RimWorld

RimWorld

ReGrowth: Extinct Animals
280 Comments
TGrumms :^) Apr 23 @ 2:56pm 
“ Being based on ancient InGen gen patterns, these specific Velociraptors are female only.”

Jurassic Park reference
깡깡 Apr 20 @ 8:26am 
Why aren't male Velociraptors spawning?
trocapalot Apr 18 @ 3:56pm 
@TGrumms :^)

no need to be sorry lol, i love this mod and since I had already fixed the mod locally it wasn't much work for me, very glad to see someone else make a way more refined patch so thanks a lot for your time
TGrumms :^) Apr 18 @ 2:48pm 
@trocapalot sorry if this steps on your toes, your commit looks fine, but I was mid way through working on a patch mod to fix this, so I've created a larger PR that will also fix the issue :) Made the naming scheme of textures consistent & added some new textures that I felt were missing (ie, female synthetion grew a horn when they became desiccated)

@Helixien
https://github.com/Helixien/ReGrowth-Extinct-Animals/pull/3
trocapalot Apr 18 @ 1:41am 
submitted a pull request on github to fix those issues
Helixien  [author] Apr 17 @ 11:52pm 
I have no time to fix the texture issue atm. That being said, the github for the mod is PUBLIC:
https://github.com/Helixien/ReGrowth-Extinct-Animals

So if anyone wants to fix it there so I just have to push an update to steam, I can do that.
trocapalot Apr 17 @ 7:46pm 
please fix the problem with the corpses having missing textures, it's simply done by updating the content inside the texPath as it must exactly match the texture name (literally just capitals): <texPath>Dessicated_thrinaxodon<texPath>
estrogenesys Apr 7 @ 10:41am 
great mod. Dodo/10. would extinct again.
Richard -- 🤠 Apr 3 @ 2:55pm 
Reported it in the discord, temp fix, use the edge of your screen to find the invisible shamblers and destroy them with dev mode. Disable them in animal toggler mod settings for now.
Richard -- 🤠 Apr 3 @ 2:34pm 
Found an issue with Shambler Sabertooth squirrels. there's no texture so it's causing massive errors. Looking for a patch now but haeds up for those encountering this issue. If I find a patch, I'll let you know.
jamesgdriscoll Mar 29 @ 3:29pm 
So, in Vanilla, predators make up about 10% of the animals on the map. With this mod enabled, about 30% to 50% of animals on the map are predators. Is this the intended outcome? Doesn't seem very vanilla feeling. Otherwise excellent content, love the animals themselves.
Niki Mar 25 @ 2:46am 
@stocksounds
kill them and destroy the eggs
repeat everytime they wander to the map
StockSounds Mar 24 @ 7:19am 
I'm having an issue where my colonists get eaten by every velociraptor on the map as soon as they get hungry, does anybody know what do with that?
homeworld Mar 21 @ 9:20am 
Take care of yourself first and thank you for what you do!
Helixien  [author] Mar 21 @ 6:13am 
I currently dont have the energy for modding, irl is taking it out on me. Once I do, its on the top of my list.
Niki Mar 21 @ 2:25am 
could we pretty please get a patch for the thrinaxodon textures? :projectstarship_smile:
Артём997 Mar 21 @ 1:53am 
the same mistake happens with Thrinaxodon textures when they rot. I do not know what kind of CE is mentioned below, so I cannot say if I have it or not, but I think not because I do not know about it.
homeworld Mar 9 @ 9:17am 
Just wanted to +1 the Thrinaxodon dessicated error. I do NOT have CE though.
Nim Mar 4 @ 10:43pm 
Is it just me, or is the spawn rate for these animals higher than for Vanilla animals?
jonilgz Feb 25 @ 10:33am 
Disecated Thrinaxodon broken for me too
Carneus Feb 4 @ 6:29pm 
I'm getting the aforementioned error as well, dessicated SabretoothSquirrel texture seems to be somehow broken.
cwan Jan 29 @ 4:54am 
I've reduced my modlist to only this mod, CE, and both their respective dependencies. The error has something to do with CE, BUT it is fixable by renaming the textures of the Sabertooth Squirrel and Thrinaxodon corpses to use the presumably correct case.

For example, by renaming the file "Dessicated_thrinaxodon_east.png" to "dessicated_Thrinaxodon_east.png" it works. The same for the north and south variants and the SabertoothSquirrel files (Dessicated_sabertoothsquirrel_east.png --> dessicated_SabertoothSquirrel_east.png). I think CE is looking up the textures to do CE magic and is relying on a common naming scheme or something.
cwan Jan 28 @ 1:17pm 
There is something wrong with the Squirrel and the Thrinaxodon textures.

HugsLib Log: https://gist.github.com/HugsLibRecordKeeper/7f1d181167a80fbff951b54255a7ffce
What I did: just started the game
Save file: error occurred in main menu

Failed to find any textures at Things/Pawn/Animal/ReGrowth/SabertoothSquirrel/dessicated_SabertoothSquirrel while constructing Multi

Failed to find any textures at Things/Pawn/Animal/ReGrowth/Thrinaxodon/dessicated_Thrinaxodon while constructing Multi
SuperBoyOk Jan 21 @ 12:33am 
some corpses have issues specifically sabretooth squirrel\thrinaxodon
LambdaFan Jan 2 @ 12:08am 
IT'S FINALLY BACK HOLY SHIT :steamhappy::steamhappy::steamhappy:
Montu Dec 17, 2024 @ 9:10pm 
Also having issues with rotting corpse. Also is there any chance of adding a smilodon/sabretooth tiger?
Wildcard Hendricks Dec 12, 2024 @ 4:55am 
Same as the guys below, thrinaxodondondond corpse goes wonky
SuperBoyOk Dec 11, 2024 @ 9:42pm 
+2 When rotting some animal corpses are missing. (Sabertooth corpse)
Rapturous Dec 11, 2024 @ 6:59pm 
Some of the animals are missing textures when they rot.
Sin Nov 26, 2024 @ 4:19am 
thank you!
Partisanship Nov 25, 2024 @ 10:57pm 
Hello, I'm not sure if this is just me but I'd like to mention that I get an error texture for sabertooth squirrels but only when they are a rotting corpse.
Laquillare Nov 24, 2024 @ 7:32pm 
Thank you for the update!
Laquillare Nov 22, 2024 @ 3:06pm 
Can this get the 1.5 update? I'm not comfortable messing with the XML files myself and Rim Sort is still reporting it as outdated for 1.5, I remember you said all that was left was some Skeletons and you'd push the update back in October.
Sin Nov 21, 2024 @ 5:55pm 
My blasted perfectionism! 😅
Helixien  [author] Nov 20, 2024 @ 7:34am 
You should already be able to use it in 1.5, the update I now need to wrap up with AC done won’t break your save.
Master Anuca Nov 19, 2024 @ 3:02pm 
This is actually the last mod I'm waiting for 1.5 so that I can finally try out Anomaly lol
Laquillare Nov 17, 2024 @ 12:58pm 
Did this Mod and Altered Carbon Mod get delayed?
Laquillare Nov 5, 2024 @ 10:13am 
All good, everything you do is appreciated and I wish for you nothing but comfort throughout the process dude. Take your time with it.
Helixien  [author] Nov 3, 2024 @ 10:10pm 
Its just a minor one, short delay as I got tunnel visioned with the Altered Carbon update this weekend and forgot to work on anything else.
Laquillare Nov 3, 2024 @ 9:05pm 
I've been on the edge of my seat for this update already lol
Psyckosama Nov 3, 2024 @ 2:32pm 
Thank you.
pubbydog Oct 30, 2024 @ 11:33am 
wow, you are a legend to this community. thanks so much for your years of contributions!
LouIdZarcs Oct 29, 2024 @ 10:47pm 
NICE !
Laquillare Oct 29, 2024 @ 9:00am 
@Helixien Thank you for all of your amazing work.
Helixien  [author] Oct 28, 2024 @ 9:44am 
The only thing missing where the new skeletons, which are here now and will be added this week. So 1.5 update this week as well.
LouIdZarcs Oct 28, 2024 @ 8:14am 
This mod is purely xml , it should work just fine
WJSabey Sep 22, 2024 @ 10:10am 
This seems like it just works in 1.5 anyway, what problems have others had with it?
Doruvi Sep 15, 2024 @ 10:03pm 
:stress:
Kochanich Sep 7, 2024 @ 3:35am 
Guys, I'm sorry to inform you, but update will not come
Sin Jul 28, 2024 @ 8:04pm 
Love this mod, pls 1.5