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Cheers
Due to outside commitments progress has been slow. We're still learning so it may take some time, but rest assured we'll get them out eventually
Absolutely, different types of stairs are one of our planned features. We just have some more important stuff to add first, unfortunately. I'll do a changelog and an update once the stairs are in.
Are you planning on making smaller walls and floor tiles? Like a 1x5m wall? And maybe some doors?
Yeah mate, I have one packaged to go in the next version, I should be able to release it before this Saturday.
The Tarkov Labs map was one of the inspirations for this mod!
Stairs are a planned feature, but probably won't be added for a while until we get some more laboratory assets in. But yes, eventually we'll be able to have a TerraGroup labs setup ;)
That's very interesting! I'll have to utilise that script, cheers for the link :)
https://forums.bohemia.net/forums/topic/222844-jboy-ai-cqb-movement-scripts/
Have used it on various "Oil Rig" compositions, and it works.
Yes, unfortunately that's a limitation of the Arma engine. Not really a lot can be done about it.
My suggestion would be to disable the ability for AI to move, and then make players sweep and clear, while the AI act as stationary defenders/turrets.
From what I understand so far the most difficult thing is to do the A.I. understand the way in buildings and so on, I miss sorts of stairs, windows and doors, even to create simple things.
Anyway if it succeeds on this journey, the mod will be well acclaimed by the content creators.
Thanks!
Those modular level kits are something we aim to create with a whole series of mods. We have plans to create more versions of "Modular Buildings" and have kits for mission makers for all different types of scenarios!
my dream in arma: https://www.artstation.com/artwork/lVN3oJ