XCOM 2
[WOTC] Red Dead Redemption 2: Dutch van der Linde
29 kommentarer
CatarianCrisis 9. sep. 2023 kl. 19:55 
Tahiti
Ruji 15. juli 2023 kl. 12:57 
IVE GOT A PLAN
Dramaking05 16. apr. 2023 kl. 20:00 
♥♥♥♥♥♥♥♥ SNAKES
Technic 7. juni 2022 kl. 22:07 
We need to participate in this Resistance Operation, Arthur! Think of all the sweet sweet superior upgrades we can get from that ADVENT Train! We'll have so many supplies we can go to Antartica!
Daulcen 17. juli 2021 kl. 0:43 
Have some ♥♥♥♥♥♥♥ F A I T H
CaseyAnthony 13. juli 2021 kl. 3:12 
sauce or loss with the van der linde game
Jake Lee 21. juni 2021 kl. 5:34 
♥♥♥♥♥♥♥♥ plannnnnnnn
pepoluan 30. apr. 2021 kl. 21:25 
@NeerevarRising97 ah thanks for the explanation!
NerevarRising97  [ophavsmand] 30. apr. 2021 kl. 16:13 
@pepoluan if you want the torsos to still be named with proper localization, then yes - otherwise, you can ignore it. At the time of making this mod, 'Torso' was not included in the body part template name, so CHL will not detect that specific body part.
pepoluan 30. apr. 2021 kl. 11:06 
@NerevarRising97 with "Add Part Names" soft-deprecated and CHL providing support for that functionality, is "Add Part Names" still a required dependency?
ともち 6. feb. 2021 kl. 8:30 
I have a plan:lunar2019crylaughingpig:
kelp 5. feb. 2021 kl. 1:34 
what do we need to do to get you to make John Marston?!?!
Gdeadman 30. jan. 2021 kl. 4:33 
Would love to see your version of arthur morgan
Father in October 19. dec. 2020 kl. 3:57 
A man with a plan
Rex Azul 6. dec. 2020 kl. 14:59 
I HAVE A ♥♥♥♥♥♥♥ PLAN AUTHOR HAVE SOME FAITH!!!
handsomegrape 6. dec. 2020 kl. 7:03 
@Dragon32 Ok, cheers.
Dragon32 6. dec. 2020 kl. 5:12 
@handsomegrape
Definitely need to comment out items in XComContent.ini. I've never deleted any files from a mod's Content folder, no idea how that would go. I assume it wouldn't be an issue, but I dunno.
handsomegrape 6. dec. 2020 kl. 3:53 
@Dragon32 Ok, but in regards to taking up disk space, would it work to just remove the parts I don't want? Seems unneccessary to hang onto something I won't be using.

If I were to remove something, I'm guessing I need to comment them out in the ini then as well?
Ostmar 5. dec. 2020 kl. 18:55 
TAHITIIIIII!
kelp 5. dec. 2020 kl. 12:05 
I LOVE this!!! Please please please add John Marston!!!
Dragon32 5. dec. 2020 kl. 5:06 
@handsomegrape
I seem to remember robojumper saying that the game's intelligent enough not to load assets if the items are disabled like NerevarRising97 says. Ofc, they'll take up disk space.

Personally I disable a lot of items via XComContent.ini in the cosmetic mods I have.
handsomegrape 5. dec. 2020 kl. 4:37 
Well even if I commented them out, they'd still take up space when loading the game, no? Would it still work if I deleted everything except the specified items?
NerevarRising97  [ophavsmand] 5. dec. 2020 kl. 4:13 
The head, hair, and beard *are* separate under their categories (i.e. beard is under facial hair). :o

Unless you meant the head/hair/beard being a separate mod, in which case the best you could do is go into the XComContent.ini of this mod, then comment out any of the body parts you don't wish to have present in your game.

Hope that helps! :)
handsomegrape 5. dec. 2020 kl. 3:30 
This is one of those where I wish the head, hair and beard were separate. It's great, but I don't think I would be using such anachronistic clothing.
TheOutsider616 5. dec. 2020 kl. 1:34 
Just one more Elerium Cooooree Commander
NerevarRising97  [ophavsmand] 4. dec. 2020 kl. 20:46 
Thank you! :D enjoy!
fishnj1375 4. dec. 2020 kl. 20:44 
NerevarRising97 you are a F*cking legend:zaglol:
BE02-Raziel 4. dec. 2020 kl. 7:16 
"Have faith, commander! I have a plan!"
VertigoJockey 4. dec. 2020 kl. 6:14 
Wrong character for me to say this on buuuuut...

'LENNNNYYYYY'