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1-thanks.
2-I think that i understand you but this mod has been made to play with big unit size and perhaps it doesnt work as goood as should do with vanilla unit sizes.
3- This week i will test the mod with this new AE update and i will check if it needs and update.
By the way, I have noticed what it seems to be a problem: morale breakdown at 50% may work fine with huge numbers, as it is in the mod you made; but in vanilla, for ultra sized units, a cavalry charge is enough to throw a not elite unit out of the map. Do I explain myself? What do you think? Thanks a lot for your work.
Because people are tired of situations like: who click faster, me or the AI? Often I can't even focus on pretty unit models, because action is so fast so I need to click and click... if I would want to know who can click faster: me or AI, I would play some shitty RTS. No offense ofc, we all desire various things.
Interesting, I'll give it a try. Do you have discord channel where feedback could be reported?
About the size of the unit: it is not included here but you have it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2166789289&searchtext=ancient
And also a reskin mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2166789523&searchtext=ancient