Arma 3
Contract In Chains
69 Comments
bboy Apr 26 @ 3:45pm 
Very good mission! Thank you for this one!
marco.toppy Nov 16, 2024 @ 12:24am 
You can see other scenario "waste time type" like as "Creeping Death" !:steamsalty:
marco.toppy Nov 16, 2024 @ 12:22am 
I m in acord with Tex player. There are too much mission on workshop where some tasks get too much enemies VS sniper player or squad group (all know that is difficul manage IA). Those missions dont have balanced forces on battle field and the players waste time !
Tex Oct 7, 2024 @ 5:40pm 
way too many enemies. you say that they are rebels but in this small piece of map they have as many soldiers as the chinese army has in all of china. seriously stop makin every scenario have so many enemies. this is arma not call of duty !!!
tlvlp May 8, 2023 @ 4:39pm 
Thanks @Creatical, had a lot of fun (and just as many retries) :)
Creatical  [author] Apr 4, 2023 @ 4:19pm 
@jurri
Arma AI is a pain in the a** for sure, and if I remember correctly they're at 20% skill and mainly use SMGs for reduced damage. Try it in coop if it's too hard, as the difficulty doesn't change to player count.
jurri Apr 4, 2023 @ 2:03pm 
Just tried this mission again after a few years. It's really well designed and fun but also quite hard - and not just with the beginning. I had to load a save for dozens of times, and at the end, with a bad weather and a lot of vegetation making the visibility very low, the AI seemed to always spot me at ~100m distance, even when crawling, so it seemed to be almost impossible to stealth. So I think the AI difficulty could be a bit lower. Generally, cranking up the the Arma3 AI difficulty will just make the enemies superhuman killer robots with an x-ray vision, which is kind of unrealistic and makes them more frustrating than challenging.
Creatical  [author] Feb 17, 2023 @ 2:01pm 
@vladferrum
Try to sneak past the patrolling guards, I suggest immediately once you'e gotten out of the house, going outside the village walls, as there isn't any guards on the outside. After that search for a first aid kit, a shotgun, and a map that can be found in some of the houses in the village. It can also help to study the patrol patterns of the guards, to know which spots and when are safe. But it indeed is challenging mission, especially the first part.
vladferrum Feb 17, 2023 @ 8:04am 
How the fck I supposed to play this!?
Havajos Nov 8, 2022 @ 10:42am 
Really good but its damn hard
Liberty_Valance Nov 6, 2022 @ 1:57pm 
Very good scenario, but first escape really difficult. Thanks
CHINOX Aug 5, 2022 @ 7:15am 
This was fun and challenging. Thank you mate, I will check out your other work. cheers from France !
SunDog Apr 1, 2022 @ 6:07pm 
A fun and challenging mission. I was expecting something totally different. I liked that the powerful guns had very little ammo while the weaker guns had more ammo available.
INS4N3S0CK5 Mar 28, 2022 @ 4:52am 
Creatical (Fin Soldier)

it doesnt feel fair for a second, so im not :)
Creatical  [author] Mar 27, 2022 @ 11:07am 
@INS4N3S0CK5
It is quite challenging indeed. No need to be a fan :)
INS4N3S0CK5 Mar 27, 2022 @ 10:23am 
@Creatical (Fin Soldier)

cant find shit cause i get shot while waddling. I figured it was "fixable" problem is rinse repeating until I find them in the first place.

not a fan sorry
Creatical  [author] Mar 22, 2022 @ 8:17am 
@INS4N3S0CK5
There are first aid kits in the village in which you spawn. Try to look for them, as well as a weapon and a map.
INS4N3S0CK5 Mar 21, 2022 @ 2:59pm 
cant get anywhere with the broken leg, its overkill tbh
Воин дорог Oct 19, 2021 @ 1:47pm 
у меня в игре наступает ночь после того как я выполню все задания а пока доберусь до точки эвакуации ,наступает ночь
Creatical  [author] Oct 19, 2021 @ 11:25am 
@sergey
Зачем вам ночное видение?
Воин дорог Oct 18, 2021 @ 2:57pm 
Мог бы добавить приборы ночного видения?
Creatical  [author] Jun 8, 2021 @ 12:06pm 
Hello workshoppers, I created a YouTube channel and changed my nickname from Fin Soldier to Creatical. This summer I'm going to release a couple of scenarios, so stay tuned and here's my first YouTube video: ARMA Reforger is a Operation Flashpoint REMAKE ?! ;)
Bairro Mar 25, 2021 @ 2:33pm 
I played with two more friends and it was an excellent experience. Everything worked fine. I look forward to more scenarios like this. Thanks again. :FIA:
ThomaHawk Mar 1, 2021 @ 11:34am 
I had a lot of fun playing it, and I'm still really impressed by the quality of your work. Bravo !
whoknowu Feb 11, 2021 @ 11:24am 
Great mission,
Predator14 Dec 13, 2020 @ 7:05pm 
translate FRA ?
Creatical  [author] Nov 21, 2020 @ 2:02pm 
@00M
@𝐵𝒶𝒾𝓇𝓇𝑜
@jurri

Glad you've enjoyed!
And there's more to come. :)
jurri Nov 21, 2020 @ 12:51pm 
Great mission, had a lot of fun with it. Somewhat challenging - especially the beginning - but also very immersive. There are plenty of gunfights and enemies just keep harassing you.
Bairro Nov 17, 2020 @ 4:59am 
Wow! Great atmosphere. Thank you for that. :FIA:
00M Nov 11, 2020 @ 9:41pm 
Great mission to play with the homies. Looking forward to more scenarios from you.
Creatical  [author] Nov 11, 2020 @ 2:10pm 
@Liberty_Valance
Have you check ed all the buildings?
There are two possible buildings with weapons in the village.

The stashes are for the Supply Truck task.
Liberty_Valance Nov 11, 2020 @ 1:17pm 
still no weapons
Predator14 Nov 10, 2020 @ 9:18am 
D'une qualité exceptionnels, bravo ! :ok_ay:
flankymanga Nov 10, 2020 @ 1:44am 
Yeah i was playing solo. But i noticed that you run accelerated time. This is a problem as it was easy to run this mission solo for couple of hours and end up late evening in complete dark without NV. Also it would be good to have a medikit somewhere not just first aid kits.
Creatical  [author] Nov 10, 2020 @ 1:21am 
@flankymanga
I changed it to a average 60 - 120 min. The length really depends on the play style, pace and priorities. The mission is quite hardcore, especially if you're alone.
flankymanga Nov 7, 2020 @ 11:30am 
25-45 minutes gameplay?!? Dude i played this mission for half a day? It is not very well balanced. Weapons are hard to find and patrols are everywhere. + Manhunt functionality present.
Liberty_Valance Oct 27, 2020 @ 3:43pm 
ok
Creatical  [author] Oct 25, 2020 @ 4:16pm 
@Liberty_Valance
There are weapons in starting village
Liberty_Valance Oct 25, 2020 @ 3:03pm 
no weapon in any of the stash !
Dator Oct 16, 2020 @ 1:49am 
Было весело ! Хороший сценарий, спасибо.
zeven Oct 12, 2020 @ 10:17am 
@Fin Soldier
No mods running. And not using a dedicated server.

20:38:24 Error in expression <ove (getPos p3)};

sleep 15;

if (alive p4) then {(leader gr1) Move (getPos p4)}>
20:38:24 Error position: <p4) then {(leader gr1) Move (getPos p4)}>
20:38:24 Error Undefined variable in expression: p4

I think the code assumes that p4 and p3 will always exist, but they don't if you leave those slots empty.
Mallekip Oct 12, 2020 @ 10:14am 
Thank you for taking me seriously.

Aha! So I had guessed the issue correctly in my first message.

I make missions for a group of casual players, who hate the hassle/bugs of mods. So I am one of the few players that plays without them (even without CBA!).

I suppose I'll just copy+paste that Respawntickets.hpp and manually enter the ticket numbers. Or play with infinite respawns.

Again, thank you for answering me in detail.
Creatical  [author] Oct 12, 2020 @ 10:02am 
@zeven
Are you sure or are you using any mods?
Just tested after your comment, and doesn't pop up in vanilla.

@Mallekip
It's in the description.ext, remove the following:

class Params
{

#define TICKETS_MIN 1
#define TICKETS_MAX 11
#define TICKETS_DEFAULT 1
#include "\a3\functions_f\Params\paramRespawnTickets.hpp"

};

Removing this will remove respawn parameters though.
The mission is not designed nor tested on dedicated session, so be mindful.

Good luck! :)
Mallekip Oct 12, 2020 @ 9:44am 
Ok :( . Do you know which? Have some experience in sqf and custom functions. I don't mind doing some homework to get the mission working on my end :).
zeven Oct 12, 2020 @ 7:21am 
One of the rare nice and polished missions for arma. Great work.
There is however a script error if you leave any of the player slots empty in multiplayer.
Creatical  [author] Oct 12, 2020 @ 3:52am 
@Mallekip
Unfortunately some vanilla functions do not run on dedicated servers :(
Mallekip Oct 6, 2020 @ 10:19pm 
Hi. I am having trouble running this map on my dedicated server.
Is there, by any chance, a-
#include "\a3 ... ";
-in the description.ext? This is a known bug for running missions on dedicated servers :'(
FroggleRock Oct 6, 2020 @ 9:16pm 
Very nice mission. it was a pleasure to play. professional quality
Creatical  [author] Oct 6, 2020 @ 11:43am 
@Nutter
Are you using any mods?
Nutter Oct 6, 2020 @ 11:14am 
the game loads in but all i've got is a black screen. Am i missing something? @Fin Soldier