Crusader Kings II

Crusader Kings II

Manic's Italian Units
15 Comments
Det. Joseph Quinn Feb 28, 2021 @ 10:44pm 
hmmm if that is the case why can't you replace the Armor to the Italian Full Plate Armor one from the Italian Unit pack? The Halberd as a Pike is really a very Good of weapons btw!
ManicMayo  [author] Feb 28, 2021 @ 7:15am 
@Disco-29 - It's because they use the archer unit model from the Military Orders Unit Pack. The quiver is an integrated part of the mesh and cannot be removed.
Det. Joseph Quinn Feb 28, 2021 @ 6:33am 
I'm sorry just a quick question! but why does the Late Pikemen have Arrows on their backs??
ManicMayo  [author] Aug 26, 2020 @ 1:48pm 
@Seigneur Fantôme - The problem with this is that I'd essentially be offering EUIV assets for free to users on the Steam Workshop. While I'm no solicitor, I can confidently say that this is almost certainly illegal and/or against Paradox's terms and conditions.
L4C_Fantome Aug 25, 2020 @ 6:59pm 
used solder "swis guard" europa universal IV
ManicMayo  [author] Aug 25, 2020 @ 6:06pm 
@ Seigneur Fantôme - Sorry, I don't use Discord. I've got AvPD so that sort of thing scares the life out of me. If you want, you're free to temporarily add me as a friend so you can PM me about it.
L4C_Fantome Aug 25, 2020 @ 9:43am 
@ it's possible to talk in discord about swiss guard? XD
ty my lord
ManicMayo  [author] Aug 25, 2020 @ 6:14am 
@Seigneur Fantôme - Not 100% sure it's possible, but I'll see if I can give it a go. It would require assigning the Papacy title its own graphical culture, similar to how it is done for holy orders. I've never tested it may not work.

Would you be alright with the late-game pikeman models from this mod serving as the base for the models in a Swiss Guard mod, but with an altered shield to make them more accurate and give them a bit of flavour? Unfortunately, I don't think there are any other models that look similar so I'll probably have to re-use these. If you're fine with this, and assigning cultures to titles works, I could probably release it by tomorrow since I won't have to worry about designing an entire roster.

One major issue you should be aware of though is that, since I'll have to add a unique Papal graphical culture, it won't be ironman compatible, nor would you be able to run it with any of the major overhaul mods such as CK2Plus or HIP.
L4C_Fantome Aug 24, 2020 @ 12:58pm 
possible to create swiss guard for papacy? :3
ManicMayo  [author] Aug 24, 2020 @ 5:56am 
@theirishturtle - I'm not sure what's causing this one, sorry. I've looked in the mod files and there doesn't seem to be any errors or oversights. Similarly, I cannot seem to replicate this issue on my end. I notice from the screenshot that you're using other mods, perhaps there's a conflict? I'd recommend disabling them all except for the Manic's Persian Units mod (or the main Manic's Units mod if you use that instead) and see if the weapon is still missing.
ManicMayo  [author] Aug 24, 2020 @ 5:55am 
@Thot God of Thunder - Probably not, unfortunately. Unlike European and, to a lesser extent, Middle Eastern cultures, there are barely any resources to work with for the Indian cultures and thus it would be incredibly difficult to give them new designs. I don't make designs from scratch, just re-assign assets from other DLCs to make unique combinations.
Turtle-Gal Aug 23, 2020 @ 5:38pm 
Oh, and I found another missing weapon bug https://steamcommunity.com/sharedfiles/filedetails/?id=2207426243
Buccaneer Aug 23, 2020 @ 10:44am 
Are you gonna do a reskin of Indian Units at any point?
ManicMayo  [author] Aug 22, 2020 @ 6:20pm 
@theirishturtle - Thanks! I'll probably do something similar for Iberian units next, since people often request a mod for them.
Turtle-Gal Aug 22, 2020 @ 4:58pm 
These are awesome! What do plan on doing next?