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One method I've been using is to limit the decision to human players and using an on-action event for ai
It might take me a while to get around to making a patch for other mods, as I also have other mods of mine I need to update, but if you are interested. Feel free to use the code in this mod to make a patch for mythos.
The other reason is to make it easier to allow a different number of knights depending on tier. I don't know of any way to restrict the number of knight titles that can be granted based on the tier of the liege, other than making 4 different copies of the knight minor title.
Given the targetted decision uses pre-filters, it shouldn't cause a large amount of CPU load, I think.