Crusader Kings III

Crusader Kings III

Kievan Rus fix
366 Comments
Zugidor  [author] Jun 6 @ 2:54am 
syms2015
I don't know, I haven't tested it, there could be incompatibilities since both mods are trying to do similar things
syms2015 Jun 5 @ 8:55pm 
Is this mod compatible with the "Baptism of Rus" mod?
kudashkins May 26 @ 11:33pm 
thanks! love ya
Zugidor  [author] May 23 @ 9:25am 
@kudashkins
Thanks for the suggestion, just updated the mod to be compatible with Culture Expanded, now all east slavic cultures (severian, ilmenian, volhynian, etc) have knyaz titles and such, same as rus'.
kudashkins May 22 @ 6:30am 
BTW

Need comptach for Culture Expanded. Cause they hav cultures as Vladimirian and Polost, diverget from Rus', so their titles are not Knyaz or smth like that, they have titles like duke and kings.
kudashkins May 22 @ 6:21am 
В крусаках в принципе если и можно рассчитывать на полную историчность - это надо нереально упороться, а этот мод неплохая отдушина и чувачок хоть что-то сделал, мне лично хватило и работы с титулуами, хотя например очевидно, что тот же Иван Грозный вполне именовался в переписках как "Рекс", т.е. королем называть внутри игры вполне можно, но мне охота "князь", хотя если задуматься, это всё одно дрочево, как и "император" и "кайзер".
kudashkins May 22 @ 6:21am 
@Hikki Sadrot это понятно всем, начнем с того, что не было никаких таких империй на территории Руси - если хочется полной историчности, надо просто снести имперские титулы, причем не только в этом регионе.

А за духоту такую тебя надо отправить на СВО копать ногтями окоп, блевать уже тянет, это как мусульмане приходят под мод про арабов и начинают ныть, что в игре пророк Мухамед есть, видите ли очень оскрблены они.
Hikki Sadrot May 15 @ 4:02pm 
Название "Киевская Русь" неправильно настолько же, насколько неправильно название "Россия". Киевская Русь - историографический термин, отражающий период Российской, Белорусской и Украинской истории, когда столицей Руси был Киев. Такие же термины имеются для Новгородской и Владимирской Руси. Само же государство(судя по мирному договору с Византией) называлось "Русь". А так, во всем остальном мод прекрасен, ибо единая культура в 867 году и католическое слово "король" и христианское слово "царь" неправильны.
Zugidor  [author] May 1 @ 2:14pm 
updated
Fettered Soul | RINH XX May 1 @ 10:17am 
upd pls
Zugidor  [author] Apr 20 @ 3:41pm 
@Damianuus
Someone will have to make a compatch mod to resolve the mod conflict.
Damianuus Apr 20 @ 12:42pm 
together with historical empires mod, west slavia empire appears as a bug in pommerania.
Wildman John Apr 11 @ 8:44am 
No Mikey, it shouldn't.
Mikey Mar 14 @ 8:04am 
Should be Kyivan not Kievan.
Zugidor  [author] Mar 10 @ 6:20am 
idk, I never used RICE (or play ck3 anymore) I just maintain the mods I've already published. Maybe someone else will make a compatch.
Ser_hiRo Mar 10 @ 5:07am 
Will there be a compatch for the new version of RICE?
MaximusFrankius Feb 25 @ 9:56am 
Any chance that you can also cover the Polish lands as well?
Shelldar Feb 10 @ 9:36am 
Thank you from Ukraine
TheLoneWanderer Feb 10 @ 7:43am 
FYI - when using Historic Invasions and the 867 bookmark while using this mod, the "Rurik" invasion event will not function as intended. It's not game breaking, just something to be aware of. The change in Titles results in Rurik not having the proper claim.
irlVector Jan 14 @ 5:17pm 
I see, thanks for the clarification! Liked!
Zugidor  [author] Jan 14 @ 1:29pm 
This is an older mod I made soon after CK3 launched and over 3 years before Baptism of Rus was made. I no longer play CK3 but maintain this mod as many subscribers like and use it. Baptism has more content and makes more use of the newer game features, but otherwise has pretty much the same mission as this mod, to fix the awful vanilla Rus in the game. You can think of Baptism as like a bigger and newer version of this mod or as a successor mod of sorts. People who think Baptism does too much might prefer the smaller/simpler scope of this or my other lite Rus mods.
irlVector Jan 14 @ 12:19pm 
Hello, what is the difference between this and the "Baptism of Rus" mod?
Ser_hiRo Jan 13 @ 9:48pm 
@Gidaka I saw that this topic was raised on the paradox forum a few years ago, but it was actively attacked by Russians with negative feedback. Unfortunately, the voice of reason was ignored by the developers due to the "political nature of the topic".
Gidaka Dec 25, 2024 @ 2:49am 
For your information, Kievan Rus' comes from the center which has the russian version Kiev, and Kyivan Rus' comes from the historically correct name Kyiv

You wrote everything correctly regarding Prince/Principality and Knyaz/Knyazhestvo, but in your mod you already use the titles that were in Rus' with their local names, so it is better that all the titles are replaced and not some selectively

By the way, this is the best mod for Kyivan Rus' that corrects historical errors, I don't understand why the game developers can't do this
Zugidor  [author] Dec 25, 2024 @ 2:34am 
@Gidaka
This is a primarily English-language mod, so I use Prince instead of Knyaz because Prince/Principality is the English translation of Knyaz/Knyazhestvo.
I use Kievan because that's what Wikipedia, Britannica, and other encyclopedias use. If you would prefer Kyivan, then please check out my other mod, Kyivan Rus Rename: https://steamcommunity.com/sharedfiles/filedetails/?id=3302258522
Gidaka Dec 25, 2024 @ 2:28am 
In Update 1.5.1: finally fixed the error and changed the English name Kiev to Kyiv
https://store.steampowered.com/news/app/1158310/view/3095667402103590561

So why do you incorrectly use Kievan Rus' instead of Kyivan Rus' in this mod?

Also why didn't you replace the titles Prince instead of Knyaz? (Knyaz => Grand Knyaz)
https://en.wikipedia.org/wiki/Symbols_of_the_Rurikids
Tortellobello45 Dec 6, 2024 @ 11:48pm 
This mod seems to be incompatible with CE and RICE, sadly. It causes every historical character to have strange names like ruler_administrative_byzantine_empire_title_5
Zugidor  [author] Nov 20, 2024 @ 2:35am 
@Hieron
I made an alternative mod for that, which just uses Rus' for the title: https://steamcommunity.com/sharedfiles/filedetails/?id=3302259738
Hieron Nov 19, 2024 @ 9:55pm 
All good stuff, the only issue I have is with 'Kievan'. Historicallyit is fitting, but we are playing all sorts of alternative scenarios in this game, and Kiev being the centre of the Rus is not necessarily true for those.
Zugidor  [author] Nov 16, 2024 @ 7:42am 
English, French, Spanish, German, Russian languages supported
Zugidor  [author] Nov 16, 2024 @ 7:41am 
Updated: localizations should be fixed for all languages now
florenciacosimo Nov 11, 2024 @ 9:04am 
Does this mod have a Spanish translation?
Zugidor  [author] Oct 31, 2024 @ 7:32am 
@Kraken
I don't know, I never used RICE myself but I tried to keep it compatible with most non-overhaul mods. Give it a try, but I can't guarantee compatibility.
Kraken Oct 31, 2024 @ 7:02am 
Hi! Is the mod compatible with RICE?
Zugidor  [author] Oct 27, 2024 @ 12:35pm 
Updated for 1.13, thank you for your patience
As always, please let me know about any bugs or issues and I will try my best to update with a fix
NerazarPC Sep 25, 2024 @ 10:24am 
Very good mod! I just have the issue that with the new patch, my custom landless character has a tooltip with unlanded_lord_rus [Name] in it and several Rus related decisions are also just tooltips and/or empty / broken! I hope you find the time to update for the latest patch. :) Couldn't play CK3 without.
Roland Sep 20, 2024 @ 4:42pm 
Kyivan Rus’
Zugidor  [author] Aug 16, 2024 @ 1:47am 
@KYR_MAN
I made a mod that uses Kyivan Rus it may be what you're looking for.
KYR_MAN Aug 15, 2024 @ 7:26pm 
Kyivan Rus*
Zugidor  [author] Aug 15, 2024 @ 8:27am 
Mod updated, fixed Rus count, baron, and tribal duchies naming (thanks for the report Popee). Added a note to the description that this mod isn't compatible with mods that edit the same flavorization/localization, like More Provinces Expanded. I tried different mod orders with MPE and either way they conflicted and wouldn't play nice, probably requires a specific compatch.
Popee the Clown Aug 15, 2024 @ 5:24am 
Okay found the mod that's causing the issues plaguing me: More Provinces Expanded. Haven't really looked into that mod yet to determine why, but it's this mod that turns all the feudal principalities back into duchies. I'm gonna dig into it in a bit, BUT strangely enough, it also fixes all the new issues I've had in the 867 start. Turns all the chiefdoms into principalities, gives counts their correct title, etc.
Popee the Clown Aug 15, 2024 @ 4:06am 
So things got a bit more fucked up lol

I disabled all mods and only had KRF. That worked and I was able to get principalities over duchies, all the rulers had their appropriate title, etc. at the 1066 start. But for some reasons, all the county became counts instead of Namestnik :(((

I went into the 867 start at tribal and for some reason, a few of them were Chiefdoms/High Chiefdoms >.< though a few of them were also principalities/their correct titles. I've tried resubbing and that hasn't worked, I'm now on the phase of reinstalling the game entirely/deleting my mod folder.

This only seems to be having an issue on principalities, kingdoms/grand principalities are working fine.

Anyways, I'm gonna keep trying. This isn't that big big of an issue, but is kinda weird and I have no idea where the conflicts may be lol. Could it potentially be RICE, EPE, or CFP?
Zugidor  [author] Aug 15, 2024 @ 3:55am 
It only happens when you transition from tribal to feudal? The fuedal rulers in 1066 are fine? And it only affects duchies/principalities and not kingdoms/grand principalities? I honestly have no idea how or why that could happen. Try unsubscribing and resubscribing to this mod, and try with all other mods off, if it still happens, I would try validating the game files through steam, and if none of those work, reinstall the game.
Popee the Clown Aug 15, 2024 @ 2:01am 
It might very well be a mod conflict, but I'm not sure which... none of the mods I have edit the localization for culture titles and I also have KRF at the bottom of my load order so theoretically anything this mod have should overwrite whatever conflict there may be. Idk I'm going insane
Zugidor  [author] Aug 14, 2024 @ 2:40pm 
@Popee the Clown
That's very strange, I just tested it and it works fine for me, are you sure it's not due to a mod conflict?
Here's screenshots of me after adopting feudalism as Rurik using this mod and the duchies using "Prince/Principality" properly:
https://freeimage.host/i/dEqaHFf
https://freeimage.host/i/dEqarD7
Popee the Clown Aug 14, 2024 @ 7:32am 
For some reason when I transition from tribal to feudal, the titles for Duchies change back to Duke/Duchess instead of Prince/Princess and they're... Duchy not and not Principality
komurka Aug 11, 2024 @ 5:43am 
And f.e. Novgorod was never a part of any Rus', not Kievan or Vladimirian or any other. It was an trade Republic ruled by its own Thing (old east Slavic "вѣтъ" — vyet - litteraly translated as "a Thing", both meaning "an object" and a Scandinavic proto-parlament, wich is a fun fact I guess). I was concured by Muskovy (or you can call it Russia) in XVI century.

But well, I get your point. Just keep in mind, that the history of the East Europe is too complicated to easyly rename one thing to other.
komurka Aug 11, 2024 @ 5:43am 
I agree that "Russia" is a massively incorrect term, as even The Sovereignity of Moscow ("Государство Московское" or Muscovy, as you, western historians, call it) started to call itself "Rosija" only in XV century, and, in the CK3 period modern Moscow was a Mescherian settlement, and the city of Vladimir was Volodimer-Zalesky (litterally Transilvanian Vladimir, lol, as the main "Vladimir" was one now known as Volodymyr-Volyn'sky) and paid toll to Kiev. But in the X-XI centuries it became a capital of independent Grand Duchy (equal to kingdom, rulled by Veliky Knyaz or Grand Prince), wich was independent from Kiev.
Zugidor  [author] Aug 11, 2024 @ 5:19am 
As for East Slavia or Rus', I believe there is a mod someone else already made that uses "East Slavia", and I made a mod alternatives to this one, one of which is the Rus' Rename.
Zugidor  [author] Aug 11, 2024 @ 5:15am 
CK3 doesn't prioritise historical accuracy much. Many empire level titles never existed (like Scandinavia or Hispania), and many baronies/counties use modern-day names, it's just that the territory the devs chose for the "Russia" title matches the medieval realm ruled by Vladimir the Great that historians call Kievan Rus, at its greatest extent, so it at least makes much more sense. Russia makes more sense in Europa Universalis 4 and stuff. More accurate flavour for East Slavic cultures, which as you say were quite diverse, would be nice. And again, Byzantines never called themselves Byzantine or Greek (the called themselves Rhomaioi/Roman), but we, historians, and CK3 call them Byzantine Greeks anyway.