Don't Starve Together

Don't Starve Together

1,681 ratings
New Boat Shapes
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File Size
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Updated
5.635 MB
Sep 15, 2020 @ 6:07am
Apr 8 @ 10:12am
64 Change Notes ( view )

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New Boat Shapes

Description
A complete mod to craft custom and preset boats
Compatible with most mod

5 new boats with unique shapes
Rectangle, Caravel, Moon, Raft and Bridge


Create boats with custom shapes and materials

1. Place the shipyard flag in the ocean to draw the shape of your ship.
2. Use the Naval Architect to confirm the shape and select the orientation.
3. Select the skin to be applied with the shipyard panel.
4. Use boards to complete the build.

Custom boat materials


Vanilla boats made craftable
Archaic Boat, Iceberg, Pirate Pirate Sloop, Marotter Den


New craftable boat accesories
Cargo Hold, Walking Plank, Boot Getaway, Battle Oar


Some hints for custom boat:
* If the form cannot be constructed, the problematic flags will glow red.
* Seeds, birds and planks cannot block builds, but sea stacks, kelp ferns and other boats will.
* Boat health, speed and spin speed change with the size of the boat.
* Clean Sweeper can swap material of custom boat.


Credit:
* Iron custom assets: from Tropical experience mod.

If you're only interested in rotating boats, take a look at the mod Boat Rotation.
Popular Discussions View All (26)
1
Mar 17 @ 10:59am
Crash on Malbatross hitting the Caraval
Jack Jack Attack
2
Oct 24, 2024 @ 4:24pm
Crush on Launch with Shipwrecked mod
Bacon God
3
Jun 29, 2024 @ 10:54am
Crash when player hovers over water
kfasick
488 Comments
Cuikui  [author] Apr 23 @ 11:24am 
@Wolfgang Doghouse. I see, when you build a boat the solution is to make a small raft to place the Naval Architect in the direction you want. If the boat is already built, you can use a Rudder Kit shortly to change the front of the boat.
Wolfgang Doghouse Apr 22 @ 10:15pm 
Ah, bummer!
It's just that making longer ships with the Naval Architect in the rear makes the steering weird. I'd rather swing my rear than my front.
The front is just distasteful, you see. X3

Thanks again for that fantastic mod.
Cuikui  [author] Apr 22 @ 11:50am 
@Wolfgang Doghouse Thank you. Interesting idea, but I don't see how it could be implemented with the DST controls.
Wolfgang Doghouse Apr 21 @ 12:58am 
I love this mod, I just wish there was more options in regards to placing the Naval Architect. Like, if it could be manually rotated so it could be placed on the front of a build (with the arrow going outwards/away from the build) would be super helpful.
Still giving it 4.9/5 stars though. One of the best mods for DST.
YPJW Gen3 Apr 9 @ 9:50am 
It's a masterpiece does this work with ONBoard planting
Cuikui  [author] Apr 8 @ 10:12am 
@YPJW Yes, I just tested.
YPJW Gen3 Apr 7 @ 9:23pm 
Does this model work with uncompromising model and island adventure, Cherry forest
Cuikui  [author] Apr 6 @ 3:31pm 
@TequilaSeLai Thanks for investigating, there was indeed a typo in this function.
TequilaSeLai Apr 4 @ 12:37pm 
Adding another report that this breaks bumpers.

Disabling the section in modmain that alters GetBumperAtPoint() (lines 62-75) seems to revert bumpers to a working state.
繁星 Apr 4 @ 5:34am 
@Cuikui After I joined this mod, all my bumpers didn't work