Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Farms
23 Comments
bozicpredrag7 Feb 11, 2024 @ 3:45pm 
i use rebalnced mines and this mod and it works fine for me
hoops Jul 18, 2021 @ 2:55pm 
is there a standalone version of the mine changes from rebalanced mines?
god of being bad at everything Apr 16, 2021 @ 5:43am 
vael no terrace farms are still better
WolfDragon27 Jan 10, 2021 @ 12:17am 
Could you make a mod that buff camps and plantations as well?
especially camps which only give you 1 food 1 production and 4 golds in a normal game without a pantheon.
Nyx (She/Her) Dec 19, 2020 @ 12:44pm 
the Inca's Terrace Farm should receive a buff, imo, since they are basically worse version of regular farms with this.
LaFway Nov 1, 2020 @ 8:59am 
Would you be able to release a version only for oasis and marsh farms? Currently using your mod rebalanced mines and think it would work well it together.
alborzka Oct 12, 2020 @ 6:06am 
Just wondering why unlocking Machinery would make farms provide +1 production; wouldn't it make more sense for them to provide +1 food since machinery helps increase agricultural efficiency and yields?
coloredearth Oct 11, 2020 @ 8:12am 
@ pOkiehl are you no longer supporting the rebalanced mines mod?
Mitsumi Oct 10, 2020 @ 10:36pm 
Happy to assist! Thanks for that!
p0kiehl  [author] Oct 10, 2020 @ 3:20pm 
@Mitsumi - Thank you very much for the report. I just fixed the bug and updated the mod so it won't have any issues in Dramatic Ages mode.
Mitsumi Oct 10, 2020 @ 12:30pm 
Tested a few times loading the game up with different setting and mods, and looks like it's the Dramatic Ages mode is causing some sort of conflict that makes the farms bonus drop off the machinery tech.
Mitsumi Oct 10, 2020 @ 10:51am 
Machinery doesn't seem to be giving the +1 bonus to Production in my save. I had a similar issue with the Rebalanced mines mod after Byzantine and Gaul came out. It should be showing up in the tech tree, correct?

And just want to say thank you for the awesome work you've done.
米哈游的锋刃 Oct 6, 2020 @ 6:06am 
设计的很巧妙
米哈游的锋刃 Oct 6, 2020 @ 6:05am 
Good
Austin001 Oct 3, 2020 @ 12:58pm 
Great thank you
p0kiehl  [author] Oct 3, 2020 @ 12:56pm 
Yep, the redundant changes won't cause issues in this case.
Austin001 Oct 3, 2020 @ 12:46pm 
Is this compatible with the wetlands mod? It also allows you to build farms on marshes
ZackAttack51801 Oct 1, 2020 @ 11:59am 
Awesome! Thanks for your hard work on all of these mods, p0kiehl!
p0kiehl  [author] Oct 1, 2020 @ 11:58am 
Yep, it sure is.
ZackAttack51801 Oct 1, 2020 @ 11:57am 
Is this mod compatible with mods that increase improvement housing to 1 instead of 0.5?
Lucius, the Heavenly Dragon Oct 1, 2020 @ 10:57am 
Very Nice.
p0kiehl  [author] Oct 1, 2020 @ 10:09am 
Yep, Farms are Farms.
h.j.haller Oct 1, 2020 @ 10:03am 
do thos tweaks this also count for wheat and rice farms ??