RimWorld

RimWorld

Optimization: Meat and Leather
26 Comments
JACK Aug 16, 2022 @ 10:00pm 
@CRAZY because I am sick and tired of having 5 different kinds of alien leather hanging around in bits and pieces in my stockpile. much rather have a nice big stack of human leather :) thanks, just what I was looking for!
JitterBones Mar 14, 2022 @ 2:52pm 
I really didn't understand what the leather optimization was because why would a mod based on a previous mod only change leather from other, unrelated mods?
LevenReverie Mar 14, 2022 @ 5:47am 
Optimization for Leather are only for Alien Races added by any mod add on by Alien Framework and dinosaurs from Dinosauria.

Ya'll gotta read read descriptions more.
JitterBones Jan 28, 2022 @ 8:47pm 
I can't tell if it does anything to "optimize" leather. Seems like all the vanilla stuff is still there.
Kasa Aug 22, 2021 @ 6:42pm 
What does it do with leathers? A lot of leathers have different stats for clothes.
Izanami Aug 7, 2021 @ 7:11pm 
Tossed 2 errors on 2 kinds of meat, of which I do not remember because I'm on my like 54,293,186 reload trying to remove all error mods so I can actually play the game eventually again.
FallinDred Jul 31, 2021 @ 12:42pm 
oh cool!! i'm glad you decided to update this mod!!! i like the leathers bit alot.
Carrier002 Jul 24, 2021 @ 7:00am 
1.3 update?
JessieFeathers Mar 26, 2021 @ 10:49am 
nvm i just have to manualy add the meat to the recipy
JessieFeathers Mar 26, 2021 @ 10:48am 
its not working, the simple unmodded cooking station doesnt recognize the meat
Owlchemist Feb 27, 2021 @ 11:34pm 
Saw your PSS - I'm on the rimworld discord and should be reachable, no? Well, either way, good work here! I may just use this myself, lol. Those alien meats are annoying.
Kosh  [author] Feb 27, 2021 @ 5:47am 
Made a fix for Android tiers mod - it should reduce amount of errors at game loading
Kosh  [author] Feb 27, 2021 @ 5:31am 
Add support for "Rim of Madness - Arachnophobia" - replace spider meat by insect meat
Kosh  [author] Feb 20, 2021 @ 5:48pm 
Made a few fixes.
Jono Feb 20, 2021 @ 4:57pm 
@Ryan

It just jumped to the top of my "updated" list and as far as i can tell, it works, but if you read the description:

"P.S. I'm not going to maintain this mod, feel free to do anything you want with its sources(at least if Owlchemist's will be agree)"
Ryan Feb 20, 2021 @ 8:47am 
Is this mod dead or what?
Izanami Sep 22, 2020 @ 2:23pm 
@Kosh

Mod is producing the same errors and issues of Owlchemist's mod. So going to assume can not store animal corpses as well or meat in a designated storage zone. There are a list of issues posted to his mod comment area.
An actual duck Sep 14, 2020 @ 1:55pm 
K I posted it in a discussion, too long for comments
Kosh  [author] Sep 13, 2020 @ 4:46pm 
@An actual duck. Yes, post it please.
An actual duck Sep 13, 2020 @ 9:14am 
Hey, getting a debug error that seems to be conflicting with vanilla. I removed all mods except core mods like Harmony and Hugslib. Let me know if you'd like to see the error.

Side note, thanks for making this, been really wanting to see a consolidation of cannibal meats
Tyrant Sep 13, 2020 @ 8:37am 
Perhaps rename "human leather" and "human meat" to "humanoid leather" and "humanoid meat" if HAR is detected in the load order?
Kosh  [author] Sep 13, 2020 @ 6:08am 
@Scion Only human/xeno leather and dinosaurs(from "Dinosauria" mod) leather(it will be replaced by lizard leather)
Gilgamesh Sep 13, 2020 @ 6:06am 
Does this do anything for animal leather, as well? Or is it just human/xeno leather that gets consolidated?
Kosh  [author] Sep 13, 2020 @ 5:45am 
@Vaeringjar I gues it should be.
Vaeringjar Sep 13, 2020 @ 5:26am 
Is it safe to replace the original mod with this one mid-game?