RimWorld

RimWorld

CE 40mm HEDP (Obsolete)
14 Comments
Calvinhood  [author] Jul 7, 2021 @ 11:53am 
Thanks for the heads up, updated to only small fragments
Azerbaijan_Technology Jul 7, 2021 @ 6:24am 
CE grenades no longer produces 1 big+3 small fragments, it produces around 19 small fragments now, you should update it by referencing the CE files.
Calvinhood  [author] Mar 23, 2021 @ 11:46pm 
@Kaisec Harkon made an ammo type called "7N31" which adds a new 9x19mm round. It makes pistols/smgs slightly more useful by giving them having the ability to pen 12mm RHA. Just search up "Gun Nut - 7N31." Not sure if he plans to make one for other pistol/smg rounds, but you'd have to ask him
Kaisec Mar 23, 2021 @ 11:22pm 
Would you consider make an overhaul for some ammo? Most pistol/ submachinegun become useless once the advanced ammunitions is unlocked. the Ak-74U outranks all of them with the same funcionality of being lightweight.
nuttensohn 33 Jan 25, 2021 @ 4:06am 
could you please do it also for other grenade types like 30x29
DEADSHOOT Oct 16, 2020 @ 1:10pm 
In 12 hours I'll look at the log, if I find anything, I'll throw it off. I am using CE and Hardcore SK core. Other ammo mods (dragon breath 12 and gas grenades 40x46, 30x39) work fine
DEADSHOOT Oct 16, 2020 @ 1:07pm 
I am using MGL MK1 and m320 from Gun Nut - Chapter # 2 mod.
Calvinhood  [author] Oct 16, 2020 @ 12:57pm 
That's odd, I'm testing it now and I am doing damage with both the round itself + fragments and explosive. What launcher (specify mod) are you using the HEDP rounds with?
DEADSHOOT Oct 16, 2020 @ 11:43am 
I meant that your HEDP doesn’t explode when it hits the target, it just does damage with high penetration, like a bullet.
Calvinhood  [author] Oct 16, 2020 @ 10:25am 
@DEADSHOOT I don't know if it's possible to make fragmentation directional (At least with CE), but it sounds pretty cool and I'll look into it. I'm new to this, so don't expect it anytime soon or ever.

I'm not sure what you want in your second comment. Are you suggesting you want a grenade that doesn't explode, but just applies damage to a target? I don't quite see it working because without explosives, there is no fragmentation and without both of those only the round itself will be doing damage. In that case, are you looking for something a round that doesn't have any explosive filling and just slaps the target with a empty 40mm round?
DEADSHOOT Oct 16, 2020 @ 6:57am 
And so it should be that when hit, the grenades do not explode, but simply damage the target? Like bullets.
DEADSHOOT Oct 16, 2020 @ 6:24am 
Great mod! Even great for a start! Listen, are you good at CE? Is it possible to make the fragments fly not in a circle, but in some specific direction? An air blast shell from the Advanced Munitions mod sunk into my soul. I always dreamed that there was such a projectile for 30x29.40x46.81mm grenade launchers and RPG-7 (Exactly a projectile). If it is possible to implement it in the future, it will greatly change the gameplay.
Calvinhood  [author] Oct 15, 2020 @ 7:56am 
@Tyrant Updated, thanks for the heads up!
Tyrant Oct 15, 2020 @ 12:13am 
Your mod is lacking a packageId entry in About.xml. These are important for providing compatibility and preventing loading errors. Just add something like <packageId>calvinhood.ce40x45mmhedp</packageId> to the file.