RimWorld

RimWorld

Medieval - Disciples of Simetra
26 Comments
moopoo May 23, 2021 @ 12:10pm 
anyone still looking after this i was trying it out and now everone stopped haresting crops or planting
Akariu Tamokiy Dec 1, 2020 @ 9:48pm 
Does the modpack has some porblems since the last update?
I get some errors in the debug like
Could not resolve cross-reference to Verse.PawnKindDef named WoWForsakenNightElf (wanter=kindDefs)
and also something about a apperal list with some clothing where not found or something like that.

I ask because soon after I startet my colony or even loading a game I get a freeze and then crashes to desktop (around 10-20 mins after loading the map ingame)

Ryzen 5 2600
NVIDIA GeForce RTX 2060
16GB Ram
macklord222  [author] Nov 19, 2020 @ 3:19pm 
@fuzzatron Unofrtunatly it doesn't due to the medieval play. Because royalty has alot of tech passed medieval tech.
Fuzzatron Nov 19, 2020 @ 2:59pm 
Does this collection not use Royalty?
THE PIE KING! Oct 21, 2020 @ 10:48am 
Not sure if enyone else has this problem but my research screen is just empty, like nothing on it at all. I use the medieval storyteller but im pretty sure it should not happen.
Danijellino Sep 27, 2020 @ 2:27am 
@Kakalipad
No task manager wasn't open and it only frezzes for a few seconds and then continues back up like nothing happened.
It doesn't crash. It just stops responidng for a bit. But it's kinda annoying when it happens every other minute irl.
Danijellino Sep 27, 2020 @ 2:26am 
@macklord222
Yeah i disabeld a few mods before i started my current colony since i didn't think they fit all that well with what i was planning to do.
As for my specs i have an intel core i7-3770 with 3.40Ghz for a Cpu, 16GB of Ram and a Nvidia Geforce GTX 1660 as a graphics card.
I never had problems running rimworld with those specs before even while having ridcioulos modlists which leads me to believe that it might have something to do with a mod-mismatch.
123 Sep 26, 2020 @ 7:10pm 
@Danijello, Do you mean the game stops responding? if so maybe it's because task manager is open. I had this issue before.
@PantherHardraad, I had this issue too. This happens when I load the game all hud disappears and even loading an older save doesn't fis it even thou that save is supposed to be normal. I unsubscribed all and delete the mods, and verify and it disappeared.
If someone has a problem of things not moving in the world map(ex... caravan) even waiting a few ingame days, I only fixed this in my game by deleting an old save/or new that is not from this collection(ex...Vanilla or diff modlist) idk why tbh.
macklord222  [author] Sep 26, 2020 @ 3:39pm 
@Danijellino What are your system specs you are running on? Did you disable a few mods before initial gameplay? Also, i would verify Rimworld, Clear your configs in the config folder(Except Modconfig.xml)
Danijellino Sep 26, 2020 @ 3:07pm 
Love this mod Pack but i'm having a little problem with it.
My game frezzes every minute or so and takes a couple seconds to start running again.
Is this due to lack of hardware on my part or is that something to do with some kind of modmismatch?
Because i did disable a few of them by myself.
macklord222  [author] Sep 26, 2020 @ 2:39pm 
hit ctrl +f12 as soon as the error exists and upload your log and copy the link..
PantherHardraad Sep 26, 2020 @ 2:12pm 
@macklord222 how do i go about getting you that?
macklord222  [author] Sep 26, 2020 @ 2:06pm 
@PantherHardraad I haven't heard anyone that reported the issue you are having..Do you or can you post a hugslib.log as soon as the error occurs?
PantherHardraad Sep 26, 2020 @ 1:58pm 
I'm getting a 'bug' that is dropping my HUD and removing my ability to control pawns, anybody else getting this issue?
macklord222  [author] Sep 18, 2020 @ 6:45am 
Your Welcome! Oh and the modpack has a new update... ADDED: birds and the bees and animal genetics. REMOVED: startup impact, RPG level up mod, Fungi tribal core and the patch(Its a great mod! ..very OP tho)
Polvonik Sep 18, 2020 @ 6:39am 
Okay perfect, thank you, and thanks for putting this collection together.
macklord222  [author] Sep 18, 2020 @ 6:01am 
Fixed mod manager string has been updated
macklord222  [author] Sep 18, 2020 @ 5:45am 
@Polvonik basic pack of religion wasn't supposed to be in the pack. Somehow when I put together the Simetra religion mod I forgot to change the package id cause I was using the basic pack as a base. Oops on my part..the hair mod was taking out i believe..
Polvonik Sep 18, 2020 @ 5:25am 
Hey Macklord, was the 'Basic pack of religions for Rimworld 2.0' deleted? It's on the import file but not in the collection and not on steam. Also missing Spoons hair and Roopio hair from the collection that's on the import file.
Lastly, Simetra Goddess for Religions of Rimworld 2.0 isn't on the import file, but I assume we just add to where it is on this collection list as that's the same order?
macklord222  [author] Sep 14, 2020 @ 8:37pm 
@BUTTERSKY11 Thanks for letting me know. I will look into this and test.
Uncertainty Sep 14, 2020 @ 8:14pm 
No error pops, they are just frozen, I was able to fix the issue by spamming the stop button and eventually it would make them extinguish themselves.
macklord222  [author] Sep 14, 2020 @ 1:52pm 
@PH What was your settings for staring a planet and faction contol settings? Also, Can you send a huglib log link when the error occurred? We haven't had any issues with not generating a planet. Also when you load this pack it is always best to verify rimworld and clean out your modconfig folder except modconfig.xml to clean it out from previous configs.
PeHh Sep 14, 2020 @ 10:45am 
It simply wont generate a planet and sends me in a loop.
macklord222  [author] Sep 14, 2020 @ 4:51am 
@BUTTERSKY11 When the player pawns is on fire, does any error pop up? Btw, thanks for letting me kno. I will look into this.
Uncertainty Sep 13, 2020 @ 9:29pm 
It seems when a players pawn is on fire, they are unable to extinguish themselves but the other Ai pawns seem to be able to do so just fine