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Was also thinking possibly animals could be named during caravans, but not everyone uses those very often, so not sure on that. ¯\_(ツ)_/¯
Outside of training, bond can happens during tending, during taming, and when animals spend time near master (drafted, and maybe field work).
You could cover all animals by adding:
_tame (1%)
_tend (0.4%)
_nuzzle (for cats)
_rope (for horses, pigs, chicken...)
Independent settings could be good as some activities happen lot more often (milking every day, shearing every 10~15 days...).
Good luck with your new job
It might be worth checking your saved game files for Animal Namer TaleDefs and see if something got messed up in there - I'm not sure where that's coming from since I can't find anywhere the def *should* be unnamed...
I think something is either messing up my game load or the file saving, probably has nothing to do with your mod. Here is a log I got after enabling debug mode:
https://gist.github.com/HugsLibRecordKeeper/5a57138d0c001f271743d67549d43db0#file-output_log-txt-L6865
Line 5339, then after going back to the main menu and loading again, Line 6865
I find it difficult to believe it has anything to do with your mod, sorry for bothering you. That's the price to pay for trying to play with 500 mods
Line 5342
Any ideas?