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As for the metal skin issue, that is a product of my old materials. I'm not sure when I can get around to updating the others as I'm working on something else at the moment. If you need a fix for it though, then you'd have to personally go in the VMT files and remove the lines for "$normalmapalphaenvmapmask" and "$envmap". They'll likely look a bit more simple than Young Clementine, but it should fix that issue.