RimWorld

RimWorld

DoorAccelerator(Abandoned)
34 Comments
MamaMOB May 14, 2024 @ 3:54pm 
This is still working for me if anyone is wondering.
CurtimusPrime92 Jan 31, 2024 @ 10:52pm 
does this still work even with support ended?
Three Lady Chef Oct 24, 2022 @ 4:38pm 
thank you for your mods
ryouta#503PogoLegend  [author] Oct 14, 2022 @ 4:30am 
@CurtimusPrime
Consideration was lacking. Thank you very much.
CurtimusPrime92 Oct 13, 2022 @ 5:15pm 
google translate of what author said: "This mod contains compatibility patches for other mods and cannot be fully tested until those mods are updated. Therefore, updates to this mod will also be put on hold until all patched mods have been updated."
ryouta#503PogoLegend  [author] Oct 13, 2022 @ 7:48am 
このMODは他のMODへの互換性パッチが含まれている関係で、それらのMODが更新されるまでは完全なテストが行えません。したがって、パッチ先のMODが全て更新されるまでは、このMODの更新も保留されます。
ryouta#503PogoLegend  [author] Apr 11, 2022 @ 9:32am 
@CurtimusPrime
Thank you for reporting the error.
This was the effect of the update to the Steam Deck support. It has been fixed and updated.
CurtimusPrime92 Apr 10, 2022 @ 5:22pm 
started throwning an error with used with better loading, and dependency checker :(
Litcube Oct 8, 2021 @ 5:39am 
Is there an easy way to make the effect more pronounced? Faster?
ryouta#503PogoLegend  [author] Aug 8, 2021 @ 4:04am 
@Shawn
Sorry for the delay.
In the midst of the mess of the 1.3 update, which changed a lot of things, I was waiting for the official update to be completed in order to prevent complications.
Today, we received the news of the update, and I immediately responded to it as well.
Shawn Jul 25, 2021 @ 8:16pm 
Hey, the Doors Expanded (Dev) and regular version don't need any updates for 1.3, they're working just fine! I just tested them and I thought you'd like to know that they're working without any errors at the moment, perfectly safe to update
Shawn Jul 21, 2021 @ 1:22am 
It's already updated! Hell yeah
ryouta#503PogoLegend  [author] May 8, 2021 @ 2:50am 
@Barnie Sandlers
This mod was originally a tweaked version of a mod I was using for myself, and I'm glad to see that it has gained some sympathy.
Thanks to your feedback, I think the mod is now easier to use than it was when I was using it locally.
Thank you for your continued support.
Barnie Sandlers May 5, 2021 @ 10:37am 
Incredibly wholesome exchange. I agree with Shawn: your modding work looks very interesting! Keep up the good work dude.
ryouta#503PogoLegend  [author] Feb 3, 2021 @ 1:16am 
@Shawn
Thank you too.
Your meaningful suggestions have increased the chances that this mod will work.
Shawn Feb 2, 2021 @ 3:02pm 
Amazing, thanks a ton! I'll definitely keep a close eye on you in the future, your mods are amazing.
ryouta#503PogoLegend  [author] Feb 2, 2021 @ 12:20am 
@Shawn
Thank you for your patience. The patching and testing has been completed without any problems and the update has been successfully completed.
Shawn Jan 31, 2021 @ 12:41am 
That's great news! Best of luck to you, I hope all goes well, take as much time as you need!
ryouta#503PogoLegend  [author] Jan 30, 2021 @ 10:39pm 
@Shawn
My local environment supports "Doors Expanded", and I'm testing it now.
This is the first time I'm making a mod that patches other mods.
I want to take my time, because I want to be careful and not be rude.
If everything goes well after the test, I will contact the author of the "Doors Expanded" mod and update it.
Shawn Jan 30, 2021 @ 12:13pm 
That's sad to hear. Does that mean there will be no support for the mod?
ryouta#503PogoLegend  [author] Jan 29, 2021 @ 11:45pm 
@Shawn
I'd like to report the results of my investigation of the "Doors Expanded" mod support.
it is impossible to patch using XML alone.
DLL patching using Harmony was necessary.
Shawn Jan 29, 2021 @ 4:54pm 
Okay! Thank you a lot, let me know if it's possible
ryouta#503PogoLegend  [author] Jan 29, 2021 @ 4:52pm 
@Shawn
The "Doors Expanded" mod you introduced is very interesting.
I'll look into it and see if it's possible to support this as well.
Shawn Jan 29, 2021 @ 4:49pm 
Damn, I want to use the accelerators to make open/closing Doors Expanded's blast doors faster, since I think they use a different thingClass than the vanilla doors. Please let me know if there's anything I can do to make it work with Doors Expanded.
ryouta#503PogoLegend  [author] Jan 29, 2021 @ 4:15pm 
@Shawn
The way this mod is made now, it is handled in a part that is completely independent of XML, so I think it would be difficult to patch.
If the class to be judged as a door is rewritten to have a list in XML, the suggestion might be feasible by patching the list as needed.
ryouta#503PogoLegend  [author] Jan 29, 2021 @ 4:11pm 
@Shawn
Thank you too.
I am sincerely glad if you found this mod useful.
I hope you will continue to use this mod.
Shawn Jan 29, 2021 @ 4:09pm 
I'm trying to figure out how to alter or check Doors Expanded
Is there any way you could check it for me, and maybe create some kind of compatibility patch if it needs to be altered?
Shawn Jan 29, 2021 @ 4:00pm 
Thanks for the quick answer, I threw a ton of these around my base and they work amazingly, great mod! Can't believe nobody else had the same idea
ryouta#503PogoLegend  [author] Jan 29, 2021 @ 3:56pm 
@Shawn
Thank you for your interest in this mod.
If the mod's door shares the same underlying mechanics as the vanilla door, then the effect should apply. If the door works with a fundamentally different mechanism, it will have no effect.
Specifically, the requirement is that "thingClass" is a subclass of "Building_Door".
Shawn Jan 27, 2021 @ 7:20pm 
Does it work with modded doors? Or only the 4 doors you mentioned
Alien Xenomorph Jan 5, 2021 @ 3:14am 
@Unimportant Person
Doors Expanded (Dev) mod. Plainleather curtain (tribal) open time is 0.12s (0.63 for wooden door). Pawns go through them like through open doors. But they are flammable, fragile and have poor insulation. But very convenient for use in inner base.
Project Thylacine Jan 2, 2021 @ 8:02pm 
@DisKorruptd What mod? I'm curious!
dragon Jan 2, 2021 @ 5:38pm 
ありそうでなかったMOD。石ドアに光が!
DisKorruptd Jan 2, 2021 @ 6:02am 
So, I have a cloth door mod that has cloth doors open at 500% speed, tired brain is chuckling at the idea of installing adjacent to one of them