Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@GG棒 I would like that, but it is outside the scope of this mod.
我用中文说一下
我希望可以通过直接变更教条和教义的方式改革我的宗教,因为我对我宗教的名字很满意,而且我也不想创造那么多宗教,变更的费用和创造新教一样就可以了。
Rite to Doctrine
Are you running with any other mods enabled?
@Constanius At the moment I'm not certain I want to change all of the faiths that have those tenets.
The main reason I did the nudity doctrines in the first place because it was a pretty easy change, Naked Priests already existed, it just wasn't selectable and was only applied to faith via script. And I just took the nudity part of Natural Primitivism out of the tenet and put it into its own doctrine. It didn't require touching any event or other part of the script, thankfully.
Technically you're correct, though activate_holy_site and deactivate_holy_site look the same from the end-user's perspective, as the holy site is added/removed from the list of holy sites on the religion screen. The holy sites need to be in the list at the start though, so the only way to implement this, as far as I know, is to overwrite every single religion in the game and add every holy site to their list of holy sites, then on startup run deactivate_holy_site so that only the appropriate holy sites are active for each religion. After that, you can use a decision or something to add them when you wish.
Obviously this worsens compatibility and cannot support modded religions, so it's not the best solution.
@dthothearren Right, but in the base game and with my current setup, you could create a faith with both Gnosticism and a syncretism doctrine (that's not eastern). If I put it in the syncretism category you wouldn't be able to do that anymore.
While I can agree that dualist faiths/Paulicianism having "one true faith" is a bit odd, from a mechanics standpoint I really don't like having gnosticism in the syncretism slot for those reasons.