Sid Meier's Civilization V

Sid Meier's Civilization V

Skyrim Civil War Mod by mba
146 Comments
Darth Xerxes Apr 17, 2018 @ 1:08pm 
glory to the stormcloaks
Grimlin1000 Aug 8, 2017 @ 7:54am 
It's really good! All of the extra detail you've added brings skyrim back to life. However, I noticed that there is no wealth option in the production line for the cities. This is not really to much of a problem early game, but it forces you to stop every turn or so and build more units, which in turn have to be moved all the way across the board to fight the enemy. It takes you out of playing the game and fighting the war when you are constantly having to deal with nonstop incoming reinforcements that take forever to see battle and are killed as soon as they get to the front lines. I understand that this might have been what you were going for, as it is accurate to a real life war scenario. But, it takes the fun right out of it about the 50th turn. Unless of course you love long drawn out wars the will take your whole day to play.

But I enjoyed crushing the stormcloaks. Thank you for this!
DerigarsChairman Jan 5, 2017 @ 9:22pm 
if u ever make a version with more cities heres my advice
Axemen: 50% against pikemen, 25% strentgh against sword, -25% knights, -33% arrows, -15 defending , plus 25% attacking. Same strength as swordsman.
Longsword: 3x cost as basegame. non promotion. Maybe this is balanced?
Crossbow: 3x cost as basegame
Lancer: 3x cost as basegame

The idea is simply rather than making stronger units out of game to make them 3 times the cost, a good quality vs quanity where k
one can get 5 of the default. TBH this would be best only when max unit cap is reached
DerigarsChairman Jan 5, 2017 @ 9:03pm 
Just played as imperials, on king would have been far quicker and easier its just theres a wonder called the great wall. Had to capture the rebellions 2 most northern cities, and then from there i citadel marched to the capital, i captured it and im gonna want to finish it cause this bastard has like 20 units in my territory that cant move anymore. Sweet revenge!
YangusBeef May 18, 2016 @ 4:15pm 
There are no settlers in TES.
Also, you should add in the forworn; they are quite an important faction, even during the civil war. There are documents ingame claiming they were about to assult Markarth inmass, would be quite interesting to see a simulation of how the imperials would react.
ratchet Jan 6, 2016 @ 6:35pm 
Rewdk9ster4 You don't need settlers cause you already have everything you need
-lizitiss- Sep 7, 2015 @ 11:41am 
as the imperials i dont have settlers, is this normal
Jearbear Sep 3, 2015 @ 5:29pm 
not work for me
KFL Jul 6, 2015 @ 11:11pm 
*nerdgasm*
Lonesome 77 Jul 3, 2015 @ 9:08am 
I gotta check this out.
mba  [author] Jun 12, 2015 @ 7:41pm 
Thanks, Hot-Pants, means alot. :)
💖 Officer Hotpants 💖 Jun 5, 2015 @ 12:31am 
Wow. Just... wow. This is incredible. I feel the need to go out and buy a hat just so I can say "my hat's off to you" in earnest.
Illegal Crab Mar 28, 2015 @ 11:21am 
i havent played it yet but i think itll be amazing i will comment after i play
deity Feb 27, 2015 @ 10:16pm 
There were a few technical issues in recording (occasional black screen) but yea i intend to do full playthrough:D Its an awesome map:)
mba  [author] Feb 27, 2015 @ 9:52pm 
Thanks Deity Blade, I really appreciate the support! Really glad to hear you like the map. I actually just saw your reddit post while scrolling through the civ subreddit and was like, "Oh wow, is that my mod? That's awesome!"
deity Feb 27, 2015 @ 7:20pm 
This is an awesome map:D
https://www.youtube.com/watch?v=t8j5WYP9lvo I made a youtube playthrough of it:)
mba  [author] Feb 9, 2015 @ 5:58pm 
My semester just started and it's pretty slack so I actually have some free time. I'll definitely look into it sometime in the next couple weeks!
Ghetsis Feb 4, 2015 @ 5:14pm 
can you maybe update the map like add some of the mills, improve the resources, and put wonders in the cities simillar to the ones ingame? other then that its one of the maps i cant stop playing
GFVilela Dec 25, 2014 @ 10:12am 
Great Job!
Mr.Robertman Dec 23, 2014 @ 9:33pm 
This is just what I wanted, thanks!
Youllcowardsdontevensmokecrack Nov 26, 2014 @ 12:24pm 
where is the map?
mba  [author] Nov 1, 2014 @ 6:02pm 
Just locate the folder manually by going to documents then my games etc.
R E G I C I D E Oct 31, 2014 @ 8:48pm 
/documents/my games/sid meiers civilization 5/maps/ this does not work it says no items match your search WTF do i do
Abu Hajaar Oct 12, 2014 @ 3:26pm 
does it need BNW
CanadianPie Sep 15, 2014 @ 5:38pm 
Great idea wasted, nothing has changed since i first played it, not even close to it's full potential, what a waste
ycignx Sep 13, 2014 @ 1:18pm 
So, how's the vanilla version? Or is this mod abandoned?
jordanquimby Aug 7, 2014 @ 4:47am 
Some one should take up this mod.
我的绰号是步枪 Jul 13, 2014 @ 9:12pm 
Great idea fir map!
Guy Jul 11, 2014 @ 6:38am 
I find it funny how many people rage over whiterun being imperial rather than nuetral. If you do your resarch, whiterun is nuetral witch had the imperials help when the stormcloacks invaded. Do Your Work Childern
mba  [author] Jun 6, 2014 @ 7:08pm 
@dcatsmile Ya the map file is included with the mod but will not show up on the mod list unless you move it to your maps folder. Follow the mod description shown right above these comments to fix the issue :).
dcatalpha Jun 6, 2014 @ 5:48pm 
does it come with map cause i couldnt find a map with it
SkinnyMeenis__ Jun 5, 2014 @ 10:38am 
BTW also add file or link plz
SkinnyMeenis__ Jun 5, 2014 @ 10:38am 
Add the towns like Helgen ( as citystate or imperial )Rorikstead Shors Stone etc and also make a seperate whiterun Civ with ROrikstead and RIverwood owned and at war with Helgen if CS
Christianv11B May 17, 2014 @ 7:44pm 
its ok
5-stars if you can fix it :P
mba  [author] May 17, 2014 @ 6:55pm 
@nanonatu I actually didn't create the civs with playing outside of the scenario in mind. Because of that, I didnt bug test them outside of the scenario. I apologize.
Christianv11B May 17, 2014 @ 4:05pm 
If I play w/o the scenario, like a reg. game with these civs, It freezes after researching steel...
Rango May 7, 2014 @ 3:55pm 
where is the vanilla version? :)
[20R] DerekGuerrero Apr 24, 2014 @ 5:09pm 
really?
Ant Apr 19, 2014 @ 2:24pm 
it kinds of wors for the vanilla
Hyo38 Apr 11, 2014 @ 3:45pm 
still can't build the shrine of Talos.
mba  [author] Apr 2, 2014 @ 6:35pm 
Sorry for the delay on the Vanilla version guys, I've had literally no time with both work and school so I'll get back to work on it as soon as I can.
Aazdremzul Mar 31, 2014 @ 9:19pm 
Waiting for the Vanilla version, hope it's just as good.
Gizmo Mar 24, 2014 @ 11:13pm 
when will thise work without the DLC?
KingShibe Mar 21, 2014 @ 6:13am 
Ah. I got it now. Thanks mba.
mba  [author] Mar 19, 2014 @ 9:48am 
@norwaycrafter when you activate the mod are you checking off the circle so that it turns green before hitting next? If not, make sure you are, alot of people think clicking on the mod and then hitting next activates it but it does not. You must check off the checkbox.
KingShibe Mar 16, 2014 @ 1:08pm 
I cant chose a civ for the scenario. The game gives me a random vanilla one and it starts like a normal civ game.
SkinnyMeenis__ Mar 16, 2014 @ 1:06pm 
which does whiterun belong to
hootie420 Mar 15, 2014 @ 2:44pm 
ready for vannila yet i can't wait
mba  [author] Mar 15, 2014 @ 11:41am 
@wikidevon The map comes with the mod, if it does not show up in your maps when the mod is loaded follow the instructions on how to move the map file to the maps folder that I wrote in the mod description above these comments.
Wik Mar 15, 2014 @ 9:59am 
how i can download that map ?