RimWorld

RimWorld

Empire - More buildings
24 Comments
Rob The Robot Guard Sep 15 @ 1:08pm 
My plan is to implement your buildings directly into my Empire building mod.

I will provide credit as due.

Thanks for letting me continue your mod.

if you want me to upload your stuff as a separate mod instead of merging it into another mod just inform me
Rob The Robot Guard Sep 15 @ 1:03pm 
got it thanks for the reply
MrJet  [author] Sep 15 @ 12:59pm 
Hi
There is no way to fix the mod right now. I don't plan to play the game yet (I need to install a ton of mods....).
Yes, anyone can continue to support the mod. I don't mind.
Rob The Robot Guard Sep 7 @ 1:58pm 
Hi there. I am not sure if you still have interest in modding Rimworld but...

Are you able to push an update to this mod so that the mod displays as being compatible with 1.6.
Doing this will make it easier for people to find your mod and in fact your mod works with 1.6 completely fine

Heres a link to a pastebin that contains the new about.xml code that you can use to update that file so the mod shows up as being compatible with 1.6. Just make sure you replace all of the template text with what the mod orginally had. Everything is annotated on it.

https://pastebin.com/hpVTc7ek

If your unable to do this, are fine with another person reuploading your mod on the steam-workshop with provided credit of course as a continuation of your mod.

Please respond as soon as possible.

-RobTRG
Project Thylacine Dec 9, 2021 @ 1:01pm 
Doesn't work anymore
VolatileGlitchAviator Nov 13, 2021 @ 2:39pm 
does this mod still work with the new empire despire it being 1.2?
Azedia 🍷🗿 Oct 18, 2021 @ 8:15pm 
Empire mod was updated and so this mod will be updated ?
Sentient_Worm Feb 23, 2021 @ 2:51am 
Any chance of more types of defensive buildings?
AngleWyrm Jan 27, 2021 @ 4:43pm 
Throws weird error in mod loader saying "depends on Empire version >= 0.0.0, version 0.354 loaded." So something's wrong with the version check.

This Empire mod does not trigger that error, therefore examining it for it's use of the version check should enable fixing the problem.
The Dwarven Gaming Jan 7, 2021 @ 5:31pm 
I think this mod broke my ability to spawn in my military via empire
森近爱雨 Jan 2, 2021 @ 1:55am 
I use this mod and I cant spread my land......Why?
kylar_04 Jan 1, 2021 @ 11:24pm 
Was the T4 / T5 worker buildings removed?
Bonesters Dec 28, 2020 @ 4:46pm 
It looks like the version miss match is caused by the format of the Empire mod's version. If you really want to fix the error locally, you can go into the Empire mod's "Manifest.xml" in the "About" folder and change the version from 0.354 to 0.0.354 (or whatever version it is now).
Heckerpecker Dec 26, 2020 @ 3:56am 
i saw it some where else but i can't remeber witch mod it was the hat it to and he fixt it
MrJet  [author] Dec 26, 2020 @ 3:45am 
Heckerpecker, I tried but it didn't work. This is not dangerous. Just ignore it.
Heckerpecker Dec 25, 2020 @ 2:58pm 
do you how to fix it with 0.0.0 ver?
MrJet  [author] Dec 22, 2020 @ 9:44pm 
bearhiderug, nope.
1) This is in core mod. I'm not programers.
2) It's a bit of a boring job.
pgames-food Dec 22, 2020 @ 7:32pm 
stellarims :)
Holgast Dec 22, 2020 @ 1:23am 
lovely, I'm reminded of Stellaris for some reason
zmadz Dec 20, 2020 @ 8:57am 
the mod dependency version is miss matching in mod manager but should be safe
MrJet  [author] Dec 20, 2020 @ 6:35am 
Hmm. Very strange. This mod based on this version https://steamcommunity.com/workshop/filedetails/?id=2006535182 .
ucmlost Dec 20, 2020 @ 6:24am 
The error is showing in the mod dependency. It lists Empire 0.0.0 as the required version.
MrJet  [author] Dec 20, 2020 @ 1:09am 
Kolljak, yes. Safely. But where this error?
Kolljak Dec 19, 2020 @ 7:34pm 
about the error it shows. requiring version 0.0.0 i can safely ignore this right.