Crusader Kings III

Crusader Kings III

Ars Magica
52 kommentarer
Dr. Nornin 31. mar. kl. 5:41 
@GladioSanctus Witchcraft is a very active magic mod for CK2, and both the Godherja and Elder Kings 2 total conversion mods have well built Magic mechanics.
GladioSanctus 22. mar. kl. 18:35 
why is every magic mod dead for this game...?
Lord von Games 5. juli 2024 kl. 9:24 
Indeed... who's going to accept the resurrection challenge with the follow through of keeping it up... ?
Elidurden123 21. apr. 2024 kl. 22:47 
Really annoying how so many great mods seem to die month or year into a PRDX game's lifecycle. You can almost set a calendar to how common it is.....
DKON 30. mar. 2024 kl. 22:17 
This mods seems dead? That's so sad this is exactly the magic realism mod I wanted!
Boss 21. mar. 2024 kl. 3:15 
Got bizarre "Sappho" witch mod that makes no thematic sense, but Ars Magica that is LITERALLY based around Medieval Europe gets zero attention. Sucks.
Melganor 20. sep. 2023 kl. 3:26 
We need somone to resurect this mod.
langepok1 20. maj 2023 kl. 7:52 
Хочу продолжения...
Edge 16. nov. 2021 kl. 16:15 
doesnt even show the "mage" of "the gift" trait to get me started. Was trying to use this to see how many trees I can have without having to make a scroll bar, but even the most basic part of the mod, the trait that grants you access to the rest of this mod, is just... Not there.
.͉ͦ͟ 17. maj 2021 kl. 13:10 
Damn that's such a shame that this mod is dead. I really hope someone picks it up and makes a fork! Looks like it has so much potential.
lanypop 19. mar. 2021 kl. 21:15 
lemme look into the mod. Wanna revive this... unless it's too complicated :(
NelsonPCarr 6. dec. 2020 kl. 10:18 
On discord, it seems that the mod is now abandoned.

I hope someone could get the project going
Z3nr0ku 5. dec. 2020 kl. 13:59 
I don't see the animal and other choices
Dr. Nornin 27. nov. 2020 kl. 7:43 
So, how goes work on the mod?
Haerzog 25. okt. 2020 kl. 21:24 
Looking forward to being able to blend this and world of darkness into one game.
NelsonPCarr 24. okt. 2020 kl. 10:01 
Any news about the mod?
El Chapo 18. okt. 2020 kl. 14:29 
will this be updated?
Z3nr0ku 10. okt. 2020 kl. 9:25 
well it finally showed a lifestyle tree for magic.
vzellmeister  [ophavsmand] 10. okt. 2020 kl. 8:13 
@Z3nr0ku It is not playable yet, as per the description. First more-or-less playable version should be out in one week, hopefully. That will have only the first few spells available and nothing else. I am working as the single dev on this so it moves quite slowly, unfortunately.
Z3nr0ku 9. okt. 2020 kl. 11:10 
I pressed become magus and nothing happened
Gabriel the Derpy Archer W/ no m 9. okt. 2020 kl. 3:18 
Don't forget to join the discord page if you want to give ideas for how mechanics could work in the mod.
NelsonPCarr 5. okt. 2020 kl. 3:44 
Just joined Discord for more support! Hope all the enthusiasts of the mod do the same! 😃
TehLegend 2. okt. 2020 kl. 7:03 
Looks interesting
vzellmeister  [ophavsmand] 1. okt. 2020 kl. 12:37 
Thanks, @DenverZeppo! Also thank you for letting me know about the link! I updated the description with a permanent one.
DenverZeppo 30. sep. 2020 kl. 21:08 
As a tabletop RPG nerd this excites me. :) Can't wait. (Also, Discord link has expired.)
slan666 30. sep. 2020 kl. 1:09 
Really nice mod. i'm interested to help with ideas, write description and event text (as i'm a storyteller) and do a translation in french. you can PM me if you are interested
pat.plus.rick 29. sep. 2020 kl. 15:23 
Really awesome idea, so much potential here. Can't wait to see what you do with this!
vzellmeister  [ophavsmand] 29. sep. 2020 kl. 14:58 
@Strix6969 Great suggestion! Just created the server and added the link to the mod's description
Strix6969 29. sep. 2020 kl. 14:26 
Make a discord
Putts 29. sep. 2020 kl. 0:39 
Awesome! I remember playing this game in high school. Good luck figuring out how to make this work
Goose 28. sep. 2020 kl. 8:35 
Hey man, I'm willing to offer my services to help out with the modding process! DM me anytime
Jak 28. sep. 2020 kl. 2:28 
This idea is so good, and it's nice to see that people are willing to help you out.

As people stated before the potential is amazing, you just have to stay with it, it'll take time but if you are able to pull this off this will be one of the best mods for CK3.
Get a grip. 27. sep. 2020 kl. 19:12 
Yo this is epic, thank you so much for making this.
vzellmeister  [ophavsmand] 27. sep. 2020 kl. 18:24 
@Dementia5 認知症 I'm going to use 5th edition as much as I can. However, some of the tribunals were only described in detail in previous editions. For those cases I'll use the most recent materials I can find.
Dementia5 認知症 27. sep. 2020 kl. 4:59 
Which version of Ars Magika? Most recent? Or is that irrelevant?
LordSith 27. sep. 2020 kl. 3:24 
Nice idea!
NelsonPCarr 26. sep. 2020 kl. 16:56 
Great to see that a lot of people are showing up to help @vzellmeister

The potential for this mod is amazing.

Imagine some sagas developing from time to time with random events? And your future generation algo being a mage and all that...

The game has so much to do with Crusader Kings.

But this is as challenging as it is aewsome. It would be an almost 100% overhaul.

Gonna need a lot of work and experienced people involved. Its a shame that I am useless and can only cheer for you guys...
Necronto  [ophavsmand] 26. sep. 2020 kl. 9:51 
Ars Magica 5th edition is my favourite ttrpg, i know you've already got people offering help with the lore side of things, but if you want/need an additional person to dig through mechanics and the world of ars i will happily help, i have access to nigh on all of the 5th ed source books
I'm not familiar with modding but I am good at dredging through rules to find things, I'm also part of a large ars magica game so i can run stuff past them as well
Sibling Apex 26. sep. 2020 kl. 3:22 
No idea what Ars Magica is but this sounds amazing.
Virsia 26. sep. 2020 kl. 1:10 
this sounds amazing I smell heavy scripting will be underway to match faithfully with Ars Magica since one event could potentially leads to dozens outcome since it is tabletop, I don't know much about modding in CK 3 although the code seems more or less about the same as CK 2, in previous game I mostly doing gfx mod art like traits and artifact.
vzellmeister  [ophavsmand] 25. sep. 2020 kl. 9:19 
@OrdinalChaos just sent you a friend request. It'd be lovely to have someone else involved in the project. There's a TON of work to do.
NelsonPCarr 24. sep. 2020 kl. 19:27 
@OrdinalChaos

Perhaps you can help him with the mod. If not with technical help about modding, but at least providing more lore info on more detailed things. Sorry my bad english.
OrdinalChaos 24. sep. 2020 kl. 17:29 
looking forward to this, I just recently started getting into Ars Magica myself and have 13 of the books so far. I was actually considering doing something like this myself but I'm a noob at modding and starting with what almost amounts to a total conversion didn't seem like the best idea to me.
Just a note though, while a few magical traditions don't require the gift, most do; even the non-hermetic ones. Out of the books I have, there is a lot of info on hedge magic in Houses of Hermes Societates, in the section about house Ex Miscelanea, of particular interest is how a hedge tradition can be integrated into hermetic magic in the section: The Lineage of Pralix. I don't know how much of the source material you have access to or how deep your knowledge of the setting is but if you'd like some help on that front I'd be happy to help.
Plebeian Kilo 23. sep. 2020 kl. 19:07 
Well I hope you succeed sir it sounds amazing.
vzellmeister  [ophavsmand] 23. sep. 2020 kl. 17:46 
@KingKilo right now, very little. I am still toying with ways to implement the magic system. Posting this here was more of a way to keep me motivated and accountable so I wouldn't drop the development midway.
NelsonPCarr 23. sep. 2020 kl. 11:23 
I hope you succeed with this! I love Ars Magica!
Plebeian Kilo 23. sep. 2020 kl. 9:18 
looks interesting, what is included so far?
vzellmeister  [ophavsmand] 23. sep. 2020 kl. 6:20 
To your point, @PakmunD and @viranto: in the Ars Magica lore not everyone can use hermetic magic; to do so, one must possess "The Gift", a powerful connection to the Magic Realm. The Gift is very rare, so magi (plural for "magus", Ars Magica uses a lot of Latin) have to search far and wide for gifted children to take on as apprentices.

Now, there are "hedge mages" and "wizards" (as the members of the Order of Hermes would call them) in Mythic Europe. These are practicioners of lesser magics which don't require The Gift to be learned and so are commensurately less powerful.
PakmunD 23. sep. 2020 kl. 6:06 
Great idea and I agree with viranto. It would be good if it only happen when you have some "talent" or genetic traits.
viranto 23. sep. 2020 kl. 1:53 
Really nice idea. But i don't know if i would like it when everyone can learn magic.
Its of course not my mod, but i would like it when you can only be a magican, when you get it through a bloodline/ genetic, or because you are a choosen one by a concil of magicans (like pope) and such things. But i really looking forward to this mod. Sounds amazing and i love real history with some low fantasy elements.