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Content/ZZZ_Halloween/Levels/01_HalloweenMaps/03_Twilight.wld: Cannot open file Content/ZZZ_Alice/Models/World/Teapot.mdl
Im very happy with this campaign and can't wait to see what you might do next! Always fun to explore modded maps!
Thank you for sharing your thoughts. Again it keeps me motivated to see people enjoying my work. :)
Anyway, sorry for the text wall, as I loved the campaign and just wanted to share my thoughts.
In terms of asthetics, it is very nice with the visuals being unique. The use of fog in the 2nd level was really unique and fun, making the cuberitos much more threatening! The 3rd level was an absolute blast to play through, with tons of enemies and crazy encounters. The only minor issue in the later levels is that the canon balls will blow up once they hit the mini-khum-like enemies (though I think that this can be attributed to the model, or sometheing outside your control Psycesponge).
Bottom line, this is a great map with a nice Halloween feel for those that can't get out to have any Halloween fun this year! Thanks for making it and I hope to see more sometime! Have a nice day!
Excellent map! I just went through it in singleplayer (just to test it out and make sure it was working properly, as I have had issues in the past), and I must say it was an excellent experience! The only issues were enemies sometimes getting caught on the roofs/inside houses (first level first area) and occasionally on graves (second level, first area). Though, this didn't impact the game as they were able to be easily killed. Additionally, I noticed a lack of autosaves near the end of the first level. A save right before the boss would have been nice as the bosses were slightly harder than expected, since you really need to split your focus. Though, this is most certianly a multiplayer map! As there are tons of enemies and ammo can get low unless you really push for the ammo backpacks! (Though this does make for a unique and difficult challenge for those playing solo, and looking for a real serious challenge!)
i have downloaded everything and i dont know how to enter in the campaign
After unsubscribing everything except the mod and all the necessary resource packs, bots finally worked. However, level #3 (Twilight) still doesn't load.
This is a WeTransfer link for the log files, let me know if you got it.
https://we.tl/t-N4uvZZxa25
Or in short it's because enemy spawns are outrageous when doing this alone. This is not Serious Sam 4 where you can dual wield your way out of thousands of enemies.
There are a couple of more bugs: 1) Gnaars seem to go in their idle animation and float throughout the level aimlessly. It happened a lot in the castle section, where they got stuck entering the building and then went idle; 2) The third level was available for me at the start, but it won't load. Finishing the second level it also says "Unable to load level"
I tested if bots spawn with my main developer files and with workshop package files. Both worked fine bots spawn as they should. I am sorry you're having troubles
Other suggestions would be to replace the useless Shotgun with the Tommygun, and the Rocket Launcher with the Grenade Launcher (more useful for packs of enemies, punishes you for getting too far from the biomechs, it makes the Highlander fight more unique and is invaluable for the hordes of Kukurbitos). Make the Rocket Launcher available in the hallway fight before the first boss. If you can make the pumpikins hitbox smaller it would also be great.
- Level #1: I think you know it already, but mobs get stuck between pumpkins, as well as houses windows and roofs. The fog effect that takes place in the square area before the Cathedral is too abrupt and you can walk backwards and see the box. I suggest to fade it in and out, and extend the box for the previous areas as well. the "door open, now proceed" text do not show every time you're supposed to go through the next door, and the text before the boss has some typos (maybe try something like "Cathedral doors are now opened. Head to the final area")
Mental Difficulty:12+ bots or players