Arma 3
RKSL Bovington Test Area
78 Comments
ANZACSAS Steven Aug 21 @ 1:07pm 
Hey bud, just seen this.Dunno if its ok or not but thought i would give u a heads up.https://steamcommunity.com/sharedfiles/filedetails/?id=3532510273
{I-BB} xclone10 Jul 25 @ 5:43am 
HMP Bovi Lets go!

honestly amazing just how well you've replicated the back area of bovi with this map,
Massive well done
SKIPS_ [스킵스] Mar 12, 2023 @ 3:07pm 
Thanks for the reply. I'm looking forward to future updates.
RKSL-Rock  [author] Mar 12, 2023 @ 1:44pm 
Its not abandoned. Its just paused while i work out some things and move it into a different namespace and finish the custom (currently green) buildings.

The 600m Range is cut into the terrain. Its made up of stock and custom objects so can be recreated on other maps. The firing post is a custom object made by me. But it will soon be editor placable when i copy it into the RKSL Objects pack next week together with the 25m Range backstop.
SKIPS_ [스킵스] Mar 11, 2023 @ 3:00pm 
I love this map, Just wish it was a little bigger and actually included Bere Regis and Bovington Estate. Will more work be done on this or has it been abandoned? Is the 600m range a standalone asset made by someone else? If so where can it be found?
BigRichie_ Jan 29, 2023 @ 8:16am 
but for real....please....
BigRichie_ Jan 29, 2023 @ 8:16am 
Pwease make the 25m Range stand alone UwU
smithydz May 6, 2022 @ 8:04pm 
Gotta say, I love this mod, although some of the untextured buildings ruin it a bit
Giggs Jan 13, 2022 @ 3:52am 
please, will give kiss and hugs
RKSL-Rock  [author] Jan 13, 2022 @ 3:07am 
Nobody seems to say please anymore... :steamfacepalm:
Giggs Jan 13, 2022 @ 1:45am 
reckon u could upload the 25m ranger as a standalone?
Sanzhere Dec 23, 2021 @ 12:13am 
Fair enough mate, will still be a lot nicer when it’s all on the one structure
RKSL-Rock  [author] Dec 22, 2021 @ 10:17pm 
NP. i will admit to being a bit diverted as Im also merging STANTA and SPTA into the same structure and resources at the same time. its a bit more complicated than I thought.
Sanzhere Dec 22, 2021 @ 11:33am 
Thanks for the response man, great work, keep it up!
RKSL-Rock  [author] Dec 22, 2021 @ 10:20am 
@Sanzhere. Yes. its just slow going.
Basics of plan> https://twitter.com/RKSL_Rock/status/1378004851414724613

But bit more detail:
Im working on improving the Satmap and mask
New custom plants for fields and clutter objects etc
New ground textures
New Buildings
Improved areas - new layout in the yards etc.
Approx 200 individual fixes.
Sanzhere Dec 22, 2021 @ 10:09am 
Is this still being developed? If so is there a roadmap/timescale anywhere? Love the work lads keep it up
Virtus Sep 19, 2021 @ 7:36am 
Great !!!
Nanoo Jul 26, 2021 @ 3:40pm 
home sweet home
Komrade Yanouchka Apr 20, 2021 @ 1:26pm 
guess i'm just blind :)
RKSL-Rock  [author] Apr 20, 2021 @ 1:23pm 
They've always been there ;) Unless you had the first 2 internal builds. In which case who gave it you? ;)
Komrade Yanouchka Apr 20, 2021 @ 12:22pm 
oh i'm sorry they weren't there last time i used the map
RKSL-Rock  [author] Apr 20, 2021 @ 10:06am 
@Komara Yanouchka:You obviously haven actually read the description have you.

They are place holders. Read above.
Komrade Yanouchka Apr 20, 2021 @ 9:59am 
i have some weird green buildings who look like missing textures and models
Kepe Kon Kimmerman Mar 6, 2021 @ 5:22am 
damn, i used to live near bovvy. cool to see im arma!
RKSL-Rock  [author] Feb 16, 2021 @ 8:13pm 
I have some custom ones coming in the future. But I've been using the stock pis pop-up targets.
WinnieThePooh Feb 16, 2021 @ 8:07pm 
Hello, Just wondering what target you've used for the 600m Range
RKSL-Rock  [author] Feb 6, 2021 @ 6:10am 
Jsdf mod have a working Type 67 bridge layer

And Mikephoenix is working on a Titan
jacob.skilton Feb 6, 2021 @ 5:25am 
You have the Bridging test area, do you know of any mods for bridging vehicles. many thanks
TacticalGoat Jan 11, 2021 @ 5:46am 
love it, great feeling to be ripping around here again lol
Bandit_02 Jan 5, 2021 @ 12:53am 
This map is just a vibe. I love it.
seven10 Dec 20, 2020 @ 12:46pm 
I love this map, I can't wait to see it built out more. This and all your mods are fantastic!
Oorwurmpie48 Nov 16, 2020 @ 2:46pm 
well still thanks for the help. it looks like a fantastic map to play
RKSL-Rock  [author] Nov 12, 2020 @ 12:33pm 
Then its likely to be a memory problem. Bovington is a very resource heavy map in some ways. The terrain grid is the same as Altis 4096x4096 but instead of spreading that over 30km. its squeezed into 4km. So that why we say make sure your view distance is set to less than 4km.

Now If you want to try it with your view distance and your terrain quality set to Low that might work. But much more than that I really dont know. You are the first to report anything like this at all.
Oorwurmpie48 Nov 12, 2020 @ 11:43am 
i have tried it eys. the screen freezes and starts loading and results in a screen where it shows that the program doesn't respond or react and then the error message from arma comes in. i believe the message just seas the code 00000 and then DEAD. i have had it a lot before and the problem was allways another mod interfering with the mod i try to load but this time there are realy no mods involved.
RKSL-Rock  [author] Nov 11, 2020 @ 4:53pm 
I've no idea. Not come across that on before.
1) What happens does it crash or freeze or stay blank?
2) What does the RPT file say?
3) Have you tried verifying the files?
Oorwurmpie48 Nov 11, 2020 @ 11:47am 
hey, i can't enter the map even without mods, it keeps getting stuck in the loading screen. anyone a solution? seems like a great map btw
RKSL-Rock  [author] Oct 22, 2020 @ 8:44pm 
np
Mr J Oct 22, 2020 @ 8:41pm 
@RKSL-ROCK, Thank you!
RKSL-Rock  [author] Oct 22, 2020 @ 8:34pm 
Sorry, I'm not going to make or support multiple versions. However I think there is a way to remove buildings via an init script. I'll look into it.
Mr J Oct 22, 2020 @ 8:12pm 
love this map, and would like to build a dedicated training server with it for my unit. Would it be possible to get a version without the place holder buildings?
Mong Oct 20, 2020 @ 1:30pm 
Not his fault he had a LagSpike :steamfacepalm:
RKSL-Rock  [author] Oct 20, 2020 @ 7:12am 
Possibly because they aren't animated. ;) Its planned for a future update.
Raphy10226 Oct 20, 2020 @ 4:21am 
the area sector gate don't work.
RKSL-Rock  [author] Oct 18, 2020 @ 2:21pm 
Is you view distance set less than 4000m and what other addons are you using?
FALANJI Oct 18, 2020 @ 6:16am 
When I want to start playing on this map when I assemble a unit, then game crash.
RKSL-Rock  [author] Oct 17, 2020 @ 2:38pm 
Afuk vehicles pack. Made by mikepheonix
Kraken_434 Oct 17, 2020 @ 1:41am 
Where did you get that CVR(T) from?
电鳗 Oct 16, 2020 @ 10:14pm 
中文?
scallionbot Oct 16, 2020 @ 12:28pm 
Thanks for sharing this, never trained in bovi but remember well the tracks round bordon camp and hohne garrison. So it'll be fun to track about some ground that looks familiar 😉