Arma 3
The Pacific War - Solomon Islands Campaign
313 Comments
Pear  [author] 16 hours ago 
Thanks. It will take a while. Probably replacing it with Lifeline
Keepthechange Sep 3 @ 12:51pm 
can you remove it on all your campaigns, and I just want to say the amount of work you’ve put into these missions is incredible, thank you for bringing endless amount of fun. I enjoyed this campaign and would like to play the others but PIR kills it lol.
Pear  [author] Sep 3 @ 1:29am 
i will make and update without pir
Keepthechange Sep 2 @ 1:35pm 
can we remove PIR
ANTONIDAS Aug 5 @ 6:06pm 
Can you make a campaign for the Japanese?
bravo6207 Jul 23 @ 11:25pm 
good mod so far , having a bit of trouble during Landings at Cape Torokina where the boat Ai decides to open the doors up after i just spawned is there a way to fix it
SickFarce Jun 24 @ 12:51pm 
Time to replay this beauty after watching The Pacific and The Thin Red Line again. So good.

I'm still hoping Overlord & Perch and the Gilbert & Marshall Islands campaigns come back one day :( They were aweseome too.
K1NG_J3W May 31 @ 2:35am 
Yo this happened to us, all mission start with 0 slots on our dedicated server
Lake May 18 @ 3:47pm 
Hello, I'm trying to play the campaign with a friend but we are struggling to get it working. Which are the steps for it to host a LAN/ONLINE game? We tried Pear's "How to Use" but the editor started a match with 0 playable slots.
Skully Apr 15 @ 11:45am 
just to let you know,You dont need to put the injury reaction,Military equipment etc.... just the AIO and maps etc
ItsJustRyan2701 Mar 14 @ 7:16am 
Would be sick if you came back and did this using Spearhead
splorch Mar 6 @ 4:40pm 
Only New Georgia is broken in coop, the Guadalcanal and Bougainville missions work fine
T.S.M Feb 27 @ 11:42am 
thoroughly enjoyable campaign! I hope to see further pacific theatre campaigns from you (maybe okinawa with the map from east asia war). Thank you very much for this experience
lazyap3s1994 Jan 22 @ 6:15pm 
this shit sucks ass
KeОsDenLM [La9] Oct 3, 2024 @ 10:15pm 
2024 and it works, fabulous. It has SP but you will suffer like never before, the best is in Coop or MP.
CHADDLES Sep 14, 2024 @ 2:48pm 
@HBAOplus thanks for letting us know :)
HBAOplus Aug 27, 2024 @ 12:37am 
@CHADDLES @saving private antti @MattyIce88
Gilbert and Marshal campaign used VirtualAISquad from base game, but it got removed from recent arma3 update, rendering the missions there unable to play. Need manually tweak.
https://forums.bohemia.net/forums/topic/244300-problem-with-old-mission-ie-virtualaisquad/?tab=comments#comment-3529419
CHADDLES Aug 6, 2024 @ 6:35am 
When did Gilbert and Marshal disappear? Looks like he hasn't been online in 9 months. Hope he's okay
saving privatevvett Aug 3, 2024 @ 12:32am 
what happend to gilbert and marshall
WW2ISGOOD Jul 31, 2024 @ 9:36am 
does it need the old IFA_LITE that doesn't work or no ?
MattyIce88 Jul 17, 2024 @ 1:41pm 
Excellent Campaign. Wish you'd bring back the Gilbert and Marshall Islands though.
Oniichan Apr 19, 2024 @ 4:17am 
The night is dark and full of terrors. Great mod I need more flares its so dark.
seanl.bot7 Mar 11, 2024 @ 2:17pm 
Amazing campaign thanks
benitopascoe5 Feb 10, 2024 @ 7:20am 
hi,has anyone found a fix/workaround to the MP tasks issue? thanks
HBAOplus Dec 16, 2023 @ 7:02pm 
Hi, could you please replaced the vanilla FAK to FOW's factions related medic items(eg. fow_i_fak_carlisle_M43) on US and Japanes troopers?
☠ Kibbe_Surdo ☠ Dec 15, 2023 @ 6:22pm 
Hello, apparently Improved melee system breaks my game, what is the most dramatic thing that happens if I leve it out ? will the katana charges look silly or is it campaign breaking ? if its just that I can andle it
CAREEREVIL Nov 18, 2023 @ 10:30pm 
looks like, face of war boat they maybe have did something to it. or you don't have that mod loaded .but the mission, still will work if you have face of war mod loaded did for me
Atroia Nov 18, 2023 @ 9:03pm 
What is this error?
Atroia Nov 18, 2023 @ 9:02pm 
addon "fow_boats_c" require addon "fow_boats"
CAREEREVIL Nov 13, 2023 @ 7:21pm 
@walk8771 repair your mods try that
walk8771 Nov 13, 2023 @ 6:23am 
played to the 4 part. once loaded in the game crashes or says im missing something. then when i think i find what im missing it crashes again. i love this and wanna keep playing but cant get to load. any suggestions ?
Anders Nov 2, 2023 @ 2:44am 
Amazing job. Good optimization,I'm playing on ryzen hybrid 5600g, vega 7, 3880 overclock ram, got 45-60 fps. Very playable.
高橋HO Oct 30, 2023 @ 11:05pm 
game is good but low fps ...
CAREEREVIL Oct 12, 2023 @ 4:06pm 
just played it with the mod SOG AI it all worked great. played some the other Pear missions with SOG AI mod too
Shank Sep 8, 2023 @ 6:30pm 
is there a way to turn off the music? even with music turned off under audio settings the mission still play some soft tone or music
arvee Aug 14, 2023 @ 5:13pm 
I have made 15 attempts to move in any direction in "Drive on Munda Point I" and keep getting shot, these guys never miss I just cannot get anywhere in this and am about to give up trying.
arvee Aug 8, 2023 @ 1:39pm 
Is there a limit to how many times you can save a game during campaigns?
arvee Aug 3, 2023 @ 10:16am 
Any chance of any more of these Pacific Campaigns coming, these are probably the best I have played, graphics are very good.
Tam7853 Jul 24, 2023 @ 10:13am 
good
Hingle McCringleberry Jul 22, 2023 @ 9:00pm 
Completely brilliant mod! spectacular fun with even mission 7, (the most boring) being a rather mischievous fun.
TheSpiceMadame Jun 15, 2023 @ 12:43pm 
Is there any way to change some of the movement mechanics added on by the required mods? I hate how anytime I want to issue squad commands I inspect my weapon when selecting my squad and then jump in a weird direction when I issue commands. I just have no clue where to look since all the mods seem to do something different.
Privateer Blues May 5, 2023 @ 10:12pm 
Landings at Zanana mission. when I kill all the troops at the outpost nothing happens an the mission wont advance
Kweebs Apr 18, 2023 @ 11:56pm 
I had a couple of event trigger issues as well. I was able to continue just by saving and reloading though so it didn't impact me to much.
Privateer Blues Apr 1, 2023 @ 6:55pm 
on mission 4 I kill all of the soldiers on the outpost but the task doesnt end
Sir, Floyd the Breathless Mar 28, 2023 @ 11:33pm 
Question, for some reason the points won't capture in part 8, I have literally killed every IJN/IJA soldier, and yet it will not capture any of the 3 points!
battle Mar 9, 2023 @ 7:24pm 
Excellent campaign, but Drive on Munda point II is a real slog, over 3 kilometers of getting sniped by random Japanese you can't see, and theres no fire support since the mortars are out of range.
Mr Beermon Feb 23, 2023 @ 12:57pm 
Very nice and well made Campaign. I enjoyed it more than ARMA 3 original campaign to be honest.
unit-playa Feb 15, 2023 @ 10:46am 
Great campaign, really great. Sometime tedious, but still it was hard to stop playing. Don`t forget to read brief and debrief.
Pear  [author] Jan 26, 2023 @ 10:00am 
Hey, yes naval legends may or may not work I think he says on his modpage. On this one, it's mainly designed to be SP, and then Coop. I can't test myself on dedicated so there will probably always be something buggy there. The roles sounds weird, but yea sorry don't know why.
Andalmar Jan 23, 2023 @ 4:25pm 
Hey, not sure if I've missed something super obvious. I'm having some issues actually getting the missions to work on a multiplayer server for coop.

The first issue I'm having is with the Naval Legends mod, there's a mismatch with the mod key which prevents me joining the server. I remedied that by uploading the key in my mod key folder onto the server key folder which allowed me to join the server.

The second issue is that when I then load up a mission as an admin I can't actually select any of the roles, they're all locked to AI. I've tried the first few missions in singeplayer without any issues so I'm not sure what's going wrong from a multiplayer perspective.

I'm using all the mandatory mods, including the optional ones with the only extra being ACRE2.