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https://steamcommunity.com/sharedfiles/filedetails/?id=3481784282
just make sure you put it ABOVE worldedit in your load order (and in my case above most other mods, it causes a good amount of conflicts), and then you can use that to save worlds instead.
please fix
then save, it kicks me into Template loader with only the normal pre-generated world as a option and a string of words saying it saved at a file "Ludeon studios", that as far as I know and I have looked for it in my computer, not a thing. After that the Debug log pops up saying this "System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4EB35649]" or "Exception while saving Verse.Game: System.NullReferenceException: Object reference not set to an instance of an object
[Ref B78E6CB1] Duplicate stacktrace, see ref for original" ether one of them pop up when I tried testing the save after I tried to save my 3 hour map I worked on just in case if something happened to ruin it. :C
I have tried picking my spawn location, saving while on the glitched black screen, then reloaded with world edit disabled. That seemed to work for others in the past but it did not help me.
Can it add movement difficulty?, I change an ocean tile to a land biome, but it is missing the movement difficulty field