Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I got the same texture problem than Senilia since the last update.
https://gist.github.com/HugsLibRecordKeeper/b41a1b46c77909780c43d56577f03475#file-output_log-txt-L344
Its weird to triger a spawn error
at DoorsExpanded.Building_DoorExpanded.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x00000] in <67cde003d2de4e17b90e3af2229697df>:0
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch0(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at RimWorld.Designator_Build.DesignateSingleCell (Verse.IntVec3 c) [0x00092] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00058] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.MapInterface.HandleMapClicks () [0x0000f] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00089] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
Verse.Log:Error(String, Boolean)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)