Crusader Kings III

Crusader Kings III

Expanded Alerts
187 Comments
Draky Dec 4, 2023 @ 12:25pm 
Please please update if at all possible!
Draky May 19, 2023 @ 10:13am 
please update if at all possible
Royal Raven Aug 28, 2022 @ 9:36am 
A working version, without the Physician bug.
https://steamcommunity.com/sharedfiles/filedetails/?id=2837788218
Nazkai Jun 9, 2022 @ 8:31am 
Checking in to see if this mod will eventually be made to be compatible with the new Fate of Iberia DLC? :lunar2020thinkingtiger:
Taurom May 31, 2022 @ 4:28pm 
this mod is dead right?
Wolfskrieg Mar 18, 2022 @ 12:04am 
update pls
Xenarion Mar 13, 2022 @ 1:35am 
Fix empty list of possible guardians:
Open file common/important_actions/expanded_alert_functions.txt
Change line 46 from
recipient = scope:recipient
to
recipient = scope:actor

@Author, with the introduction of royal court all court positions have been changed. You can no longer check if you have a court physician by using a relation. You can use this instead:

if = {
limit = {
employs_court_position = court_physician_court_position
any_court_position_holder = {
type = court_physician_court_position
count > 0
}
}
}


Just change the limits in file common/in_actions/expanded_alerts_on_action.txt


I hope this works and helps
Bardagh Mar 10, 2022 @ 5:28am 
I look forward to the update. Meanwhile, you do you.
TheLoneWanderer Feb 20, 2022 @ 3:12pm 
I hope you feel better soon. No need to apologize, take care of yourself first.
Feivel Feb 20, 2022 @ 3:02pm 
All the best to you.
Sonderkugel  [author] Feb 18, 2022 @ 9:29pm 
Hey everyone sorry I've been kind of dead lately, Life stuff happened and I've just been disconnected for a little bit. I wanna try to get back into modding, and I'll hopefully get an RC compatch out for the mod fairly soon. Sorry it's taken so long to update and sorry again for going silent for a while.
Lololo Feb 18, 2022 @ 12:56pm 
@TheLoneWanderer Pretty sure it is this mod
LordSith Feb 16, 2022 @ 10:12am 
This needs an update for the newest game version.
TheLoneWanderer Feb 16, 2022 @ 8:49am 
@losea - I have seen the same notification, however I wasn't sure if it was this mod causing it
Lololo Feb 16, 2022 @ 6:34am 
It says i dont have a court physician even tho i have one.I think it needs an update
TheLoneWanderer Feb 15, 2022 @ 12:38pm 
Has anyone had any issues with this working? -it seems fine to me
Cardolam Feb 10, 2022 @ 4:09am 
Any update for 1.5? Great mod!
Eran048 Feb 9, 2022 @ 5:05am 
update for 1.5 coming ?
Private Tito Dec 7, 2021 @ 7:49pm 
I'm wondering if we can still add the mod to an ongoing game, or if we do that will anything happen? Do we need a fresh start for the mod to work and not crash our game?
Philemon Nov 20, 2021 @ 10:29pm 
should be part of the base game really
catscarer Oct 15, 2021 @ 6:11am 
Uploaded RUS on github (gptev there)
10sunbee Sep 17, 2021 @ 2:09pm 
thanks bro
Softy Sep 11, 2021 @ 6:03am 
Hey a cool mod but a thing you can change to make it better make one decision and that opens a gui that you can turn on or off the notifications
Dave le chilleur Jul 20, 2021 @ 7:23am 
Hello! Great mod! Do you think There might be a way to integrate some more alert like alert when you can demand conversion, when you can asign gardian for all children in court and extended family actions? Those are all great mod that exist as stand alone and i think your mod would bennefit from integrating them! Cheers!
Sonderkugel  [author] Jul 6, 2021 @ 1:02am 
@Jayshua_lyn I probably could, but I haven't so far as I feel like it would be redundant because there is already an alert for assigning a guardian which let's you know when you can change it, and for children you don't care about it is set automatically
Jayshua_Pixel Jul 4, 2021 @ 6:55pm 
Yeah. Is there any way to add a Alert for that?
Sonderkugel  [author] Jul 4, 2021 @ 4:53pm 
@Jayshua_lyn Ah, I think I misunderstood your initial question. CK3 doesn't have an alert for education focus, only that a child is missing a guardian. When they reach age 6 a focus is automatically picked for them based on traits but you can decide to change it.
Jayshua_Pixel Jul 4, 2021 @ 4:09pm 
Hell maybe there was never alerts for that at all in CK3 and I am thinking of CK2? lol :|
Jayshua_Pixel Jul 4, 2021 @ 4:06pm 
Ok. Looking thru those in my mods and in the Vanilla files I don't even see alerts for Children Education Focus. Maybe they removed it and I need to get it added back?

Or does it show up in Suggestions?
Sonderkugel  [author] Jul 4, 2021 @ 3:21pm 
@Jayshua_Lyn the relevant folders are common/important_actions and possibly common/decisions. I also just noticed some missing localization but that shouldn't affect it showing up.
Jayshua_Pixel Jul 4, 2021 @ 1:05pm 
Hrm odd...

Do you happen to know which files edit that specific alert so I can look thru my mods for maybe an offending file.

I also don't know if different playthroughs affect that alert? We are on a Tribal, African start but I would think you can give your kids education focuses regardless of government or whatever.
Sonderkugel  [author] Jul 3, 2021 @ 11:42pm 
@Jayshua_Lyn hmm, it should be appearing fine. Can you give some more details on the situation where it's not working, whether you're using any other mods?
Jayshua_Pixel Jul 3, 2021 @ 9:30pm 
Did you change / remove the alert that tells you your child needs and education focus?

I am no longer seeing it popup for kids!
Sonderkugel  [author] Jun 29, 2021 @ 2:36pm 
@Jayshua_Lyn Sorry for the wait, it should be fixed now
Jayshua_Pixel Jun 29, 2021 @ 11:21am 
How can I fix that error myself while we wait for an update?

I am getting a constant "Under Siege" from myself alert.
Sonderkugel  [author] Jun 29, 2021 @ 3:41am 
@莫名 thanks for catching that, will be fixed after paradox servers come back online
MoMing Jun 29, 2021 @ 1:28am 
Great mod, can't play without it.

#found a mistake in "expanded_alerts_actions.txt"
action_being_sieged = {
type = alert
check_create_action = {
every_war_enemy = {
limit = {
any_army = {
is_army_in_siege_relevant_for = root
is_army_in_combat = no
}
root = {
NOT = {
has_character_flag = flag_being_sieged_off
}
}
}
}
FunGaming44 Jun 28, 2021 @ 12:57am 
@Sonderkugel awesome, thank you
Sonderkugel  [author] Jun 27, 2021 @ 6:39pm 
@FunGaming44 it should be fixed in the next update which I expect will be done by tomorrow
FunGaming44 Jun 27, 2021 @ 11:53am 
@Sonderkugel Did you manage to fix it ?? No rush jut wondering when i can use the wonderfull mod
FunGaming44 Jun 25, 2021 @ 6:15am 
@Sonderkugel that would be awesome, thank you
Sonderkugel  [author] Jun 25, 2021 @ 6:12am 
@FunGaming44 ah, looking closer it seems there's conflict with the effects of quarterly pulses, it should be a relatively simple fix on my end.
fleetadmiralj Jun 25, 2021 @ 5:43am 
@Sonderkugel awesome! Thanks.
FunGaming44 Jun 25, 2021 @ 4:56am 
@Sonderkugel strange because when I remove this mod then the coronation mod works as it should but with this mod installed then it doesnt work at all
Sonderkugel  [author] Jun 25, 2021 @ 4:44am 
@fleetadmiralj the next update will include a toggle for all the new alerts, which should hopefully be ready sometime next week.
Sonderkugel  [author] Jun 25, 2021 @ 4:42am 
@FunGaming44 there shouldn't be any conflicts, it looks like that mod is just out of date
fleetadmiralj Jun 24, 2021 @ 1:49pm 
Is there a way to pick which notifications one can have? I love most of them, but when I have a faction rise up with 6 vassals in it, having a bazillion your settlement is being sieged notifications can be quite...annoying.
FunGaming44 Jun 24, 2021 @ 7:48am 
For some reason when using this mod it disables the coronate mod https://steamcommunity.com/sharedfiles/filedetails/?id=2240792458 is there something that can be done to have them both working ??
Sonderkugel  [author] Jun 2, 2021 @ 4:06am 
@CamilleBC sorry for the late reply. If you're still having this problem, it's either Steam's fault or if you downloaded it from the Github you may have made a mistake extracting it. Reinstalling it would probably be the best way to fix it.