Ravenfield

Ravenfield

Martini-Henry
75 Comments
Ocean May 8, 2024 @ 10:39pm 
well, surely it has one of those shogun 2 bugs where suddenly arrows sound like cannons if not can you give us that? I want my and all the users of this mods' ears to be shredded NOW
Pompadour Nautice  [author] Mar 3, 2024 @ 4:51pm 
In terms of the Martini-Henry, I'd like to include some unique variants such as the little pistol and one or two of the experimental repeating variants. You might know of one depicted in Hunt: Showdown and there's another that looks to operate similar to the Spencer 1860 with cartridges being inserted into the buttstock
Korsakovia Mar 3, 2024 @ 3:57pm 
Since you want to remake this, I thought I should mention that small numbers of Martini-Henrys were issued to British Aircrew very early in WW1. The variants they used fired incendiary rounds for taking down enemy observation balloons (of which a recent mod just came out). Would be an interesting addition!

I also believe the French used Chassepot rifles in limited numbers at the time, for firing flares.
Aldarith May 10, 2023 @ 7:38pm 
Still works but the firing animation has gone a bit jerky after the update, I do believe!
atarslan2 May 3, 2023 @ 9:41am 
No problem we wait for the new one :steamthumbsup:
Pompadour Nautice  [author] May 2, 2023 @ 6:27pm 
I updated it in 2021 to have it be EA26 compatible. Though I want to make a new one since the animations are pretty... err.. bad!
atarslan2 May 2, 2023 @ 11:17am 
Can you make EA26 version of this
Pompadour Nautice  [author] Apr 16, 2023 @ 8:03am 
I would like to remake it, but I don't know when. A lot of my old guns need remade
Faceless Moron Apr 16, 2023 @ 2:02am 
will u remake this anytime soon
Roryion Dec 30, 2022 @ 2:22am 
oh yez dis iz EBIG mod
Papa_Melchett Sep 7, 2022 @ 5:10pm 
Love these older weapons Creepalot! keep em coming
Pompadour Nautice  [author] Jun 14, 2022 @ 7:36am 
The gun needs remade, I won't be updating this
Pompadour Nautice  [author] May 13, 2022 @ 12:03am 
Hmm, you're right. There's far less smoke, no idea why that is, probably something EA26 broke. Mod was made on Unity 5, so I can't really patch it anyhow unfortunately. The mod needs remade with better animations though, so at some point I'll remake it.
D1vine May 12, 2022 @ 11:53pm 
But i'll try again.
D1vine May 12, 2022 @ 11:53pm 
Well i guess this Problem is exclusive for me, for me its just a muzzle flash with no smoke burst, im on EA26 btw.
Pompadour Nautice  [author] May 11, 2022 @ 7:08am 
There's quite a bit of smoke from what I've observed
D1vine May 11, 2022 @ 5:56am 
why is there so little smoke?
cywil Mar 10, 2022 @ 5:26am 
after a long time the bayonet and the weapon bash works again all i did i went on EA26
Pompadour Nautice  [author] Jan 2, 2022 @ 8:27am 
Perhaps you have a mod that's conflicting, this has happened before a lot (for some stupid reason), but I can melee bots just fine
cywil Jan 2, 2022 @ 5:29am 
The bayonet and the weapon bash do not work for me or the bots
Bomb Voyage Nov 3, 2021 @ 7:47am 
@King_CreepaLot so a Lee Metford's coming eventually? Sweet!
Pompadour Nautice  [author] Mar 21, 2021 @ 5:45pm 
I would very much like to make one, it has been planned for some time
patrickjohnson102296 Mar 21, 2021 @ 5:44pm 
For the Boer war Victorian British skin do you think you mod a lee metford rifle?
tammymonger Mar 18, 2021 @ 6:50pm 
very good i used this in a civil war reenactment :melon:
Pompadour Nautice  [author] Mar 8, 2021 @ 10:51pm 
Ha, it seems so lol
Hollow Mar 8, 2021 @ 10:43pm 
The sound is caused by the bots equipping it just like you said. It seems as if the bots love your weapons too lol
Pompadour Nautice  [author] Mar 8, 2021 @ 10:29pm 
Huh, that's strange. I know sometimes you can hear the bots' equipping of it but I've never had that issue
Hollow Mar 8, 2021 @ 7:56pm 
Amazing mod except there is a sound that keeps playing on loop when I have this mod installed. I think it is the weapon switch sound but for some reason it it glitched and continuously plays.
Pompadour Nautice  [author] Nov 1, 2020 @ 1:27am 
Maybe one day I'll figure out what the issue is. Anyways, thank you, and hopefully the rest of the mod goes well for ya'.
Stankhi Nov 1, 2020 @ 1:25am 
Its ok. On the bright side, the bayoneted martini henry switch-to sound does sound pretty epic
Pompadour Nautice  [author] Nov 1, 2020 @ 1:23am 
Huh, that's really strange. I'm not sure what would be causing that, there's no audio file in the mod that sounds like that, and I don't think audio functions like L4D stuff here (on top of no audio being mapped to the transition, as it's just the idle animation). Sorry about that man
Stankhi Nov 1, 2020 @ 1:20am 
Really? I get a scraping sandpaper sort off sound whenever I switch to the non-bayonet martini henry
Pompadour Nautice  [author] Nov 1, 2020 @ 1:11am 
There isn't a switch-to-sound for the non-bayonet Martini, I just launched the game up and tested it and haven't heard anything. Not sure what would've caused that
Stankhi Nov 1, 2020 @ 12:54am 
Why does the non-bayonet version not have the same switch-to sound as the bayoneted version?
The non-bayonet vers sound is very ear rapy
Wade Oct 10, 2020 @ 6:21pm 
still a good mod

Pompadour Nautice  [author] Oct 10, 2020 @ 5:56pm 
Odd, the damage works just fine for me.
Wade Oct 10, 2020 @ 3:51pm 
from the windmill to the corner of the barn on the isle map
Pompadour Nautice  [author] Oct 10, 2020 @ 12:03pm 
It uses the same projectile, and on testing it, I haven't noticed it not killing in more than one hit, even to the leg. How far away are you shooting
Wade Oct 10, 2020 @ 11:54am 
it took 3 shots to kill to the torso
and the bashing worked fine.
Pompadour Nautice  [author] Oct 9, 2020 @ 9:13pm 
You're talking about melee striking, correct?
Pompadour Nautice  [author] Oct 9, 2020 @ 9:12pm 
I don't believe it does, it should still be a two-hit kill. I'll have to look into it
Wade Oct 9, 2020 @ 8:45pm 
this is awesome but the non bayoneted one seems to not do as much damage as it should, does it suffer from damage falloff?
dellreybeach Oct 3, 2020 @ 12:20pm 
I understand. Everything you make is high quality with very nice detail so take as long as you need. :DDDD
Pompadour Nautice  [author] Oct 2, 2020 @ 10:55pm 
Maybe at some point, weapons take a while.
dellreybeach Oct 2, 2020 @ 9:58pm 
Do you think a Whitworth rifle is possible?
Pompadour Nautice  [author] Sep 28, 2020 @ 9:47pm 
Most likely planned by the WW2 Collection, they're the main makers for WW2 content.
RUNZ Sep 28, 2020 @ 9:42pm 
Next time you can do a American M2 flame thrower?
Tritonics Sep 27, 2020 @ 1:15pm 
The lines must hold, their story told, Rorke's Drift controlled
Coutin  [author] Sep 26, 2020 @ 5:33pm 
the end is near, there's no surrender
Mr. Mammoth Sep 26, 2020 @ 5:29pm 
a hostile spear, a new frontier