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[00:00:41]: [string "scripts/components/map.lua"]:762: attempt to index field 'walkableplatform' (a nil value)
LUA ERROR stack traceback:
scripts/components/map.lua:762 in (method) GetPlatformAtPoint (Lua) <755-768>
../mods/workshop-3435352667/postinit/package/map.lua:465 in (method) IsOceanAtPoint (Lua) <461-468>
../mods/workshop-3435352667/main/ocean_util.lua:55 in (global) IsOnOcean (Lua) <51-56>
../mods/workshop-3435352667/scripts/components/flotsamspawner.lua:70 in (method) CanSpawnFlotsam (Lua) <68-77>
(I had to truncate the stack trace due to char limit, I can send it to you whole if you need)
@rgranda33 @whoami @rgranda33
[00:02:21]: [string "scripts/components/map.lua"]:773: attempt to index field 'walkableplatform' (a nil value)
LUA ERROR stack traceback:
scripts/components/map.lua:773 in (method) GetNearestPlatformInDirection (Lua) <767-799>
scripts/components/locomotor.lua:1665 in (method) OnUpdate (Lua) <1417-1733>
scripts/update.lua:262 in () ? (Lua) <224-298>
I left the log in the discussion.
Is it possible to remove the Bridge if you placed it wrong?
Could you make a bigger bridge variant if possible (and more costly)? Maybe a elevated one, ore one that can be opened that other boats can pass under?
https://steamcommunity.com/sharedfiles/filedetails/?id=2170529260
It's just that making longer ships with the Naval Architect in the rear makes the steering weird. I'd rather swing my rear than my front.
The front is just distasteful, you see. X3
Thanks again for that fantastic mod.
Still giving it 4.9/5 stars though. One of the best mods for DST.