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However in reference to something you said a few years back about weight saving, this is actually incorrect to assume. Having a larger battery would assume that you fill the extra space with more storage capacity, thus the weight would actually be far heavier than stacking 9 of them together because the energy storage cells would be heavier than the framework around them.
So while having 9 of them would give you a lot of capacity, having one the size of 9, would actually be heavier and give you the capacity of maybe 10 to 12 of them depending on the construction.
I'd also like to suggest that your batteries start off empty, so that they can be deconstructed without losing their energy cells as scrap. One can always use a regular battery or make a jumper battery to fill the role of starting a grid up for its first time.
Otherweise love this mod, I use it on pretty much all large builds.
my apologies Stoyam I had overlooked the mistake in the definition it seems Large Batteries were correct and I had accidentally set it wrong on Giant Batteries, most likely when I was testing the models I have a basic SBC to just render the model in-game
Please don't get me wrong I don't want to be an asshole, it's just that your batteries seems very OP if you don't need the Power Cell to get them functional.