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Uuh, yes, of course it's for SFM... Isn't that what you wanted? I only make stuff for SFM, so if you wanted one for Gmod I'm afraid you're asking the wrong person.
There already is one on the Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=272369161&searchtext=cleaners
I don't really know what there would be left to rig on the stock Shotgun, besides the trigger, and that alone might not be worth it.
Hm? You asked when I was going to post, and I answered that I didn't know, because I don't. I have been working on the fourth video since, these simply take years to make, and I'm notoriously terrible at guessing release dates, so I don't try anymore.
For the magazine thing, just import a second gun model. Place it somewhere off screen, with the mag lying on the floor.
Those animations were good tho! Do you have any ideas into the next fight between them?
If you don't, then think up of another one. Well, im animating now and I hope you come up with something; good luck and Happy New Year!
I don't know, it's not close to completion yet.
Just click the lock checkbox. Have you watched the official tutorials? I'm pretty sure they show how.
Just lock the magazine to something else or to the world.
When I put the magazine out, the magazine just... Follows the gun/whole model... How am I supposed to make a reloading animation? o.0
Also the Backscatter needs pose-able magazine as well. Then again it also needs a tweak.
The Stock Scattergun could have a new model with two ejection ports and maybe even looped lever variant, and there is the fact that it should have 2 triggers and a firing mode selector(safe, single barrel and dual barrel fire).
Keep up the good work. And thank you for making good stuff.
There shouldn't be. All the filenames are unique.
stock shotty
stock minigun
and other stock stuff
The magazine spawns in the right spot by default, so using the default slider should work. If it doesn't (it'k kind of buggy), you can try importing the only sequence the weapon has, that should reset it.