RimWorld

RimWorld

Kurin HAR Edition
1,452 Comments
紬文德斯Wenders Nov 16 @ 5:48am 
idk why but sometimes it spawns male kurin and breaks the whole texture system with red and purple shadows and generates a sea of error logs......
Sparrows Nov 14 @ 7:21am 
@Augur-32 works fine for me. Try resubbing to the mod, load the game and make sure Convallaria is on screen, then send the log through pastebin or similiar hosting.
Augur-32 Nov 13 @ 5:14pm 
Forgot to mention convallaria is also missing its texture with the update.
Seioch  [author] Nov 13 @ 10:43am 
Kurin was reverted back to the previous patch while we work out some code problems.
ChickenKnight Nov 12 @ 10:29pm 
Please stop specifying Human as the ParentName of AlienRace.ThingDef_AlienRace...
Since it will not be able to coexist with some mods, I would like to see a BasePawn made for Kurin.
Augur-32 Nov 12 @ 9:19pm 
Just the recommended animation one and [NL] Facial Animation &
[NL] Facial Animation - Experimentals
Sparrows Nov 12 @ 8:47pm 
@Augur-32 @ChichiCrycry any other mods that affects Kurin in use? Like male kurin?
ChichiCrycry Nov 12 @ 8:45pm 
Was working fine yesterday but i loaded my save and now all my Kurins hair textures are misaligned :(
Sparrows Nov 12 @ 8:44pm 
We're aware of the issue. Attempting to fix right now
Augur-32 Nov 12 @ 8:24pm 
The mod might be having some issues right now and not going to lie its quite funny to see a bunch of floating heads running around the colony.
Altria Nov 12 @ 7:31pm 
mod is broken right now
Rzabat Nov 12 @ 4:19pm 
I just tried to load a save from yesterday and none of my colonists as spawned in.
Ruuj Rubellite Oct 9 @ 3:18pm 
@mirrond - are you using a certain mod called Hooman Cute? If you're using Hooman cute; it causes ♥♥♥♥ tons of graphical errors because the mod creator took the Kurin apparel and edited it; then added it to baseliners to wear for their mod.
Sparrows Oct 9 @ 11:31am 
@Mirrond by default nobody outside Kurin spawns with their apparel, unless ideology forces to wear it. Either that, or any other mod (maybe even male Kurin you mentioned) are at fault
Mirrond Oct 9 @ 1:23am 
In general - I love it. In practice - I can't play it, because the Kurin apparel (including underwear) is constantly spawning on random male baseliners and while usually I'd just go 'well, that's a Rimworld for you' seeing an imperial soldier wearing lingerie in combat (and that's only after adding the male kurin mod so that it wasn't just a big texture missing warning over them) is breaking my suspension of disbelief.

Is someone here knowledgeable enough to tell me if there's a way to fix it? I'd appreciate it.
Ruuj Rubellite Sep 23 @ 8:56am 
@zandezitos - Kurins are an Industrial faction and the vast majority of their stuff is locked behind Convalaria. Which requries hydroponics.

While the mod is compatible with Medieval Overhaul; I don't recommend it as they don't have medieval armor.
Zandezitos Sep 23 @ 4:38am 
Is the mod compatible with world tech level or medeival mods?
Sparrows Sep 18 @ 7:45am 
@`r0'it^-Alio resub to mod, it will fully redownload
`r0'it^-Alio Sep 17 @ 11:38pm 
Missing Chinese_Wedding_Dress, got big error red box. Looked at log and it is missing when I checked for the png.
Ruuj Rubellite Sep 7 @ 9:24am 
No.
满仓大哥 Sep 7 @ 8:11am 
Do we have a Gene expanded?
Sparrows Sep 5 @ 8:20am 
@Spicy Chicken it never been a real dependency, more of a mod to be able to use all stats that this race mod affects
Spicy Chicken Sep 5 @ 4:01am 
The dependency of DeGeneralize Work is removed. Is it no longer needed?
Alchemist Fuer Sep 2 @ 8:02pm 
I really liked the game in version 1.5, but in version 1.6 they don't stop joining the Kurin clan automatically I would like a notification to come out when a new character from the Kurin clan wants to join, since I want a mixed colony of many species not exclusively from this clan
Matsumoto Rise Aug 29 @ 10:48pm 
If only there were genes
hikastar Aug 29 @ 9:26pm 
Awesome!
I'm really looking forward to the update.
Ruuj Rubellite Aug 29 @ 11:22am 
@Hikastar - Industrial Space suits are coming. Please be patient~
hikastar Aug 29 @ 7:26am 
Are there any plans to implement Kurin's spacesuit?
Making power armor for Kurin is difficult and takes longer to make than a standard spacesuit.
However, standard spacesuits don't fit Kurin at all, so I want a spacesuit specifically for Kurin.
紬文德斯Wenders Aug 27 @ 6:45am 
结果sl一下就好了,非常诡异
紬文德斯Wenders Aug 27 @ 6:43am 
@熔岩 我今天遇到了同样的情况,一旦地图上有魅狐,那么地图外就全是蓝色拖影,并且会爆红字,而且魅狐全身材质都丢失了
Amatsumiko Aug 21 @ 4:14am 
I wonder, are you having plan to adding Tails Animation? I really like the Tails Animation in Kurin Lite but I really wish you could add in Kurin HAR
GHOSTDRAGON120 Aug 3 @ 12:56pm 
i playing on version =1.5
no other race can wear the cloths can you please
fix or add were other races can use them
Prosak Aug 3 @ 6:20am 
getting 2 "MissingMethodException" errors on start up, link to logs below for reference

https://gist.github.com/HugsLibRecordKeeper/069d73286d34edc0b1d24b1d004cfb20
熔岩 Jul 29 @ 7:25am 
当有魅狐在地图上时,地图边缘外会出现看起来就不正常的红色拖影,就算她只在地表,地下仓库的地图外也是一片大红色,真是奇怪。不知道是哪个MOD出了冲突。
Cole628 Jul 28 @ 12:46pm 
Thank you for the dedication of continually supporting this great mod!
Ruuj Rubellite Jul 26 @ 3:41am 
Awesome, now I can verify RimWorld to properly force update other mods. I just finished my first run of Odyssey with my own edit to the Power Armors.

Thanks for the update; and I look forward to the Industrial set.
Seioch  [author] Jul 25 @ 12:53pm 
Update pushed. Kurin power armor now has vacuum resistance for Odyssey DLC. Fix for 1.5 Mechinator scenatio
Denys_World Jul 18 @ 6:16am 
bring back the storyteller
Sparrows Jul 15 @ 8:04am 
Less lore answer: Initial creator of mod also had no male Kurin and HAR edition tries to keep it as faithful to original as possible. The original author also never did male body, and creating "males" on female body is just dumb.
Ruuj Rubellite Jul 14 @ 12:26pm 
@Dave the Kittolfo - No; and Lore reasons. Kurins were designermates and are all female for that reason. It was Gloomy's design choice for the Kurins.
Dave The Kittolfo Jul 14 @ 11:59am 
are there males? and if not why
Ruuj Rubellite Jul 14 @ 11:11am 
@Ghostmare - Current plan is to bring back the older RedFox armor to be the earlier tier vac suits. This mod had a recent update that added a lot of new clothing types and a full Mechanitor themed set for them.
Ghostmare Jul 14 @ 10:12am 
Any new clothing for this mod is planned?
mosteraz Jul 11 @ 10:24am 
@Seioch
King
Ruuj Rubellite Jul 11 @ 9:42am 
@Derrakor - No.
Derrakor Jul 11 @ 9:23am 
is there a vanilla like body option?
Seioch  [author] Jul 11 @ 8:40am 
1.6 Version update is now up!
KamiTsune Jul 10 @ 11:35pm 
@Seioch That's amazing, I'm happy with mod being updated to 1.6 alone.
With additional content take as much time as you need.
Thank you for all your hard work on the mod.
Seioch  [author] Jul 10 @ 7:39pm 
@KamiTsune: The 1.6 version is ready to deploy and will be deployed tomorrow. The new content has been delayed until I get more time to work on it. I've been busy getting my studio's game into a demo stage so Kurin additional content has been backburnered.
KamiTsune Jul 10 @ 11:47am 
@Seioch are you able to give us rough timeframe of when we could expect update to be pushed out? week? 3 weeks? month? 2 months+?