, 2021 @ 4:25pm 
i found there village with another mod that gives you a random start and when i spawned the flies they attacked them i had to restart not complaint just tough
Pandafish Jan 8, 2021 @ 7:03pm 
Summon Guy
Yew™  [author] Jan 7, 2021 @ 8:47am 
Their sprite was just called Blue Peasant, so I left it that way. I'll probably change it in the future since this will eventually be part of a larger mod.
Tleno Jan 7, 2021 @ 7:53am 
Why not call Blue Peasants "Apprentice Peasants"? Or "Arcane Students"?
Grey Mauser Jan 5, 2021 @ 5:42pm 
Oh i see.
Yew™  [author] Jan 5, 2021 @ 7:01am 
@Ganarus
Both my mod and the New Enemies and Bosses Mod use the same sprite(s) which were left in the game files unused, however the New Enemies and Bosses Mod's Peasants are passive creatures which roam the surface, while mine are summonible and do combat.
However, using both mods shouldn't have any conflicts.
Grey Mauser Jan 5, 2021 @ 3:45am 
Also are these the peasants from New Enemies And Bosses mod?
Grey Mauser Jan 5, 2021 @ 2:01am 
This reminds me of Kingdom: The Skull Island
Yew™  [author] Jan 4, 2021 @ 11:49am 
@DisKorruptd
They do not naturally spawn yet, only available for summon. In my currently WIP Mod they eventually will.
DisKorruptd Jan 4, 2021 @ 8:41am 
Will these guys spawn anywhere on the map as is? or will they not spawn naturally until your other mods are out?