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Or you get forced to pull out the wrong thing
Also the mod adds an invisible object that hovers infront of the player, which, messes with a few other mods, namely Liberation, since, the ability to build a FOB is completely taken away by this invisible object infront of players
Now all the wepaons seem to clip within the player's core, instead of sticking to the chest, that's a shame :S
Idk if it's a conflict with one opf our mods, but I miss this mod; it was great
@General Ghost Delta I have no idea what you're talking about. Ctrl A or D will change which side the weapon is on. All this mod does is speed up weapon changing and slightly change the animation.
If not, well, when trying to switch to my primary weapon from any weapon slot, it will always switch me to my binocs.
Still buggy
1. Primary weapon may disappear permanently
2. When swapping back to primary while reloading secondary weapon, magazines disappear
It seems that the game itself has such a switching weapon animation, such as switching sub-weapon animation while shooting in a helicopter
Please be sure to check out my comments!!!!
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希望笔者尝试直接使用“原鸟直升机侧座武器开关动作”。
似乎游戏本身就有这样的切换武器动画,比如在直升机上射击时切换副武器动画
Issue #1: Primary weapon disappearing.
This issue is a result of the container that holds your primary weapon being deleted. The mod works by moving your rifle to a container in front of your character.
The container can disappears due to garbage cleaning scripts or conflicts with other mods that deletes it. Dynamic Recon Ops and Antistasi both are capable of breaking this mod.
Issue #2: Launchers refusing to lock on properly
This is something that I had just discovered recently. It seems that the container itself is being viewed as an obstacle, so some (if not all launchers) will refuse to lock onto anything. Needs to be confirmed though.