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[Project RimFactory - Materials - Start of stack trace]
Verse.PatchOperationReplace(xpath="/Defs/ThingDef[@Name = "StandingLampBase"]/costList"): Failed to find a node with the given xpath
XML error: <soundImpactStuff>BulletImpact_Wood</soundImpactStuff> doesn't correspond to any field in type StuffProperties.
pls update
\Items_Resource_Carbon&Glasswork&Masonry&Metal&Plastics&Quartz
soundImpactStuff
--> soundImpactBullet
Patches\Patches that Alters Vanilla
\Buildings_Construction.xml
<xpath>/Defs/ThingDef[@Name = “StandingLampBase”]/costList</xpath>
--> <xpath>/Defs/ThingDef[defName = “StandingLamp”]/costList</xpath>
Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[@Name = "StandingLampBase"]/costList) failed
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
I have bunch of those errors when I add this mod.
I don't know why.
you might be able to swap in coal from 1 mod into coal of another type, which burns
I also updated PRF_Fossil to be non-smeltable to get rid of another red error. Doesn't make much sense to smelt fossils for nothing when there are other recipes that can actually do things with them (though maybe being smeltable is necessary for some reason? if so, they should probably give something when smelted just to get rid of the red error).
In SOS2 ship hull is expensive enough for my taste
This mod indeed feels like EA but it has been that way for months now. Most of the materials have barely any uses and are bad for stuffing. There are also some unnecessary products like cement or carbon powder that serve no purpose other than to make the production chain 1 step longer. Overall a giant increase in clutter for very little benefit.
Mod integration is non-existant, both with existing material mods and with recipe alterations.
Tbh it's much better to get all your material needs fixed by other mods like Carbon, Coal Expanded, Rimefeller and concrete and metals are in multiple mods.
One thing I liked (because it was fairly simple and stony stuff is used only for specific things) was the dig spot and brickmaking (minus the sand).