Project Zomboid

Project Zomboid

Attach More Items To Holsters
101 Comments
Ryan Feb 8, 2024 @ 7:17pm 
can't attach molotov. And would it be possible to add support for umbrellas?
东方彩虹🌈 Jan 26, 2024 @ 5:01pm 
两个模块一起启用。
Bullet Jun 24, 2023 @ 5:48pm 
I was about to uninstall this mod, disappointed, as it broke my hotbar, then I realized you put a fix for it in the description. You're a life saver, this mod is so convenient, and you didn't, like, create a 30 page long thread for bug fixes.
⛤JANET⛤ Mar 19, 2023 @ 3:52pm 
it works with the mod "better flashlights"?
Vaine Oct 22, 2022 @ 9:48pm 
will it let me use modded itens? if not is there a way to add it by myself only for me? im gonna test it anyway, thanks for the mod!
Perturbed  [author] Oct 14, 2022 @ 10:42am 
You're right I only tested on the standard version. Will look into it.
Infernus Oct 14, 2022 @ 9:49am 
That's odd, I've tested it with just Item Tweaker, this mod, and AuthenticZ to rule out any other mod conflicts, even made sure I wasn't somehow using the wrong Item Tweaker version, and fact is that AuthZ straps don't give an extra slot. The only time I see an extra back slot is if I spawn one of the "XL" AuthZ bullet straps and then when I equip it it turns into a strap from your mod, with the proper extra slot, but then once you unequip it and try to equip it again it will become a regular AuthZ strap with no extra slot again.

Found the problem: it works with AuthenticZ, but not with Authentic Z - Lite, which is what I'm using. I'm guessing you tested it with the former. Any idea if the source of the problem is something missing in AuthZ Lite, or your mod, before I go digging for what's missing myself?
Perturbed  [author] Oct 14, 2022 @ 9:18am 
@Infernus You should still be able to attach a second weapon to the authZ ones. Just tested it out and works on the authZ straps
Infernus Oct 14, 2022 @ 9:11am 
@Perturbed I remember not too long ago being able to still use your mod's ammo straps while also having AuthenticZ, together with Item Tweaker as mentioned in the description, but now I can't seem to equip any strap without them always turning into AuthenticZ ones, no matter what I do in game or how I order the mods. Maybe it was some internal change in one of the recent PZ updates, or maybe I'm just forgetting something obvious from before, I'm not sure. Any ideas, or can you perhaps confirm if this really doesn't work anymore?
Perturbed  [author] Sep 2, 2022 @ 3:58am 
Try disabling and re enabling both mods. Just tested it and they work fine for me
MyNameis_Mati Aug 30, 2022 @ 6:22pm 
Hey! Emm...it does not let me put the flashlight (any kind of it) with the mod "Better Belts"...can you verify it?
Perturbed  [author] Aug 11, 2022 @ 9:28am 
np glad you like it
Ace Longs Aug 11, 2022 @ 3:35am 
Oh my mistake.. it was deactivated automatically on my mod after new patch. It works very well after mod activate. I always use your mod. it's very useful for me. Thanks for the awesome mod. :)
Perturbed  [author] Aug 11, 2022 @ 3:24am 
The yellow vanilla one works. Do you mean the Authentic Z one?
Ace Longs Aug 11, 2022 @ 2:21am 
Can't use Flashlight on the belt anymore after new patch.. Can you please fix it?
Alucard Aug 10, 2022 @ 4:35am 
The second back item slot through bullet ammo strap dont work anymore since new patch, can you please look into it?
Perturbed  [author] Aug 9, 2022 @ 2:16am 
Used to be hyperlinked but the last update must have removed it. Also its not required, just used for compatibility with mods that overwrite the bandolier
𓋼𓍊𝔹𝕦𝕟𝕟𝕪𓍊 Aug 8, 2022 @ 9:22pm 
Isn't there a way to put a link to the mod required to operate this one? Am I just too stoned and thinking of NexusMods or something?
Edit: Yes, but I see it rarely done and it's labelled to the right usually as "required". That might help people who don't know to install/ enable the API
Perturbed  [author] Aug 8, 2022 @ 6:12am 
Make sure you have DarkSlayerEX's ItemTweakerAPI enabled in your modlist
SkyRazar Aug 7, 2022 @ 10:05pm 
this mod is not compatible with authentic z, the bullet/shell ammo strap get override from that mod changing it into a normal clothing strap.
Perturbed  [author] Jul 28, 2022 @ 2:27pm 
@Gas.Pimienta sure np
AndyLoco Jul 28, 2022 @ 1:36pm 
Hi @Perturbed I would like to ask your permission to use your mods in our server modpack.
I will give you full credit for your mod in every media I can. And I guarantee no one would be coming to you for technical questions or anything of that matter. If you allow us to do this our community would be very grateful. Thank you!
fisheslikeme Jun 25, 2022 @ 11:47am 
All works just fine now! Thank you very much!
Perturbed  [author] Jun 24, 2022 @ 3:04pm 
Should work now, glad you helped me improve the mod.
fisheslikeme Jun 23, 2022 @ 11:49am 
> Ok will look into it, give some time please, have been busy.

Oh sorry I didn't want to sound like trying to pressure you or something. I just disabled Noir's mod and I'm playing solo anyway.

I mean, if/when you have time and space for checking that out, I think it would be real nice if the mods could work together. And if they can't then absolutely no worries too.
Perturbed  [author] Jun 22, 2022 @ 8:26am 
Ok will look into it, give some time please, have been busy.
fisheslikeme Jun 21, 2022 @ 1:24pm 
Hey, thank you for the great mod.

I have been trying to make it work with Noir's Attachments (2754567348) but it seems that whenever both your mod and theirs are enabled, their mod overwrites yours and flashlights stop being attacheable to the double holster for example.

Noir is saying in the support forum that it is this mod that has to be adjusted to theirs so they can work together. Could you please point out how I can fix this myself (I can code a bit if anything) or maybe consider adding support for their mod?

Thank you! Cheers o/
Perturbed  [author] Apr 30, 2022 @ 10:10am 
@Shaman Rock tell them to make sure Mod ID: KnifeHolsterMod is the only one active
Shaman Rock Apr 29, 2022 @ 4:25pm 
@Pertubed
Hi! Now it's working, but in MP my friends when join in my server, have problems.
They can't use rapid control (Map, Vehicle controls) and the hotbar it's disapper, while for me it's ok.
Can you help me for fix this problem please?
Perturbed  [author] Apr 23, 2022 @ 2:13pm 
Probably because your world parameters were generated before activating the mod. In this case, just use the original version of attach more items to belts/holster and your hotbar will reappear
Shaman Rock Apr 22, 2022 @ 5:25pm 
Hi! Don't works for me in MP!
i use (attack 2 items to back) when i open the server the holsterbar it's disappear (i can't use 1/2/3/4) and i've also problems with Q control and M control.
Please help me.
Tomo Mar 14, 2022 @ 2:09am 
@Perturbed Thanks for nice mod. When I use your mod/Ammo strap with belt and double holster, I have 6 slots and cannot assign hotkey for 6th slot. Do you have a workaround or fix?
FatherSarge Mar 10, 2022 @ 2:58pm 
Your directions on how to use this mod are... frustrating. You've got essentially 2 different versions of the mod that do radically different things and another version that is JUST visual improvements? And they can't work together?

Why not just combine them or make them all work together? I recommend modifying your naming convention as well.
Perturbed  [author] Mar 1, 2022 @ 4:08pm 
Only take one of them
spinz 808 Mar 1, 2022 @ 1:58pm 
@Perturbed
so if I want all of those, i need to add them all or does the last one add everything above with it? thanks for the quick response btw
Perturbed  [author] Mar 1, 2022 @ 1:40pm 
@Darth Mordax Works normal for me using a ton of mods. Other thing you could try is spawning a new ammo/shell bandolier.
@wekkuli first is the orginal mod just new holster/belt attachments
second adds visual improvement
last one adds a second item on back, you pick
spinz 808 Mar 1, 2022 @ 1:10pm 
i'm creating a new server, so which of these i have to put to the mod list?
Mod ID: KnifeHolsterMod
Mod ID: newholstertest
Mod ID: newholstertestnew
Perturbed  [author] Feb 28, 2022 @ 11:43pm 
Did you install a new mod? Try using ItemTweakerAPI, link is in the description.
Crowflake Feb 24, 2022 @ 6:22am 
Finally a use for holsters on a non-firearms character!
lil bro Feb 18, 2022 @ 10:22am 
@Pertubed works now! Thank you!
Perturbed  [author] Feb 16, 2022 @ 3:08pm 
@fachoman I see no reason why it wouldn't
fachoman Feb 16, 2022 @ 12:05pm 
it works on MP?
Perturbed  [author] Feb 15, 2022 @ 12:48pm 
@メ tw1x ҂ Should be compatible now, you just have to enable ItemTweakerAPI
Officer_Chan Feb 14, 2022 @ 8:52pm 
Sorry, now I see it. Thanks.
lil bro Feb 14, 2022 @ 2:31am 
@Pertubed Can't wait!
Perturbed  [author] Feb 13, 2022 @ 6:21pm 
@PoliceOfficer_Chan Read the description lol
@メ tw1x ҂ Working on it
Officer_Chan Feb 13, 2022 @ 4:33pm 
Is it compatible with Better belts?
lil bro Feb 13, 2022 @ 12:43am 
@Perturbed Hello I really like the 2 items on back mod but it conflicts with Advanced G.E.A.R because it adds i think 4 straps? I hope you can check it and make it compatible! Thanks!
Perturbed  [author] Feb 2, 2022 @ 10:38am 
You can keep the new save version on
Sneaky Bananas Feb 2, 2022 @ 7:19am 
I think I understand but my smooth brain just wants to make sure, if I start a new character I should use the new save version but does that mean the next time I load up that same character I should switch to the original version or do I just keep the version I started with on?