Crusader Kings III

Crusader Kings III

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Kievan Rus fix
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4.544 MB
Sep 3, 2020 @ 9:59am
Jan 3 @ 3:17am
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Kievan Rus fix

In 1 collection by Zugidor
Zugidor's Mods
10 items
Description

What is this mod?
• This mod primarily fixes two major historical inaccuracies in the game; the "Empire of Russia" title and the "Russian" culture names, renamed to "The Kievan Rus" and "Rus" respectively. Additionally, it changes the coat of arms of Ruthenia and Kievan Rus to the coinage tridents of Yaropolk and Vladimir The Great, respectively.

Why?
• The Tsardom of Russia (predecessor state to the Russian Empire) historically wasn't formed until 1547, nearly 100 years after the "end" of the Medieval Period/Middle Ages, in which CK3 is set. It doesn't make sense then, that the territory historically referred to as the Kievan Rus/Rus' at its greatest extent, is called "Russia" in the game. Equally, it doesn't make sense for the ancient Rus people to be called "Russian" when the cultural split between Ukrainians, Belarusians and Russians didn't begin until after the fall of the Kievan Rus.
• As for the tridents of Yaropolk and Vladimir the Great, these symbols are commonly associated with the lands ruled by the House of Rurik and the Grand Prince of Kiev, as they are the among most common symbols found on archaeological finds of coins and other artifacts from the Kievan Rus. Another reason is that the Kievan Rus saw its greatest extent under the rule of Vladimir the Great, so it makes sense to attribute his personal coat of arms to the de jure Kievan Rus lands in the game. This is similar to how the Palaiologos dynasty banner is used for the Byzantine Empire in the game, as neither the Kievan Rus nor the Byzantine Empire had a single unifying flag. The colouration of the Rurikid symbols I added follows the same colour pattern as the Rurikid dynasty coat of arms in the game.
• In respect to Ukrainian and Belarusian history, this mod fixes the apparent historical revisionism that somehow, be it deliberately or accidentally, made it into the game.

Gameplay Changes
• Moved Galicia-Volhynia from West Slavia to Kievan Rus
• Moved Pomerania from Baltic Empire to West Slavia
• A new decision called "Christianise the Rus" has been added which becomes available to all non-Christian independent Rus rulers (AI takes it from 988 onwards). This allows the AI to adopt Orthodoxy as opposed to Kabarism/Paganism or being holy warred to extinction. The decision becomes "Christianise the East Slavs" for Rus-divergent or East Slavic hybrid cultures.
• Added two new decisions: Gathering of Rus Princes and Recruit Nomad Host, for additional immersion for certain titles. Also, a new character background for Rus characters. (Credit: Steam user Gigachad for providing a lot of useful code)

Additional Renaming Changes
• Renamed White Rus' to Polotsk (Credit to Steam User YuriVII).
• "Ruthenia" has been renamed to "Kyiv" due to common obscurity and confusion around the name of "Ruthenia" which is just Latinised "Rus". Additionally, the Rus cultural title holders and heirs have been changed as follows for cultural and historical accuracy:
- Grand Prince (Duke) -> Knyaz
- Grand Princess (Duchess) -> Knyazitsa
- Grand Principality (Duchy) -> Knyazhestvo
- Kingdom -> Grand Knyazhestvo
- King -> Grand Knyaz
- Queen -> Grand Knyazitsa
- Prince (Kingdom heir) -> Kniazhich
- Princess (Kingdom heiress) -> Kniazhna
- Prince (Empire heir) -> Tsarevich
- Princess (Empire heiress) -> Tsarevna
^ Credit: Steam User jojo26123 for the ideas of improving the title holder names, changing Ruthenia to Kiev
- Baron/Baroness -> Boyar/Boyaress
- Barony -> Volost
- Count/Countess -> Namestnik/Namestnitsa
- County -> Uyezd
- Improved Russian localisation (Русачск/Русачи -> Русичи/Русичск, Графство -> Уéзд)
^ Credit: Steam User LawfulNeut
• Changed the names of Rus culture knights to "Bogatyr". (credit: Steam user Riml121)
• Changed the names of all other East Slavic language cultures' knights to "Boyar". (partial credit: Steam user InΔmatus)
• Changed the barony and county of "Moskva" to "Moscow" as the proper exonym in English.
• Changed additional cultural titles of some South Slavs by request and for extra historical accuracy:
- Vlach:
Duchy -> Voivodeship
Duke -> Voivode
Duchess -> Voivoda
Kingdom -> Hospodarate
King -> Hospodar
Queen -> Hospodarka
- Serbian:
County -> Zhupa
Count -> Zhupan
Countess -> Zhupana
Duchy -> Grand Zhupa
Duke -> Grand Zhupan
Duchess -> Grand Zhupana
- Croatian:
County -> Zhupa
Count -> Zhupan
Countess -> Zhupana
- Bulgarian:
Kingdom -> Tsardom
King -> Tsar
Queen -> Tsaritsa
(Partial credit for Vlach changes: Steam user Gigachad)

Compatibility
• Should be fully compatible with mods that don't edit the above localizations and flavorizations.

Language Localisation
• I did my best with localisation in other languages, but have not extensively tested them in-game. If you see mistakes, errors or flaws in a non-English language, please let me know and I'll try to fix it.
Supported languages are English, French, Russian, German, and Spanish.

Sources/Further Reading:
https://en.wikipedia.org/wiki/Tsardom_of_Russia
https://en.wikipedia.org/wiki/Kievan_Rus%27
https://en.wikipedia.org/wiki/Symbols_of_the_Rurikids
https://en.wikipedia.org/wiki/Knyaz
https://en.wikipedia.org/wiki/Christianization_of_Kievan_Rus%27
https://en.wikipedia.org/wiki/Byzantine_flags_and_insignia
https://en.wikipedia.org/wiki/%C5%BDupa#Usage
https://en.wikipedia.org/wiki/Bulgaria#First_Bulgarian_Empire
https://en.wiktionary.org/wiki/bogatyr#Noun
https://en.wiktionary.org/wiki/voivode
https://en.wiktionary.org/wiki/hospodar#Etymology
https://en.wikipedia.org/wiki/Posadnik
https://en.wikipedia.org/wiki/Boyar
https://en.wikipedia.org/wiki/Volost
https://en.wikipedia.org/wiki/Uezd

Feel free to ask questions, or add suggestions and feedback in the comments. Also Like and Favorite the mod if you like it, thanks!

If the mod doesn't work from here, you can download the files directly from a steam workshop downloader site, and paste them into your CK3 mod folder, or download the Paradox mods version.

Other Credits:
• The mods "coat of arms fix" and "Roman Fidelity" for helping me learn how to mod by example.
• Steam user Warlock Engineer for giving me a helpful suggestion on using the override system.
Popular Discussions View All (4)
13
Mar 22, 2023 @ 6:01pm
PINNED: Suggestions Submission
Zugidor
3
Feb 15, 2021 @ 4:02pm
French language ?
Gwenael
2
Dec 15, 2024 @ 9:43am
PINNED: Bug Reports
Zugidor
357 Comments
Damianuus Apr 21 @ 6:24am 
Except for that it is a great mod, the changing of the word Russian to Rus culture however is a bit unnecesary.
Zugidor  [author] Apr 20 @ 3:41pm 
@Damianuus
Someone will have to make a compatch mod to resolve the mod conflict.
Damianuus Apr 20 @ 12:42pm 
together with historical empires mod, west slavia empire appears as a bug in pommerania.
Wildman John Apr 11 @ 8:44am 
No Mikey, it shouldn't.
Mikey Mar 14 @ 8:04am 
Should be Kyivan not Kievan.
Zugidor  [author] Mar 10 @ 6:20am 
idk, I never used RICE (or play ck3 anymore) I just maintain the mods I've already published. Maybe someone else will make a compatch.
Serhiy_Ro Mar 10 @ 5:07am 
Will there be a compatch for the new version of RICE?
MaximusFrankius Feb 25 @ 9:56am 
Any chance that you can also cover the Polish lands as well?
Shelldar Feb 10 @ 9:36am 
Thank you from Ukraine
TheLoneWanderer Feb 10 @ 7:43am 
FYI - when using Historic Invasions and the 867 bookmark while using this mod, the "Rurik" invasion event will not function as intended. It's not game breaking, just something to be aware of. The change in Titles results in Rurik not having the proper claim.