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Just wanted to say that I love the mod and got it to work just fine.
How could you make it work? I have the aquilonian passionbody, the improve quality of life and grimproduction
What i assume is happening is it checks for your stats every few seconds and updates the body accordingly.. however this makes it really frustrating to change the appearance of your character or Thralls with iQoL or Passion body since every change you make is being reset a few seconds later. So you gotta change stuff and save it immediately - otherwise it gets reset.
Maybe find a way to pause the check while you change appearance with iQoL or similar.
Might as well just be a manual button for all i care. This is of course assuming i am correct in my assumption.
// I have similar issues with Beyond Theatrics. As animations that are started with it are being interrupted by your char being reset. I don't know if it is caused by this mod though as i have stopped using Beyond Theatrics and use a different animation mod now that works just fine for some reason.
I've tried sort the mod order and stuff but I couldn't get rid of the side effect, no matter what.
Thank you for it anyway. It was really nice seeing my character getting stronger whenever I get more points on those atributes.
Muscles = Physqiue Param + [(Enc+Str) * Physique Param]
So someone with a weaker base physique also has a reduced gain from Str and Enc. If you want it mostly by Str+Enc, I would set the slider somewhere between 25% and 50% at Character Creation.
Or use the debug command DataCMD AM_Set 0.25 1, if you son't want to start over. Alternatively, you can also use Pippi or other mods that allow slider adjustment.
It seems to have been that I saved variables into the Thrall Blueprint, I removed that, which seemed to help at least in my three test runs.
@Cykachu It changes the complete Mesh, not just parts.
AM_Set 1 1 the maximum possible.
AM_Set 1 0.5 would be maximum physique slider, but only 50% max mesh modification.
AM_Set 1 would be full physique texture, but no mesh modification
After using AM_Set, you need to use AM_on again.